

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.bkg_reward_new
{
    public partial class com_reward_undo
    {
        /// <summary>
        /// 0:normal
        /// </summary>
        public int _State_normal = 0;
        /// <summary>
        /// 1:add
        /// </summary>
        public int _State_add = 1;
    }
}