/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.ZM_GameResult_08
{
    public partial class com_success_ch : GComponent
    {
        public GTextField ch_text;
        public ch_broad broad;
        public GImage progress;
        public GTextField progress_text;
        public GButton btn_ch;
        public const string URL = "ui://8sjqw0q3cgqgl";

        public static com_success_ch CreateInstance()
        {
            return (com_success_ch)UIPackage.CreateObject("ZM_GameResult_08", "com_success_ch");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            ch_text = (GTextField)GetChildAt(1);
            broad = (ch_broad)GetChildAt(2);
            progress = (GImage)GetChildAt(4);
            progress_text = (GTextField)GetChildAt(5);
            btn_ch = (GButton)GetChildAt(6);
        }
    }
}