删除图鉴内容

This commit is contained in:
2026-06-12 18:28:19 +08:00
parent 1e5f719b4e
commit e4381d18b5
200 changed files with 89 additions and 11093 deletions
-3
View File
@@ -90,9 +90,7 @@ public static partial class DataMgr
public static DataStorage<List<int>> SecretUnlockList = BindDataStorage(DataKeys.SecretUnlockList, @default: new List<int>());
public static DataStorage<Dictionary<int, int>> SecretUnlockCd = new(DataKeys.SecretUnlockCd, defaultValue: new Dictionary<int, int>(), cloudSave: false);
public static DataStorage<Dictionary<int, int>> SecretUnlockADs = new(DataKeys.SecretUnlockADs, defaultValue: new Dictionary<int, int>());
public static DataStorage<List<LiveData>> LiveDataList = new(DataKeys.LiveDataList, defaultValue: new List<LiveData>());
public static DataStorage<List<string>> ApplePayTransactionID = BindDataStorage(DataKeys.ApplePayTransactionID, @default: new List<string>());
public static DataStorage<Dictionary<int, LiveData>> LiveDataDic = new(DataKeys.LiveDataDic, defaultValue: new Dictionary<int, LiveData>());
public static DataStorage<List<int>> LevelUnlockList = new(DataKeys.LevelUnlockList, defaultValue: new List<int>());
public static DataStorage<int> IsUnlockChat = BindDataStorage<int>(DataKeys.IsUnlockChat, null, -1);
public static DataStorage<List<ChatItem>> ChatData = new(DataKeys.ChatData, cloudSave: false);
@@ -104,7 +102,6 @@ public static partial class DataMgr
public static DataStorage<int> LevelUnlockAD = new(DataKeys.LevelUnlockListAD, defaultValue: -1);
public static DataStorage<int> LevelUnlockSpecial = new(DataKeys.LevelUnlockListSpecial, defaultValue: -1);
public static DataStorage<int> LevelUnlockVIP = new(DataKeys.LevelUnlockListVIP, defaultValue: -1);
public static DataStorage<List<Levelunlock>> LevelUnlockListNew = new(DataKeys.LevelUnlockListNew, defaultValue: new List<Levelunlock>());
#endregion
}
+6 -12
View File
@@ -95,7 +95,7 @@ namespace LoveLegend
// Debug.Log("OnLoadingComplete------------");
CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartReady);
if (GameHelper.IsGiftSwitch()) CrazyAsyKit.StartCoroutine(TextureHelper.WriteTempBeforeOpenCoroutine_());
TimerHelper.mEasy.AddTimer(0.5f, () =>
{
@@ -112,7 +112,7 @@ namespace LoveLegend
{
if (is_open) return;
is_open = true;
PreDownloadManager.InitializeLiveData();
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.GameLoginUI_Open);
ChatHelper.CheckReply();
@@ -120,16 +120,10 @@ namespace LoveLegend
if (GameHelper.IsGiftSwitch())
{
// PreDownloadManager.StartDownloadLivePicture();
// PreDownloadManager.StartDownloadAlbumsPicture();
// //预下载视频
// PreDownloadManager.StartDownload();
// PreDownloadManager.StartDownloadSecretPicture();
// DOVirtual.DelayedCall(2, () =>
// {
// ApplePayManager.GetVipHistory();
// });
DOVirtual.DelayedCall(2, () =>
{
ApplePayManager.GetVipHistory();
});
}
}
@@ -43,28 +43,8 @@ namespace LoveLegend
moduleManager.AddModel(ModelConst.ThreeDaysGiftModel, new ThreeDaysGiftModel());
moduleManager.AddModel(ModelConst.RewardMulNewModel, new RewardMulNewModel());
moduleManager.AddModel(ModelConst.LuckyPackModel, new LuckyPackModel());
moduleManager.AddModel(ModelConst.NewEndModel, new NewEndModel());
moduleManager.AddModel(ModelConst.UnlockLevelModel, new UnlockLevelModel());
moduleManager.AddModel(ModelConst.AlubumModel, new AlubumModel());
moduleManager.AddModel(ModelConst.AlbumDetailModel, new AlbumDetailModel());
moduleManager.AddModel(ModelConst.LiveModel, new LiveModel());
moduleManager.AddModel(ModelConst.LiveDetailModel, new LiveDetailModel());
moduleManager.AddModel(ModelConst.SecretAlbumsModel, new SecretAlbumsModel());
moduleManager.AddModel(ModelConst.SecretUnlockModel, new SecretUnlockModel());
moduleManager.AddModel(ModelConst.SecretAlbumsNextModel, new SecretAlbumsNextModel());
moduleManager.AddModel(ModelConst.SecretDetailModel, new SecretDetailModel());
moduleManager.AddModel(ModelConst.VipClubViewModel, new VipClubViewModel());
moduleManager.AddModel(ModelConst.LiveUnlockModel, new LiveUnlockModel());
moduleManager.AddModel(ModelConst.SubUnlockModel, new SubUnlockModel());
moduleManager.AddModel(ModelConst.ScAlbumLockModel, new ScAlbumLockModel());
moduleManager.AddModel(ModelConst.UnlockTipsModel, new UnlockTipsModel());
moduleManager.AddModel(ModelConst.NetworkErrorTipsModel, new NetworkErrorTipsModel());
moduleManager.AddModel(ModelConst.GoldRewardModel, new GoldRewardModel());
moduleManager.AddModel(ModelConst.ChatChooseModel, new ChatChooseModel());
moduleManager.AddModel(ModelConst.ChatModel, new ChatModel());
moduleManager.AddModel(ModelConst.ChatNumberModel, new ChatNumberModel());
moduleManager.AddModel(ModelConst.ChatUnlockModel, new ChatUnlockModel());
moduleManager.AddModel(ModelConst.UnlockLevelNewModel, new UnlockLevelNewModel());
moduleManager.AddModel(ModelConst.BroadcastModel, new BroadcastModel());
moduleManager.AddModel(ModelConst.GamePlayModel, new GamePlayModel());
moduleManager.AddModel(ModelConst.GameAddTimeModel, new GameAddTimeModel());
@@ -109,33 +89,14 @@ namespace LoveLegend
moduleManager.AddUICtrl(UICtrlConst.PersonViewUICtrl, new PersonViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GuideViewUICtrl, new GuideViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.TipsViewUICtrl, new TipsViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SecretAlbumsUICtrl, new SecretAlbumsUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SecretUnlockUICtrl, new SecretUnlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SecretAlbumsNextUICtrl, new SecretAlbumsNextUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SecretDetailUICtrl, new SecretDetailUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RecordViewUICtrl, new RecordViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ThreeDaysGiftUICtrl, new ThreeDaysGiftUICtrl());
moduleManager.AddUICtrl(UICtrlConst.RewardMulNewUICtrl, new RewardMulNewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LuckyPackUICtrl, new LuckyPackUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NewEndUICtrl, new NewEndUICtrl());
moduleManager.AddUICtrl(UICtrlConst.UnlockLevelUICtrl, new UnlockLevelUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AlubumUICtrl, new AlubumUICtrl());
moduleManager.AddUICtrl(UICtrlConst.AlbumDetailUICtrl, new AlbumDetailUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LiveUICtrl, new LiveUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LiveDetailUICtrl, new LiveDetailUICtrl());
moduleManager.AddUICtrl(UICtrlConst.VipClubViewUICtrl, new VipClubViewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.LiveUnlockUICtrl, new LiveUnlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.SubUnlockUICtrl, new SubUnlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ScAlbumLockUICtrl, new ScAlbumLockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.UnlockTipsUICtrl, new UnlockTipsUICtrl());
moduleManager.AddUICtrl(UICtrlConst.NetworkErrorTipsUICtrl, new NetworkErrorTipsUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GoldRewardUICtrl, new GoldRewardUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChatChooseUICtrl, new ChatChooseUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChatUICtrl, new ChatUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChatNumberUICtrl, new ChatNumberUICtrl());
moduleManager.AddUICtrl(UICtrlConst.ChatUnlockUICtrl, new ChatUnlockUICtrl());
moduleManager.AddUICtrl(UICtrlConst.UnlockLevelNewUICtrl, new UnlockLevelNewUICtrl());
moduleManager.AddUICtrl(UICtrlConst.BroadcastUICtrl, new BroadcastUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GamePlayUICtrl, new GamePlayUICtrl());
moduleManager.AddUICtrl(UICtrlConst.GameAddTimeUICtrl, new GameAddTimeUICtrl());
@@ -186,34 +147,9 @@ namespace LoveLegend
moduleManager.AddCtrl(CtrlConst.ThreeDaysGiftCtrl, new ThreeDaysGiftCtrl());
moduleManager.AddCtrl(CtrlConst.RewardMulNewCtrl, new RewardMulNewCtrl());
moduleManager.AddCtrl(CtrlConst.LuckyPackCtrl, new LuckyPackCtrl());
moduleManager.AddCtrl(CtrlConst.NewEndCtrl, new NewEndCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockLevelCtrl, new UnlockLevelCtrl());
moduleManager.AddCtrl(CtrlConst.AlubumCtrl, new AlubumCtrl());
moduleManager.AddCtrl(CtrlConst.AlbumDetailCtrl, new AlbumDetailCtrl());
moduleManager.AddCtrl(CtrlConst.NewEndCtrl, new NewEndCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockLevelCtrl, new UnlockLevelCtrl());
moduleManager.AddCtrl(CtrlConst.SecretAlbumsCtrl, new SecretAlbumsCtrl());
moduleManager.AddCtrl(CtrlConst.SecretUnlockCtrl, new SecretUnlockCtrl());
moduleManager.AddCtrl(CtrlConst.SecretAlbumsNextCtrl, new SecretAlbumsNextCtrl());
moduleManager.AddCtrl(CtrlConst.SecretDetailCtrl, new SecretDetailCtrl());
moduleManager.AddCtrl(CtrlConst.NewEndCtrl, new NewEndCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockLevelCtrl, new UnlockLevelCtrl());
moduleManager.AddCtrl(CtrlConst.AlubumCtrl, new AlubumCtrl());
moduleManager.AddCtrl(CtrlConst.AlbumDetailCtrl, new AlbumDetailCtrl());
moduleManager.AddCtrl(CtrlConst.LiveCtrl, new LiveCtrl());
moduleManager.AddCtrl(CtrlConst.LiveDetailCtrl, new LiveDetailCtrl());
moduleManager.AddCtrl(CtrlConst.VipClubViewCtrl, new VipClubViewCtrl());
moduleManager.AddCtrl(CtrlConst.LiveUnlockCtrl, new LiveUnlockCtrl());
moduleManager.AddCtrl(CtrlConst.SubUnlockCtrl, new SubUnlockCtrl());
moduleManager.AddCtrl(CtrlConst.ScAlbumLockCtrl, new ScAlbumLockCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockTipsCtrl, new UnlockTipsCtrl());
moduleManager.AddCtrl(CtrlConst.NetworkErrorTipsCtrl, new NetworkErrorTipsCtrl());
moduleManager.AddCtrl(CtrlConst.GoldRewardCtrl, new GoldRewardCtrl());
moduleManager.AddCtrl(CtrlConst.ChatChooseCtrl, new ChatChooseCtrl());
moduleManager.AddCtrl(CtrlConst.ChatCtrl, new ChatCtrl());
moduleManager.AddCtrl(CtrlConst.ChatNumberCtrl, new ChatNumberCtrl());
moduleManager.AddCtrl(CtrlConst.ChatUnlockCtrl, new ChatUnlockCtrl());
moduleManager.AddCtrl(CtrlConst.UnlockLevelNewCtrl, new UnlockLevelNewCtrl());
moduleManager.AddCtrl(CtrlConst.BroadcastCtrl, new BroadcastCtrl());
moduleManager.AddCtrl(CtrlConst.GamePlayCtrl, new GamePlayCtrl());
moduleManager.AddCtrl(CtrlConst.GameAddTimeCtrl, new GameAddTimeCtrl());
@@ -264,31 +200,9 @@ namespace LoveLegend
moduleManager.AddUIType(UIConst.ThreeDaysGiftUI, typeof(ThreeDaysGiftUI));
moduleManager.AddUIType(UIConst.RewardMulNewUI, typeof(RewardMulNewUI));
moduleManager.AddUIType(UIConst.LuckyPackUI, typeof(LuckyPackUI));
moduleManager.AddUIType(UIConst.SecretAlbumsUI, typeof(SecretAlbumsUI));
moduleManager.AddUIType(UIConst.SecretUnlockUI, typeof(SecretUnlockUI));
moduleManager.AddUIType(UIConst.SecretAlbumsNextUI, typeof(SecretAlbumsNextUI));
moduleManager.AddUIType(UIConst.SecretDetailUI, typeof(SecretDetailUI));
moduleManager.AddUIType(UIConst.NewEndUI, typeof(NewEndUI));
moduleManager.AddUIType(UIConst.UnlockLevelUI, typeof(UnlockLevelUI));
moduleManager.AddUIType(UIConst.AlubumUI, typeof(AlubumUI));
moduleManager.AddUIType(UIConst.AlbumDetailUI, typeof(AlbumDetailUI));
moduleManager.AddUIType(UIConst.LiveUI, typeof(LiveUI));
moduleManager.AddUIType(UIConst.LiveDetailUI, typeof(LiveDetailUI));
moduleManager.AddUIType(UIConst.VipClubViewUI, typeof(VipClubViewUI));
moduleManager.AddUIType(UIConst.LiveUnlockUI, typeof(LiveUnlockUI));
moduleManager.AddUIType(UIConst.SubUnlockUI, typeof(SubUnlockUI));
moduleManager.AddUIType(UIConst.ScAlbumLockUI, typeof(ScAlbumLockUI));
moduleManager.AddUIType(UIConst.UnlockTipsUI, typeof(UnlockTipsUI));
moduleManager.AddUIType(UIConst.NetworkErrorTipsUI, typeof(NetworkErrorTipsUI));
moduleManager.AddUIType(UIConst.GoldRewardUI, typeof(GoldRewardUI));
moduleManager.AddUIType(UIConst.ChatChooseUI, typeof(ChatChooseUI));
moduleManager.AddUIType(UIConst.ChatUI, typeof(ChatUI));
moduleManager.AddUIType(UIConst.ChatNumberUI, typeof(ChatNumberUI));
moduleManager.AddUIType(UIConst.ChatUnlockUI, typeof(ChatUnlockUI));
moduleManager.AddUIType(UIConst.UnlockLevelNewUI, typeof(UnlockLevelNewUI));
moduleManager.AddUIType(UIConst.BroadcastUI, typeof(BroadcastUI));
moduleManager.AddUIType(UIConst.GamePlayUI, typeof(GamePlayUI));
moduleManager.AddUIType(UIConst.GameAddTimeUI, typeof(GameAddTimeUI));
-8
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@@ -1,8 +0,0 @@
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class AlbumDetailCtrl : BaseCtrl
{
public static AlbumDetailCtrl Instance { get; private set; }
private AlbumDetailModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,20 +0,0 @@
namespace LoveLegend
{
public class AlbumDetailModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,299 +0,0 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
using System.Collections.Generic;
using FGUI.LG_albums;
using FGUI.LG_Common;
using SGModule.DataStorage;
using DG.Tweening;
using SGModule.Common.Extensions;
using System.Linq;
using SGModule.NetKit;
namespace LoveLegend
{
public class AlbumDetailUI : BaseUI
{
private AlbumDetailUICtrl ctrl;
private AlbumDetailModel model;
private FGUI.LG_albums.com_albumsDetail ui;
public AlbumDetailUI(AlbumDetailUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.AlbumDetailUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_albums";
uiInfo.assetName = "com_albumsDetail";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
}
protected override void OnClose()
{
if (loader != null && !loader.isDisposed && loader.texture != null)
{
loader.texture.Dispose();
loader.texture = null;
}
loader = null;
if (new_index != -1)
{
GameDispatcher.Instance.Dispatch(GameMsg.UnlockAlbums, index);
}
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_albums.com_albumsDetail;
}
private List<LevelUnlock> LevelData;
private int new_index = -1;
private int index;
private GLoader loader = new GLoader();
protected override void OnOpenBefore(object args)
{
index = (int)args;
Debug.Log(index);
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
LevelData = ConfigSystem.GetConfig<LevelUnlock>();
// ui.list_.SetVirtual();
// ui.list_.itemRenderer = RendererList;
// ui.list_.numItems = GameHelper.GetLevel() - 1;
// ui.list_.ScrollToView(new_index);
RendererList();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, refrsh);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, refrsh);
}
#endregion
//初始化页面逻辑
private void refrsh(object a = null)
{
DOVirtual.DelayedCall(0.5f, () =>
{
// ui.list_.numItems = GameHelper.GetLevel() - 1;
RendererList();
});
}
// void RendererList(int index, GObject obj)
void RendererList()
{
item_albumsDetails item = (item_albumsDetails)ui.com_item;
loader = item.com_loader.GetChild("loader") as GLoader;
// if (GameHelper.GetVipPrivilege(Subscription.VipLevel.As<int>()))
// {
// (item.btn_vip as btn_claim_2).have_vip.selectedIndex = 1;
// }
// if (GameHelper.GetVipPrivilege(Subscription.SLVLevel.As<int>()))
// {
// (item.btn_watch as btn_claim_1).have_vip.selectedIndex = 1;
// }
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
var btn_down_coin = (FGUI.LG_Common.btn_unlock_1)item.btn_download_coin;
btn_down_coin.title = downloadCoinNum.As<string>();
btn_down_coin.down_load.selectedIndex = GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()) ? 0 : 1;
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
(item.btn_download as FGUI.LG_Common.btn_claim).have_vip.selectedIndex = 1;
item.is_vip.selectedIndex = 1;
}
else
{
item.is_vip.selectedIndex = 0;
}
if (index < GameHelper.GetCommonModel().MultiModal - 1)
{
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
item.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
}
else
{
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
{
if (isSuccess)
{
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
}
});
}
});
btn_down_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
GameHelper.AddGold(-downloadCoinNum);
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
string file_name = "";
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
item.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
}
else
{
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
{
if (isSuccess)
{
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
}
});
}
});
btn_down_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
GameHelper.AddGold(-downloadCoinNum);
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
}
else
{
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
item.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
}
else
{
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
{
if (isSuccess)
{
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
}
});
}
});
btn_down_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
GameHelper.AddGold(-downloadCoinNum);
TextureHelper.SaveImageToAlbum(LevelData[index].Name, FolderNames.AlbumName);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
}
}
}
}
}
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class AlbumDetailUICtrl : BaseUICtrl
{
private AlbumDetailUI ui;
private AlbumDetailModel model;
private uint openUIMsg = UICtrlMsg.AlbumDetailUI_Open;
private uint closeUIMsg = UICtrlMsg.AlbumDetailUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.AlbumDetailModel) as AlbumDetailModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new AlbumDetailUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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-8
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class AlubumCtrl : BaseCtrl
{
public static AlubumCtrl Instance { get; private set; }
private AlubumModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.AlubumModel) as AlubumModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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@@ -1,20 +0,0 @@
namespace LoveLegend
{
public class AlubumModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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-494
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@@ -1,494 +0,0 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using DG.Tweening;
using FairyGUI;
using FGUI.LG_albums;
using UnityEngine;
using System;
using System.Threading;
using System.Threading.Tasks;
namespace LoveLegend
{
public class AlubumUI : BaseUI
{
private AlubumUICtrl ctrl;
private AlubumModel model;
private com_albums ui;
private long[] UpDatatime;
public AlubumUI(AlubumUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.AlubumUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_albums";
uiInfo.assetName = "com_albums";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
//初始化页面逻辑
private void InitView(object a = null)
{
UpDatatime = new long[LevelData.Count];
ImageName = new string[LevelData.Count];
ui.list_albums.itemRenderer = RendererList;
ui.list_albums.numItems = LevelData.Count;
InitScroll();
}
private void SetItemData(object obj = null)
{
UpDatatime[(int)obj] = 0;
ui.list_albums.RefreshVirtualList();
}
#region
protected override void OnInit()
{
GLoaderPool.Instance.Init(null, 24, 312, 310);
}
protected override void OnClose()
{
foreach (var t in loader_list)
if (t != null && !t.isDisposed && t.texture != null)
{
t.texture.Dispose();
t.texture = null;
}
// 1. 解除 UI 对 Loader 的引用
for (var i = 0; i < ui.list_albums.numChildren; i++)
{
var item = ui.list_albums.GetChildAt(i) as item_albums;
if (item != null && item.com_loader.loader != null) item.com_loader.loader = null; // 清掉 GLoader 引用
}
activeLoaders.Clear();
_fileIsExist.Clear();
GLoaderPool.Instance.DisposeAll();
TextureHelper.ClearMaterialPool();
// 强制卸载未使用的资源
Resources.UnloadUnusedAssets();
MemoryManager.CleanMemoryMonitor();
}
protected override void OnBind()
{
ui = baseUI as com_albums;
}
private List<LevelUnlock> LevelData;
private readonly List<GLoader> loader_list = new();
public SmartInvoker invoker;
protected override void OnOpenBefore(object args)
{
invoker = new SmartInvoker(() =>
{
for (int i = 0; i < UpDatatime.Length; i++)
{
UpDatatime[i] = 0;
// ImageName[i] = "";
}
ui.list_albums.RefreshVirtualList();
}, TimeSpan.FromSeconds(0.2f));
LevelData = ConfigSystem.GetConfig<LevelUnlock>();
ui.list_albums.SetVirtual();
ui.btn_close1.SetClick(() => { CtrlCloseUI(); });
InitView();
}
private const int MaxVisibleCount = 18; // 一屏显示18个
private const int PreloadCount = 3; // 上下各预加载一屏
private readonly Dictionary<int, GLoader> activeLoaders = new();
private readonly Dictionary<int, bool> _fileIsExist = new();
private Throttle _throttle;
private void InitScroll()
{
// ui.list_albums.scrollPane.onScroll.Add(OnScrollUpdate);
ui.list_albums.scrollPane.onScrollEnd.Add(OnScrollEndCB); // 保留结束时的整理
OnScrollEnd();
}
private void OnScrollEndCB()
{
// UpdateVisibleAndPreload();
OnScrollEnd();
// Debug.Log("更新一次");
}
private void UpdateVisibleAndPreload()
{
// Debug.Log("[UpdateVisibleAndPreload]--------111111--------- ");
// if (LevelData == null || LevelData.Count == 0) return;
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
// // 回收超出范围 loader
// var keysToRemove = new List<int>();
// foreach (var kv in activeLoaders)
// {
// var idx = kv.Key;
// if (idx < startIndex || idx > endIndex)
// {
// GLoaderPool.Instance.ReturnLoader(kv.Value);
// var oldItem = ui.list_albums.GetChildAt(idx) as item_albums;
// if (oldItem != null) oldItem.com_loader.loader = null;
// keysToRemove.Add(idx);
// }
// }
// foreach (var k in keysToRemove) activeLoaders.Remove(k);
// // 分配 loader 并加载图片
// for (var i = startIndex; i <= endIndex; i++)
// {
// if (activeLoaders.ContainsKey(i)) continue;
// var item = ui.list_albums.GetChildAt(i) as item_albums;
// if (item == null) continue;
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
// var loader = GLoaderPool.Instance.GetLoader();
// item.com_loader.loader = loader;
// item.com_loader.AddChild(loader);
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
// _fileIsExist.TryGetValue(i, out var value);
// if (!value)
// {
// var localPath = Path.Combine(TextureHelper.getResPath(), LevelData[i].Name + ".jpg");
// if (File.Exists(localPath))
// {
// _fileIsExist[i] = true;
// Debug.Log($"[SetImgLoader] 本地存在,直接加载 {LevelData[i].Name}");
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
// "LevelAlbums/"));
// }
// else
// {
// _fileIsExist[i] = false;
// }
// }
// else
// {
// CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LevelData[i].Name, loader, null,
// "LevelAlbums/"));
// }
// activeLoaders[i] = loader;
// }
// Debug.Log($"[ScrollUpdate] active loaders={activeLoaders.Count}, pool={GLoaderPool.Instance.GetPoolCount()}, inUse={GLoaderPool.Instance.GetInUseCount()}");
}
private void OnScrollEnd()
{
invoker.Invoke();
// for (int i = 0; i < UpDatatime.Length; i++)
// {
// UpDatatime[i] = 0;
// // ImageName[i] = "";
// }
// DOVirtual.DelayedCall(0.1f, () =>
// {
// ui.list_albums.RefreshVirtualList();
// });
// if (LevelData == null || LevelData.Count == 0) return;
// var firstVisibleIndex = ui.list_albums.GetFirstChildInView();
// var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_albums.numItems - 1);
// var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
// var endIndex = Mathf.Min(ui.list_albums.numItems - 1, lastVisibleIndex + PreloadCount);
// // Debug.Log($"[ScrollEnd] start index={startIndex} end index={endIndex}");
// var tasks = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder)>();
// // 分配 loader 并加载图片
// for (var i = startIndex; i <= endIndex; i++)
// {
// _fileIsExist.TryGetValue(i, out var value);
// if (value) continue;
// if (GameHelper.GetLevel() < i + 1) continue;
// var item = ui.list_albums.GetChildAt(i) as item_albums;
// if (item == null) continue;
// if (item.com_loader.loader != null && !item.com_loader.loader.isDisposed)
// GLoaderPool.Instance.ReturnLoader(item.com_loader.loader);
// var loader = GLoaderPool.Instance.GetLoader();
// item.com_loader.loader = loader;
// item.com_loader.AddChild(loader);
// loader.SetSize(item.com_loader.loader.width, item.com_loader.loader.height);
// var idx = i;
// tasks.Add((loader, LevelData[i].Name, NTexture =>
// {
// if (NTexture != null) _fileIsExist[idx] = true;
// }, "LevelAlbums/"));
// activeLoaders[i] = loader;
// }
// if (tasks.Count > 0) TextureHelper.SetImgLoaders(tasks);
}
private string[] ImageName;
private void RendererList(int index, GObject obj)
{
// Debug.Log("Render list" );
// Debug.Log(JsonConvert.SerializeObject(LevelData[index]));
item_albums item = (item_albums)obj;
item.text_num.text = (index + 1).ToString();
if (index < GameHelper.GetCommonModel().MultiModal - 1)
{
item.type_.selectedIndex = 0;
if (GameHelper.GetLevel() > index + 1)
{
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
}
else
{
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
}
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
if (levelunlock_ != null)
{
item.type_.selectedIndex = levelunlock_.type;
}
else item.type_.selectedIndex = 0;
if (GameHelper.GetLevel() > index + 1)
{
item.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.AlbumDetailUI_Open, index); });
}
else
{
item.SetClick(() => { GameHelper.ShowTips("lv_unlock", true); });
}
}
if (GameHelper.GetNowTime() < UpDatatime[index] + 1) return;
UpDatatime[index] = GameHelper.GetNowTime();
// if (!activeLoaders.ContainsValue(item.com_loader.loader)) activeLoaders[index] = item.com_loader.loader;
if (!loader_list.Contains(item.com_loader.GetChild("loader") as GLoader))
loader_list.Add(item.com_loader.GetChild("loader") as GLoader);
if (index < GameHelper.GetCommonModel().MultiModal - 1)
{
if (GameHelper.GetLevel() > index + 1)
{
item.isUnlock.selectedIndex = 1;
if (item.com_loader.loader.texture == null ||
item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
{
// item.isUnlock.selectedIndex = 0;
// if (item.com_loader.loader.texture != null)
// {
// item.com_loader.loader.texture.Dispose(); // 释放 GPU 资源
// item.com_loader.loader.texture = null; // 断开引用
// }
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name,
(a) => { Debug.Log(item.com_loader.loader.texture.nativeTexture.name); }, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
item.touchable = true;
}
else
{
item.isUnlock.selectedIndex = 0;
// item.touchable = false;
}
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == index + 1);
if (GameHelper.GetLevel() > index + 1)
{
if (levelunlock_ != null)
{
item.isUnlock.selectedIndex = 1;
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != ImageName[index])
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
}
}
else
{
item.isUnlock.selectedIndex = 1;
if (item.com_loader.loader.texture == null || item.com_loader.loader.texture.nativeTexture.name != LevelData[index].Name)
{
TextureHelper.SetImgLoader(item.com_loader.GetChild("loader") as GLoader, LevelData[index].Name, null, "LevelAlbums/", FolderNames.AlbumName);
ImageName[index] = LevelData[index].Name;
}
}
}
else
{
// item.touchable = false;
item.isUnlock.selectedIndex = 0;
}
}
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.UnlockAlbums, SetItemData);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.UnlockAlbums, SetItemData);
}
#endregion
}
public class SmartInvoker
{
private readonly Action _action;
private readonly TimeSpan _delay;
private DateTime _lastImmediateInvoke = DateTime.MinValue;
private CancellationTokenSource _cts = null;
private readonly object _lock = new object();
private bool _hasPending = false;
public SmartInvoker(Action action, TimeSpan delay)
{
_action = action;
_delay = delay;
}
public void Invoke()
{
lock (_lock)
{
var now = DateTime.UtcNow;
var timeSinceLast = now - _lastImmediateInvoke;
if (timeSinceLast >= _delay)
{
_lastImmediateInvoke = now;
_action();
Debug.Log("diaoyongyiciiiiiiiiiiiiiii");
}
else
{
_hasPending = true;
_cts?.Cancel();
_cts = new CancellationTokenSource();
var token = _cts.Token;
Task.Delay(_delay, token).ContinueWith(t =>
{
if (!t.IsCanceled)
{
lock (_lock)
{
if (_hasPending)
{
_lastImmediateInvoke = DateTime.UtcNow;
_hasPending = false;
_action();
Debug.Log("diaoyongyiciiiiiiiiiiiiiii");
}
}
}
}, TaskScheduler.Default);
}
}
}
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class AlubumUICtrl : BaseUICtrl
{
private AlubumUI ui;
private AlubumModel model;
private uint openUIMsg = UICtrlMsg.AlubumUI_Open;
private uint closeUIMsg = UICtrlMsg.AlubumUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.AlubumModel) as AlubumModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new AlubumUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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-25
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namespace LoveLegend
{
public class ChatCtrl : BaseCtrl
{
public static ChatCtrl Instance { get; private set; }
private ChatModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ChatModel) as ChatModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class ChatModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
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-352
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using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
using IgnoreOPS;
using Newtonsoft.Json;
using System.Linq;
using FGUI.LG_AIchat;
using DG.Tweening;
using System.Collections.Generic;
using System;
using System.Linq.Expressions;
namespace LoveLegend
{
public class ChatUI : BaseUI
{
private ChatUICtrl ctrl;
private ChatModel model;
private FGUI.LG_AIchat.com_chat ui;
public ChatUI(ChatUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ChatUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_AIchat";
uiInfo.assetName = "com_chat";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatModel) as ChatModel;
}
protected override void OnClose()
{
ChatHelper.chat_red_list[chat_index] = false;
GameDispatcher.Instance.Dispatch(GameMsg.RefreshRedDot);
UnityManager.ShezhiACT(true);
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_AIchat.com_chat;
}
protected override void OnOpenBefore(object args)
{
// ChatHelper.GetMessage(1);
// ChatHelper.ResetMessage(1);
if (args != null) chat_index = (int)args;
if (DataMgr.ChatData.Value == null)
{
DataMgr.ChatData.Value = new List<ChatItem>();
}
if (Screen.safeArea.y != 0)
{
ui.group_.y += Screen.safeArea.y - 15;
}
Debug.Log(JsonConvert.SerializeObject(DataMgr.ChatData.Value));
ui.btn_close.SetClick(CtrlCloseUI);
ui.type.selectedIndex = ui.btn_tophead.type.selectedIndex = chat_index;
InitView();
ui.btn_photo.SetClick(() =>
{
GameHelper.ShowTips("launching_soon", true);
});
ui.btn_video.SetClick(() =>
{
GameHelper.ShowTips("launching_soon", true);
});
UnityManager.ShezhiACT(false);
}
public static bool IsSameDay(long timestamp)
{
// 假设时间戳是 Unix 时间戳(秒),如果是毫秒记得除以 1000
DateTime inputTime = DateTimeOffset.FromUnixTimeSeconds(timestamp).DateTime;
DateTime now = DateTimeOffset.FromUnixTimeSeconds(GameHelper.GetNowTime()).DateTime;
// 比较年月日是否一致
return inputTime.Date == now.Date;
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.LiveChange, addNewItem);
GameDispatcher.Instance.AddListener(GameMsg.AddChatNum, setChatNum);
GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, SetTopCurr);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.LiveChange, addNewItem);
GameDispatcher.Instance.RemoveListener(GameMsg.AddChatNum, setChatNum);
GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, SetTopCurr);
}
public void SetTopCurr(object a = null)
{
Debug.Log("??????????");
var btn_gold = ui.btn_gold as com_gold;
btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
}
private void addNewItem(object a = null)
{
_ChatItem = DataMgr.ChatData.Value.FirstOrDefault(c => c.role == ChatType.GetType(chat_index));
if (_ChatItem.content_list.Count > list_count)
{
if (have_inputani && ChatHelper.unshow_message[chat_index] <= 0)
{
ui.list_.RemoveChildAt(list_count);
have_inputani = false;
}
// else if (have_inputani && ChatHelper.unshow_message[chat_index] > 0)
// {
// }
for (int i = list_count; i < _ChatItem.content_list.Count; i++)
{
if (_ChatItem.content_list[i].type == 1)
{
item_chatText_left com_msg = (item_chatText_left)UIPackage.CreateObject("LG_AIchat", "item_chatText_left");
com_msg.text_content.text = _ChatItem.content_list[i].text_content;
// if (chat_index == 0) com_msg.head.url = "ui://tksc66j2ljeg27";
// else if (chat_index == 1) com_msg.head.url = "ui://tksc66j2ljeg25";
// else if (chat_index == 2) com_msg.head.url = "ui://tksc66j2ljeg20";
com_msg.type.selectedIndex = chat_index;
if (ChatHelper.unshow_message[chat_index] <= 0 || (!have_inputani)) ui.list_.AddChild(com_msg);
else ui.list_.AddChildAt(com_msg, ui.list_.numChildren - 1);
}
}
// if (ChatHelper.unshow_message[chat_index] > 0)
// {
// item_chatText_left com_msg_ = (item_chatText_left)UIPackage.CreateObject("LG_AIchat", "item_chatText_left");
// com_msg_.t0.Play(-1, 0, null);
// if (chat_index == 0) com_msg_.head.url = "ui://tksc66j2ljeg27";
// else if (chat_index == 1) com_msg_.head.url = "ui://tksc66j2ljeg25";
// else if (chat_index == 2) com_msg_.head.url = "ui://tksc66j2ljeg20";
// ui.list_.AddChild(com_msg_);
// have_inputani = true;
// }
list_count = _ChatItem.content_list.Count;
ui.list_.ScrollToView(list_count - 1);
}
}
private void setChatNum(object a = null)
{
if (DataMgr.ChatFreeNumber.Value == 0 && DataMgr.ChatNumber.Value == 0)
{
// ui.have_free.selectedIndex = 1;
// ui.text_remainfreeNum.text = "Free:" + DataMgr.ChatFreeNumber.Value;
// ui.btn_send.state.selectedIndex = 0;
ui.btn_send.title = Language.GetContent("get_more");
}
else
{
// ui.have_free.selectedIndex = 0;
// ui.text_remainNum.text = ":" + DataMgr.ChatNumber.Value;
// ui.btn_send.state.selectedIndex = 1;
ui.btn_send.title = Language.GetContent("Send");
}
if (DataMgr.ChatFreeNumber.Value > 0)
{
ui.btn_send.text_remainNum.text = Language.GetContentParams("Free_1", DataMgr.ChatFreeNumber.Value);
}
else
{
ui.btn_send.text_remainNum.text = DataMgr.ChatNumber.Value.ToString();
}
// if (DataMgr.ChatFreeNumber.Value <= 0 && DataMgr.ChatNumber.Value <= 0) ui.btn_send.title = "Get More";
// else ui.btn_send.title = "Send";
}
#endregion
private ChatItem _ChatItem;
private int chat_index = 2;
private int list_count = 0;
//初始化页面逻辑
private void InitView()
{
Debug.Log(DataMgr.ChatData.Value);
SetTopCurr();
_ChatItem = DataMgr.ChatData.Value.FirstOrDefault(c => c.role == ChatType.GetType(chat_index));
Debug.Log(JsonConvert.SerializeObject(_ChatItem));
if (DataMgr.ChatRecoverDays.Value != DateTime.Now.Day)
{
DataMgr.ChatFreeNumber.Value = GameHelper.GetCommonModel().FreeMessages;
DataMgr.ChatRecoverDays.Value = DateTime.Now.Day;
}
setChatNum();
if (_ChatItem != null)
{
_ChatItem.content_list.RemoveAll(item => !IsSameDay(item.chat_time));
if (_ChatItem.content_list.Count > 100)
{
_ChatItem.content_list.RemoveRange(0, _ChatItem.content_list.Count - 100);
}
DataMgr.ChatData.Save();
list_count = _ChatItem.content_list.Count;
Debug.Log(list_count + "..................");
for (int i = 0; i < _ChatItem.content_list.Count; i++)
{
if (_ChatItem.content_list[i].type == 0)
{
item_chatText_right com_msg = (item_chatText_right)UIPackage.CreateObject("LG_AIchat", "item_chatText_right");
com_msg.text_content.text = _ChatItem.content_list[i].text_content;
GameHelper.SetSelfAvatar(com_msg.btn_head.load_avatar, DataMgr.PlayerAvatarId.Value);
ui.list_.AddChild(com_msg);
}
else
{
item_chatText_left com_msg = (item_chatText_left)UIPackage.CreateObject("LG_AIchat", "item_chatText_left");
com_msg.text_content.text = _ChatItem.content_list[i].text_content;
// if (chat_index == 0) com_msg.head.url = "ui://tksc66j2ljeg27";
// else if (chat_index == 1) com_msg.head.url = "ui://tksc66j2ljeg25";
// else if (chat_index == 2) com_msg.head.url = "ui://tksc66j2ljeg20";
com_msg.type.selectedIndex = chat_index;
ui.list_.AddChild(com_msg);
}
}
if (list_count > 3) ui.list_.ScrollToView(list_count - 1);
ChatHelper.CheckReply();
}
else
{
ChatHelper.GetMessage(chat_index);
DOVirtual.DelayedCall(1, () =>
{
ChatHelper.CheckReply();
});
}
// DataMgr.ChatData.Value = "";
ui.btn_send.SetClick(() =>
{
if (DataMgr.ChatFreeNumber.Value > 0 || DataMgr.ChatNumber.Value > 0)
{
if (ui.input_message.text.IsNullOrWhiteSpace())
{
GameHelper.ShowTips("message_tips", true);
return;
}
Debug.Log(ui.input_message.text.Length);
if (ui.input_message.text.Length > 200)
{
GameHelper.ShowTips("character_limit", true);
return;
}
if (DataMgr.ChatFreeNumber.Value > 0)
{
DataMgr.ChatFreeNumber.Value--;
}
else DataMgr.ChatNumber.Value--;
setChatNum();
ChatHelper.SendMessage(chat_index, ui.input_message.text);
list_count++;
DOVirtual.DelayedCall(4, () =>
{
Debug.Log("重复一次");
ChatHelper.CheckReply();
});
if (have_inputani)
{
ui.list_.RemoveChildAt(ui.list_.numItems - 1);
}
item_chatText_right com_msg = (item_chatText_right)UIPackage.CreateObject("LG_AIchat", "item_chatText_right");
com_msg.text_content.text = ui.input_message.text;
GameHelper.SetSelfAvatar(com_msg.btn_head.load_avatar, DataMgr.PlayerAvatarId.Value);
ui.list_.AddChild(com_msg);
item_chatText_left com_msg_ = (item_chatText_left)UIPackage.CreateObject("LG_AIchat", "item_chatText_left");
com_msg_.t0.Play(-1, 0, null);
// if (chat_index == 0) com_msg_.head.url = "ui://tksc66j2ljeg27";
// else if (chat_index == 1) com_msg_.head.url = "ui://tksc66j2ljeg25";
// else if (chat_index == 2) com_msg_.head.url = "ui://tksc66j2ljeg20";
com_msg_.type.selectedIndex = chat_index;
ui.list_.AddChild(com_msg_);
have_inputani = true;
if (_ChatItem == null)
{
_ChatItem = new ChatItem()
{
role = ChatType.GetType(chat_index),
content_list = new List<ChatText>(),
};
DataMgr.ChatData.Value.Add(_ChatItem);
}
_ChatItem.content_list.Add(new ChatText()
{
type = 0,
text_content = ui.input_message.text,
chat_time = GameHelper.GetNowTime(),
});
DataMgr.ChatData.Save();
ui.input_message.text = "";
ui.list_.ScrollToView(ui.list_.numItems - 1);
DOVirtual.DelayedCall(1, () =>
{
ChatHelper.CheckReply();
});
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatNumberUI_Open);
}
});
}
private bool have_inputani = false;
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class ChatUICtrl : BaseUICtrl
{
private ChatUI ui;
private ChatModel model;
private uint openUIMsg = UICtrlMsg.ChatUI_Open;
private uint closeUIMsg = UICtrlMsg.ChatUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatModel) as ChatModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ChatUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class ChatChooseCtrl : BaseCtrl
{
public static ChatChooseCtrl Instance { get; private set; }
private ChatChooseModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ChatChooseModel) as ChatChooseModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class ChatChooseModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,161 +0,0 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
using IgnoreOPS;
using SGModule.Common.Extensions;
namespace LoveLegend
{
public class ChatChooseUI : BaseUI
{
private ChatChooseUICtrl ctrl;
private ChatChooseModel model;
private FGUI.LG_AIchat.com_chatChoose ui;
public ChatChooseUI(ChatChooseUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ChatChooseUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_AIchat";
uiInfo.assetName = "com_chatChoose";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatChooseModel) as ChatChooseModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_AIchat.com_chatChoose;
}
protected override void OnOpenBefore(object args)
{
if (Screen.safeArea.y != 0)
{
ui.btn_gold.y += Screen.safeArea.y - 15;
}
InitView();
ui.btn_close.SetClick(() =>
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatChooseUI_Close);
});
RefreshRed();
ui.btn_0.SetClick(() =>
{
if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
}
else
{
if (DataMgr.IsUnlockChat.Value == 0)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 0);
}
}
});
ui.btn_1.SetClick(() =>
{
if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
}
else
{
if (DataMgr.IsUnlockChat.Value == 0)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 1);
}
}
});
ui.btn_2.SetClick(() =>
{
if (DataMgr.IsUnlockChat.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockAssitant.As<int>()))//未解锁。
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 3);
}
else
{
if (DataMgr.IsUnlockChat.Value == 0)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 3);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.ChatUI_Open, 2);
}
}
});
}
public void SetTopCurr(object a = null)
{
var btn_gold = ui.btn_gold as com_gold;
btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, SetTopCurr);
GameDispatcher.Instance.AddListener(GameMsg.RefreshRedDot, RefreshRed);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, SetTopCurr);
GameDispatcher.Instance.RemoveListener(GameMsg.RefreshRedDot, RefreshRed);
}
#endregion
private void RefreshRed(object isShow = null)
{
ui.btn_0.red.visible = ChatHelper.GetChatRed(0);
ui.btn_1.red.visible = ChatHelper.GetChatRed(1);
ui.btn_2.red.visible = ChatHelper.GetChatRed(2);
}
//初始化页面逻辑
private void InitView()
{
SetTopCurr();
}
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class ChatChooseUICtrl : BaseUICtrl
{
private ChatChooseUI ui;
private ChatChooseModel model;
private uint openUIMsg = UICtrlMsg.ChatChooseUI_Open;
private uint closeUIMsg = UICtrlMsg.ChatChooseUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatChooseModel) as ChatChooseModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ChatChooseUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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namespace LoveLegend
{
public class ChatNumberCtrl : BaseCtrl
{
public static ChatNumberCtrl Instance { get; private set; }
private ChatNumberModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ChatNumberModel) as ChatNumberModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class ChatNumberModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
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using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
namespace LoveLegend
{
public class ChatNumberUI : BaseUI
{
private ChatNumberUICtrl ctrl;
private ChatNumberModel model;
private FGUI.LG_AIchat.com_ChatNumber ui;
public ChatNumberUI(ChatNumberUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ChatNumberUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_AIchat";
uiInfo.assetName = "com_ChatNumber";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatNumberModel) as ChatNumberModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_AIchat.com_ChatNumber;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
int[] array = GameHelper.GetCommonModel().CoinsAccess;
ui.text_coins.SetVar("coin", array[0].ToString()).FlushVars();
ui.text_coins.SetVar("num", array[1].ToString()).FlushVars();
ui.text_ads.SetVar("num", GameHelper.GetCommonModel().AdAccess.ToString()).FlushVars();
ui.btn_coins.title = array[0].ToString();
ui.btn_coins.SetClick(() =>
{
if (DataMgr.Coin.Value >= array[0])
{
DataMgr.Coin.Value -= array[0];
DataMgr.ChatNumber.Value += array[1];
GameDispatcher.Instance.Dispatch(GameMsg.AddChatNum);
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
CtrlCloseUI();
GameHelper.ShowTips("more_message", true);
}
else GameHelper.ShowTips("no_enough_gold", true);
});
ui.btn_watch.SetClick(() =>
{
GameHelper.ShowVideoAd("TaskReward", (issuccess) =>
{
if (issuccess)
{
DataMgr.ChatNumber.Value += GameHelper.GetCommonModel().AdAccess;
GameDispatcher.Instance.Dispatch(GameMsg.AddChatNum);
CtrlCloseUI();
GameHelper.ShowTips("more_message", true);
}
});
});
}
}
}
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class ChatNumberUICtrl : BaseUICtrl
{
private ChatNumberUI ui;
private ChatNumberModel model;
private uint openUIMsg = UICtrlMsg.ChatNumberUI_Open;
private uint closeUIMsg = UICtrlMsg.ChatNumberUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatNumberModel) as ChatNumberModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ChatNumberUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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namespace LoveLegend
{
public class ChatUnlockCtrl : BaseCtrl
{
public static ChatUnlockCtrl Instance { get; private set; }
private ChatUnlockModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ChatUnlockModel) as ChatUnlockModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class ChatUnlockModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
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@@ -1,92 +0,0 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
using Spine.Unity;
using System;
namespace LoveLegend
{
public class ChatUnlockUI : BaseUI
{
private ChatUnlockUICtrl ctrl;
private ChatUnlockModel model;
private FGUI.LG_Unlock.com_chatUnlock ui;
public ChatUnlockUI(ChatUnlockUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.ChatUnlockUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_Unlock";
uiInfo.assetName = "com_chatUnlock";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatUnlockModel) as ChatUnlockModel;
}
protected override void OnClose()
{
closeCallback?.Invoke();
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_Unlock.com_chatUnlock;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
private Action closeCallback;
//初始化页面逻辑
private void InitView()
{
SkeletonAnimation ske_pot = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_parent, Fx_Type.fx_chatunlock, ref closeCallback);
ske_pot.state.SetAnimation(0, "animation", true);
SkeletonAnimation ske_pot1 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_parent1, Fx_Type.fx_chatunlock1, ref closeCallback);
ske_pot1.state.SetAnimation(0, "animation", true);
SkeletonAnimation ske_pot2 = FXManager.Instance.SetFx<SkeletonAnimation>(ui.ani_parent2, Fx_Type.fx_chatunlock2, ref closeCallback);
ske_pot2.state.SetAnimation(0, "animation", true);
ui.btn_close.SetClick(CtrlCloseUI);
}
}
}
@@ -1,11 +0,0 @@
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MonoImporter:
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class ChatUnlockUICtrl : BaseUICtrl
{
private ChatUnlockUI ui;
private ChatUnlockModel model;
private uint openUIMsg = UICtrlMsg.ChatUnlockUI_Open;
private uint closeUIMsg = UICtrlMsg.ChatUnlockUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.ChatUnlockModel) as ChatUnlockModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new ChatUnlockUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,8 +0,0 @@
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guid: b05bab87ee5860d45b1e0e643cda6b64
folderAsset: yes
DefaultImporter:
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userData:
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+9 -72
View File
@@ -191,8 +191,6 @@ namespace LoveLegend
}
}
// ui.bg_loader;
Setbg();
if (GameHelper.IsGiftSwitch() && GameHelper.GetCommonModel().Assitant == 1 && GameHelper.GetLevel() >= GameHelper.GetCommonModel().AssitantPreview)
{
ui.btn_chat.visible = true;
@@ -207,65 +205,6 @@ namespace LoveLegend
}
}
void Setbg(object a = null)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
if (GameHelper.GetLevel() - 1 < GameHelper.GetCommonModel().MultiModal)
{
int level_ = GameHelper.GetLevel() - 2;
if (level_ <= 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel() - 1);
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.bg_loader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
else
{
int level_ = GameHelper.GetLevel() - 1;
if (level_ < 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.bg_loader, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
if (!loader_list.Contains(ui.bg_loader))
{
loader_list.Add(ui.bg_loader);
}
}
private List<GLoader> loader_list = new List<GLoader>();
float showResurgence()
{
@@ -344,7 +283,6 @@ namespace LoveLegend
GameDispatcher.Instance.AddListener(GameMsg.RefreshRedDot, RefreshRed);
GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, Chang101);
GameDispatcher.Instance.AddListener(GameMsg.UpdateNoads, SetBtnAds);
UICtrlDispatcher.Instance.AddListener(UICtrlMsg.AlubumUI_Close, Setbg);
GameDispatcher.Instance.AddListener(GameMsg.Update101, Chang101);
}
@@ -356,7 +294,6 @@ namespace LoveLegend
GameDispatcher.Instance.RemoveListener(GameMsg.RefreshRedDot, RefreshRed);
GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, Chang101);
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateNoads, SetBtnAds);
UICtrlDispatcher.Instance.RemoveListener(UICtrlMsg.AlubumUI_Close, Setbg);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, Chang101);
}
#endregion
@@ -770,15 +707,15 @@ namespace LoveLegend
}
else
{
if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel()))
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open, true);
}
else
{
GameHelper.gameType = 0;
GameDispatcher.Instance.Dispatch(GameMsg.OpenGame);
}
// if (!DataMgr.LevelUnlockListNew.Value.Any(x => x.level_ == GameHelper.GetLevel()))
// {
// uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open, true);
// }
// else
// {
// GameHelper.gameType = 0;
// GameDispatcher.Instance.Dispatch(GameMsg.OpenGame);
// }
}
}
-8
View File
@@ -1,8 +0,0 @@
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folderAsset: yes
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userData:
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-25
View File
@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class LiveCtrl : BaseCtrl
{
public static LiveCtrl Instance { get; private set; }
private LiveModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.LiveModel) as LiveModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -1,11 +0,0 @@
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View File
@@ -1,20 +0,0 @@
namespace LoveLegend
{
public class LiveModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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-419
View File
@@ -1,419 +0,0 @@
// using System;
using System;
using System.Collections.Generic;
using System.IO;
// using System.IO;
using FairyGUI;
using FGUI.LG_Common;
using FGUI.LG_live;
using SGModule.Common.Extensions;
using UnityEngine;
using UnityEngine.Video;
namespace LoveLegend
{
public class LiveUI : BaseUI
{
private const int MaxVisibleCount = 6; // 一屏最多6个播放器
private const int PreloadCount = 2; // 上下各预加载一屏
private static readonly Dictionary<item_live, VideoPlayer> dictionary_ = new();
private readonly Dictionary<int, GLoader> activeLoaders = new();
private readonly Dictionary<int, bool> _fileIsExist = new();
private LiveUICtrl ctrl;
private float late_time = 0.1f;
private List<Live> LiveConfig;
private LiveModel model;
private com_live ui;
private GameObject videoParent;
public LiveUI(LiveUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.LiveUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_live";
uiInfo.assetName = "com_live";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
private void UpdateEvent()
{
late_time = 0.1f;
}
private void Refresh(object param = null)
{
var index = param.As<int>();
// ui.list_.itemRenderer = RendererList;
// Debug.Log($"LiveConfig.Count==2=== {LiveConfig.Count}");
// ui.list_.numItems = LiveConfig.Count;
if (ui.list_.GetChildAt(index) is item_live item)
{
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
item.state.selectedIndex = livedata_.progress >= 100 ? 0 : 1;
item.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
BindPlayerToItem(item, index);
if (LiveConfig[index].SubscribeUnlock == 1)
{
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
else item.vip.selectedIndex = 2;
}
else item.vip.selectedIndex = 0;
}
}
// 初始化页面逻辑
private void InitView()
{
}
#region
protected override void OnInit()
{
videoParent = new GameObject("VideoPlayerParent");
VideoPlayerPool.Instance.Init(videoParent, MaxVisibleCount);
}
protected override void OnClose()
{
// 归还所有播放器
foreach (var kvp in dictionary_)
VideoPlayerPool.Instance.ReturnPlayer(kvp.Value);
dictionary_.Clear();
VideoPlayerPool.Instance.DisposeAll();
UnityEngine.Object.Destroy(videoParent);
foreach (var t in loader_list)
if (t != null && !t.isDisposed && t.texture != null)
{
t.texture.Dispose();
t.texture = null;
}
MemoryManager.CleanMemoryMonitor();
activeLoaders.Clear();
_fileIsExist.Clear();
GLoaderPool.Instance.DisposeAll();
}
protected override void OnBind()
{
ui = baseUI as com_live;
}
private readonly List<GLoader> loader_list = new();
protected override void OnOpenBefore(object args)
{
LiveConfig = ConfigSystem.GetConfig<Live>();
ui.list_.itemRenderer = RendererList;
Debug.Log($"LiveConfig.Count==1=== {LiveConfig.Count}");
ui.list_.numItems = LiveConfig.Count;
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
InitView();
// 滚动过程中实时刷新可见播放器
ui.list_.scrollPane.onScroll.Add(OnScrollUpdate);
ui.list_.scrollPane.onScrollEnd.Add(OnScrollEnd);
// 打开页面时初始化一次
OnScrollEnd();
}
private void OnScrollUpdate()
{
if (LiveConfig == null || LiveConfig.Count == 0) return;
var firstVisibleIndex = ui.list_.GetFirstChildInView();
var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_.numItems - 1);
var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
var endIndex = Mathf.Min(ui.list_.numItems - 1, lastVisibleIndex + PreloadCount);
// 回收超出范围 loader
var keysToRemove = new List<int>();
foreach (var kv in activeLoaders)
{
var idx = kv.Key;
if (idx < startIndex || idx > endIndex)
{
GLoaderPool.Instance.ReturnLoader(kv.Value);
var oldItem = ui.list_.GetChildAt(idx) as item_live;
if (oldItem != null) {
(oldItem.img_cover as com_loaderMask_circlle).loader = null;
}
keysToRemove.Add(idx);
}
}
foreach (var k in keysToRemove) activeLoaders.Remove(k);
// 分配 loader 并加载图片
for (var i = startIndex; i <= endIndex; i++)
{
if (activeLoaders.ContainsKey(i)) continue;
var item = ui.list_.GetChildAt(i) as item_live;
if (item == null) continue;
if ((item.img_cover as com_loaderMask_circlle).loader != null && !(item.img_cover as com_loaderMask_circlle).loader.isDisposed)
GLoaderPool.Instance.ReturnLoader((item.img_cover as com_loaderMask_circlle).loader);
var loader = GLoaderPool.Instance.GetLoader();
(item.img_cover as com_loaderMask_circlle).loader = loader;
item.img_cover.AddChild(loader);
loader.SetSize(item.img_cover.width, item.img_cover.height);
item.img_cover.visible = true;
_fileIsExist.TryGetValue(i, out var value);
if (!value)
{
var localPath = Path.Combine(TextureHelper.getResPath(), "LiveVideoCovers", LiveConfig[i].Name + "_cover" + ".jpg");
if (File.Exists(localPath))
{
_fileIsExist[i] = true;
Debug.Log($"[SetImgLoader] 本地存在,直接加载 {LiveConfig[i].Name + "_cover"}");
CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LiveConfig[i].Name + "_cover", loader, null,
"LiveVideoCovers/"));
}
else
{
_fileIsExist[i] = false;
CrazyAsyKit.StartCoroutine(LiveVideoManager.Instance.LoadCover(LiveConfig[i].Name + "_cover", tex =>
{
if (tex != null)
{
if (loader != null)
{
loader.texture = new NTexture(tex);
loader.visible = true;
}
}
else
{
Debug.LogWarning("封面获取失败");
}
}));
}
}
else
{
CrazyAsyKit.StartCoroutine(TextureHelper.LoadTexture(LiveConfig[i].Name + "_cover", loader, null,
"LiveVideoCovers/"));
}
activeLoaders[i] = loader;
}
}
private HashSet<item_live> lastVisibleItems = new();
private void OnScrollEnd()
{
var tasks = new List<(GLoader loader, string fileName, Action<NTexture> callback, string folder, string localFolder)>();
var firstVisibleIndex = ui.list_.GetFirstChildInView();
var lastVisibleIndex = Mathf.Min(firstVisibleIndex + MaxVisibleCount - 1, ui.list_.numItems - 1);
var startIndex = Mathf.Max(0, firstVisibleIndex - PreloadCount);
var endIndex = Mathf.Min(ui.list_.numItems - 1, lastVisibleIndex + PreloadCount);
for (var i = startIndex; i <= endIndex; i++)
{
_fileIsExist.TryGetValue(i, out var value);
if (value) continue;
if (ui.list_.GetChildAt(i) is item_live item)
{
if ((item.img_cover as com_loaderMask_circlle).loader != null && !(item.img_cover as com_loaderMask_circlle).loader.isDisposed)
GLoaderPool.Instance.ReturnLoader((item.img_cover as com_loaderMask_circlle).loader);
var loader = GLoaderPool.Instance.GetLoader();
(item.img_cover as com_loaderMask_circlle).loader = loader;
item.img_cover.AddChild(loader);
loader.SetSize(item.img_cover.width, item.img_cover.height);
var idx = i;
tasks.Add((loader, LiveConfig[i].Name + "_cover", texture =>
{
if (texture != null) _fileIsExist[idx] = true;
}, "LiveAlbums/", FolderNames.VideoCoversName));
activeLoaders[i] = loader;
}
}
TextureHelper.SetImgLoaders(tasks);
Debug.Log($"[OnScrollEnd]==lastVisibleItems=== {lastVisibleItems.Count}");
VideoLoadScheduler.ClearAll();
// 1️⃣ 回收上一次的可见播放器
foreach (var oldItem in lastVisibleItems)
if (dictionary_.TryGetValue(oldItem, out var player))
{
player.Pause();
player.targetTexture?.Release();
VideoPlayerPool.Instance.ReturnPlayer(player);
dictionary_.Remove(oldItem);
oldItem.com_loader.visible = false;
oldItem.img_cover.visible = true;
}
lastVisibleItems.Clear();
// 2️⃣ 获取当前可见项
var firstIndex = ui.list_.GetFirstChildInView();
var lastIndex = Mathf.Min(firstIndex + MaxVisibleCount, ui.list_.numItems);
HashSet<item_live> newVisibleItems = new();
for (var i = firstIndex; i < lastIndex; i++)
{
if (ui.list_.GetChildAt(i) is item_live item)
{
// 分配播放器
newVisibleItems.Add(item);
if (!dictionary_.ContainsKey(item))
{
var player = VideoPlayerPool.Instance.GetPlayer();
if (player != null)
{
dictionary_[item] = player;
BindPlayerToItem(item, i);
}
}
}
}
// 3️⃣ 保存为“上一次可见项”
lastVisibleItems = newVisibleItems;
}
private void BindPlayerToItem(item_live item, int index)
{
var data = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
Debug.Log($"[绑定播放器 进度] progress==1=== {data.progress}");
if (data.progress < 100) return;
var player = dictionary_[item];
var loader = item.com_loader.GetChild("loader") as GLoader;
item.com_loader.visible = true;
if (!loader_list.Contains(loader)) loader_list.Add(loader);
TextureHelper.SetVideoLoader(player, loader, LiveConfig[index].Name, vp =>
{
if (vp != null && !item.isDisposed)
{
if (data.progress >= 100)
{
item.img_cover.visible = false;
GameDispatcher.Instance.Dispatch(GameMsg.liveVideoLoaded);
}
}
});
}
private void RendererList(int index, GObject obj)
{
var livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig[index], index);
var item = (item_live)obj;
// UI状态显示
item.state.selectedIndex = livedata_.progress < 100 ? 1 : 0;
if (LiveConfig[index].SubscribeUnlock == 1)
{
if (livedata_.progress < 100) item.vip.selectedIndex = 1;
else item.vip.selectedIndex = 2;
}
else item.vip.selectedIndex = 0;
item.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
// 点击事件
item.SetClick(() =>
{
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().UnlockLive[1])
{
if (DataMgr.IsUnlockLive.Value < 0 && !GameHelper.GetVipPrivilege(Subscription.UnlockLive.As<int>()))
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SecretUnlockUI_Open, 2);
else if (DataMgr.IsUnlockLive.Value == 0)
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.UnlockTipsUI_Open, 2);
else
HandleDetailOpen(item, index);
}
else
{
HandleDetailOpen(item, index);
}
});
}
private void HandleDetailOpen(item_live item, int index)
{
dictionary_.TryGetValue(item, out var player);
// if (dictionary_.TryGetValue(item, out var player))
uiCtrlDispatcher.Dispatch(UICtrlMsg.LiveDetailUI_Open, (index, player));
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.LiveChange, Refresh);
HallManager.Instance.UpdateEvent += UpdateEvent;
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.LiveChange, Refresh);
HallManager.Instance.UpdateEvent -= UpdateEvent;
}
#endregion
}
public class LiveData
{
public int AD_num;
public int progress;
public int Singleprogress;
public long LiveADTime;
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class LiveUICtrl : BaseUICtrl
{
private LiveUI ui;
private LiveModel model;
private uint openUIMsg = UICtrlMsg.LiveUI_Open;
private uint closeUIMsg = UICtrlMsg.LiveUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.LiveModel) as LiveModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new LiveUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,8 +0,0 @@
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class LiveDetailCtrl : BaseCtrl
{
public static LiveDetailCtrl Instance { get; private set; }
private LiveDetailModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.LiveDetailModel) as LiveDetailModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,20 +0,0 @@
namespace LoveLegend
{
public class LiveDetailModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,378 +0,0 @@
using System;
using System.IO;
using FairyGUI;
using FGUI.LG_Common;
using FGUI.LG_live;
using Newtonsoft.Json;
using SGModule.Common.Extensions;
using SGModule.NetKit;
using UnityEngine;
using UnityEngine.Video;
using Object = UnityEngine.Object;
namespace LoveLegend
{
public class LiveDetailUI : BaseUI
{
private LiveDetailUICtrl ctrl;
private LiveDetailModel model;
private com_liveDetail ui;
private VideoPlayer video;
public LiveDetailUI(LiveDetailUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.LiveDetailUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_live";
uiInfo.assetName = "com_liveDetail";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
//初始化页面逻辑
private void Updata()
{
if (GameHelper.GetNowTime() < livedata_.LiveADTime)
{
Debug.Log("??????????????????");
(ui.btn_watchad as btn_claim_4).state.selectedIndex = 1;
(ui.btn_watchad as btn_claim_4).text_time.text = CommonHelper.TimeFormat(
(int)livedata_.LiveADTime - Convert.ToInt32(GameHelper.GetNowTime()),
CountDownType.Hour);
}
else
{
(ui.btn_watchad as btn_claim_4).state.selectedIndex = 0;
if (LiveConfig.AD == livedata_.AD_num + 1)
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
else
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
}
}
private void InitView()
{
Updata();
var btn_down_coin = ((btn_unlock_1)ui.btn_download_coin);
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
(ui.btn_download as btn_claim).have_vip.selectedIndex = 1;
ui.is_vip.selectedIndex = 1;
}
else
{
ui.is_vip.selectedIndex = 0;
btn_down_coin.down_load.selectedIndex = 1;
}
if (livedata_.progress < 100)
{
ui.state.selectedIndex = 0;
if (LiveConfig.AD == 0)
{
ui.can_speed.selectedIndex = 1;
}
if (LiveConfig.SubscribeUnlock == 1)
{
ui.SubscribeUnlock.selectedIndex = 1;
if (GameHelper.GetVipLevel() > 0)
{
ui.btn_pay.visible = false;
ui.btn_watchad.visible = false;
}
} else
{
ui.SubscribeUnlock.selectedIndex = 0;
}
}
else
{
ui.state.selectedIndex = 1;
ui.SubscribeUnlock.selectedIndex = 0;
if (video != null) video.Play();
}
ui.img_mask.fillAmount = (float)(100 - livedata_.progress) / 100;
ui.progress_live.value = (float)livedata_.progress;
//ui.btn_pay.title = LiveConfig.GoldCoins.ToString();
Debug.Log(LiveConfig.GoldCoins);
var need_gold = (int)MathF.Ceiling((100f - livedata_.progress) * LiveConfig.GoldCoins / 100);
ui.btn_pay.title = need_gold.ToString();
if (LiveConfig.AD == livedata_.AD_num + 1)
ui.btn_watchad.title = "+" + (100 - livedata_.progress) + "%";
else
ui.btn_watchad.title = "+" + livedata_.Singleprogress + "%";
ui.btn_pay.SetClick(() =>
{
if (DataMgr.Coin.Value >= need_gold)
{
DataMgr.Coin.Value -= need_gold;
livedata_.progress = 100;
DataMgr.LiveDataDic.Value[index] = livedata_;
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
DataMgr.LiveDataDic.Save();
GameDispatcher.Instance.Dispatch(GameMsg.Gold_refresh);
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
// HandlePvPlay();
InitView();
GameHelper.ShowTips("unlock_success", true);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
ui.btn_watchad.SetClick(() =>
{
if (livedata_.LiveADTime < GameHelper.GetNowTime())
GameHelper.ShowVideoAd("UnlockLive", isSuccess =>
{
if (isSuccess)
{
livedata_.AD_num++;
if (LiveConfig.AD == livedata_.AD_num)
{
livedata_.progress = 100;
GameHelper.ShowTips("unlock_success", true);
}
else
{
livedata_.progress += livedata_.Singleprogress;
}
DataMgr.LiveDataDic.Value[index] = livedata_;
Debug.Log($"[解锁成功 1] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
DataMgr.LiveDataDic.Save();
livedata_.LiveADTime = GameHelper.GetNowTime() + LiveConfig.CD;
SaveData.SaveDataFunc();
// if (livedata_.progress == 100) HandlePvPlay();
InitView();
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
}
});
});
ui.btn_vip_unlock.SetClick(() =>
{
if (GameHelper.GetVipLevel() > 0)
{
livedata_.progress = 100;
DataMgr.LiveDataDic.Value[index] = livedata_;
Debug.Log($"[解锁成功 0] LiveData总数为: {DataMgr.LiveDataDic.Value.Count}");
DataMgr.LiveDataDic.Save();
GameDispatcher.Instance.Dispatch(GameMsg.LiveChange, index);
HandlePvPlay();
InitView();
GameHelper.ShowTips("unlock_success", true);
string eventName = ADEventTrack.Property.vip_live_unclock_ + (index + 1);
TrackKit.SendEvent(ADEventTrack.VipLive, eventName);
}
else
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.VipClubViewUI_Open,2);
TrackKit.SendEvent(ADEventTrack.VipLive, ADEventTrack.Property.vip_live_unclock);
}
});
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.LiveDetailModel) as LiveDetailModel;
}
protected override void OnClose()
{
if (video != null) Object.Destroy(video.gameObject);
HallManager.Instance.UpdateSecondEvent -= Updata;
VideoPlayerHandover.Return();
// var loader = ui.com_loader.GetChild("loader") as GLoader;
// if (loader?.texture != null)
// {
// loader.texture.Dispose();
// loader.texture = null;
// }
}
protected override void OnBind()
{
ui = baseUI as com_liveDetail;
}
private void HandlePvPlay()
{
Debug.Log("HandlePvPlay: " + index);
var secondUIRoot = ui.displayObject.gameObject.transform;
var loader = ui.com_loader.GetChild("loader") as GLoader;
// 接管播放器
VideoPlayerHandover.TakeOver(player, secondUIRoot, loader, () =>
{
// ui.img_cover.visible = false;
});
var localPath = Path.Combine(TextureHelper.getResPath(), "LiveVideos", LiveConfig.Name + ".mp4");
if (!File.Exists(localPath))
{
ui.img_cover.visible = true;
setCover();
} else
{
ui.img_cover.visible = false;
}
}
private int index;
private VideoPlayer player;
private LiveData livedata_;
private Live LiveConfig;
protected override void OnOpenBefore(object args)
{
var tuple = ((int index, VideoPlayer player))args;
index = tuple.index;
player = tuple.player;
if (player != null)
player.audioOutputMode = VideoAudioOutputMode.None;
// 从配置表取配置(这里还是 List,如果有 Id 字段可改成字典)
LiveConfig = ConfigSystem.GetConfig<Live>()[index];
livedata_ = PreDownloadManager.GetLiveDataByIndex(LiveConfig, index);
ui.btn_close.SetClick(() => { CtrlCloseUI(); });
if (livedata_.progress >= 100)
HandlePvPlay();
else
{
setCover();
}
var btn_down_coin = ((btn_unlock_1)ui.btn_download_coin);
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
btn_down_coin.title = downloadCoinNum.ToString();
HallManager.Instance.UpdateSecondEvent += Updata;
btn_down_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
DataMgr.Coin.Value -= downloadCoinNum;
GameDispatcher.Instance.Dispatch(GameMsg.Update101);
TextureHelper.SaveVideoToAlbum(LiveConfig.Name);
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
ui.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
TextureHelper.SaveVideoToAlbum(LiveConfig.Name);
else
GameHelper.ShowVideoAd("DownloadLive", isSuccess =>
{
if (isSuccess) TextureHelper.SaveVideoToAlbum(LiveConfig.Name);
});
});
InitView();
}
private void setCover()
{
var coverLoader = ui.img_cover.GetChild("loader") as GLoader;
if (coverLoader?.texture != null)
{
coverLoader.texture.Dispose();
coverLoader.texture = null;
}
LiveVideoManager.Instance.GetVideoCover(coverLoader, LiveConfig.Name + "_cover", (tex) =>
{
if (tex != null && coverLoader != null && !coverLoader.isDisposed)
{
coverLoader.texture = new NTexture(tex)
{
destroyMethod = DestroyMethod.Destroy
};
coverLoader.visible = true;
}
else
{
Debug.LogError("封面获取失败");
}
});
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
private void vipLevelChange(object o)
{
InitView();
}
private void liveVideoLoaded(object o)
{
HandlePvPlay();
// InitView();
}
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.BuyVip, vipLevelChange);//VIP订阅后更新头像的vip图标
GameDispatcher.Instance.AddListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
}
protected override void RemoveListener()
{
HallManager.Instance.UpdateSecondEvent -= Updata;
GameDispatcher.Instance.RemoveListener(GameMsg.BuyVip, vipLevelChange);//VIP订阅后更新头像的vip图标
GameDispatcher.Instance.RemoveListener(GameMsg.liveVideoLoaded, liveVideoLoaded);
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class LiveDetailUICtrl : BaseUICtrl
{
private LiveDetailUI ui;
private LiveDetailModel model;
private uint openUIMsg = UICtrlMsg.LiveDetailUI_Open;
private uint closeUIMsg = UICtrlMsg.LiveDetailUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.LiveDetailModel) as LiveDetailModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new LiveDetailUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class LiveUnlockCtrl : BaseCtrl
{
public static LiveUnlockCtrl Instance { get; private set; }
private LiveUnlockModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.LiveUnlockModel) as LiveUnlockModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class LiveUnlockModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
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@@ -1,85 +0,0 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
namespace LoveLegend
{
public class LiveUnlockUI : BaseUI
{
private LiveUnlockUICtrl ctrl;
private LiveUnlockModel model;
private FGUI.LG_Unlock.com_LiveUnlock ui;
public LiveUnlockUI(LiveUnlockUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.LiveUnlockUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_Unlock";
uiInfo.assetName = "com_LiveUnlock";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.LiveUnlockModel) as LiveUnlockModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.LG_Unlock.com_LiveUnlock;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
ui.btn_close.SetClick(() =>
{
CtrlCloseUI();
});
ui.text_unlock.SetVar("num", GameHelper.GetCommonModel().UnlockLive[1].ToString()).FlushVars();
}
}
}
@@ -1,11 +0,0 @@
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@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class LiveUnlockUICtrl : BaseUICtrl
{
private LiveUnlockUI ui;
private LiveUnlockModel model;
private uint openUIMsg = UICtrlMsg.LiveUnlockUI_Open;
private uint closeUIMsg = UICtrlMsg.LiveUnlockUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.LiveUnlockModel) as LiveUnlockModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new LiveUnlockUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
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namespace LoveLegend
{
public class NewEndCtrl : BaseCtrl
{
public static NewEndCtrl Instance { get; private set; }
private NewEndModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.NewEndModel) as NewEndModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
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namespace LoveLegend
{
public class NewEndModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
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-674
View File
@@ -1,674 +0,0 @@
using System;
using System.Collections.Generic;
using DG.Tweening;
using FairyGUI;
using FGUI.LG_Common;
using FGUI.LG_End;
using FGUI.ZM_Common_01;
using Newtonsoft.Json;
using Spine.Unity;
using UnityEngine;
using btn_claim = FGUI.LG_Common.btn_claim;
using SGModule.Common.Extensions;
using System.Linq;
using SGModule.NetKit;
namespace LoveLegend
{
public class NewEndUI : BaseUI
{
private readonly List<GLoader> loader_list = new();
private readonly List<int> rate_list = new();
private Action closeCallback;
private NewEndUICtrl ctrl;
private List<item_wheel> list_1;
private NewEndModel model;
private int next_level;
private int rate_idnex = 3;
private int scroll_number;
private int scroll_type = 1;
private com_newend ui;
public NewEndUI(NewEndUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.NewEndUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "LG_End";
uiInfo.assetName = "com_newend";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
private void UnlockLevelsuccess(object a = null)
{
CtrlCloseUI();
}
private void endClose()
{
var lv = GameHelper.GetCommonModel().MultiModal;
if (GameHelper.GetLevel() >= GameHelper.GetCommonModel().MultiModal)
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelNewUI_Open);
is_unlock_level = true;
}
CtrlCloseUI();
}
//初始化页面逻辑
private void InitView()
{
if (GameHelper.IsGiftSwitch())
{
if (!loader_list.Contains(ui.loader_bgimg)) loader_list.Add(ui.loader_bgimg);
// TextureHelper.SetImgLoader(ui.loader_bgimg, LevelData.Name, null, "LevelAlbums/");
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().MultiModal)
{
int level_ = GameHelper.GetLevel() - 1;
if (level_ < 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.loader_bgimg, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel());
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.loader_bgimg, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.loader_bgimg, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.loader_bgimg, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.loader_bgimg, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
else
{
int level_ = GameHelper.GetLevel() - 1;
if (level_ < 0) level_ = 0;
if (level_ >= ConfigSystem.GetConfig<LevelUnlock>().Count) level_ = ConfigSystem.GetConfig<LevelUnlock>().Count - 1;
TextureHelper.SetImgLoader(ui.loader_bgimg, ConfigSystem.GetConfig<LevelUnlock>()[level_].Name, null, "LevelAlbums/", FolderNames.AlbumName);
}
}
}
ui.tetx_level.text = Language.GetContentParams("level", successData_.level);
ui.text_award.text = successData_.ch_number.ToString();
Debug.Log(JsonConvert.SerializeObject(successData_) + "/////////////////");
Debug.Log("/////////////////4");
// if (!successData_.IsWin) ui.text_award.text = DataMgr.Coin.Value.ToString();
Debug.Log(GetNextSpecialLevel());
next_level = GetNextSpecialLevel();
var levelUnlock_ = ConfigSystem.GetConfig<LevelUnlock>()[next_level];
if (levelUnlock_.LeveType == 1)
ui.text_levelType.text = "Special level";
else if (levelUnlock_.LeveType == 2) ui.text_levelType.text = "VIP level";
ui.progress_level.max = next_level;
ui.progress_level.value = successData_.level;
// if (successData_.IsLevelSuccess && successData_.level == next_level)
// //打开解锁界面
// ui.btn_continue.SetClick(() =>
// {
// uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelUI_Open, next_level);
// });
// else
ui.btn_continue.SetClick(() =>
{
endClose();
});
((btn_claim4)ui.btn_claim).title = $"{successData_.ch_number}";
var delayTime = successData_.IsLevelSuccess ? 1f : 0f;
if (!successData_.IsWin)
{
delayTime = 0f;
ui.win_lose.selectedIndex = 0;
}
else
{
ui.win_lose.selectedIndex = 1;
}
if (!GameHelper.IsGiftSwitch()) delayTime = 0;
ui.step.selectedIndex = !successData_.IsLevelSuccess || !successData_.IsWin ? 1 : 0;
Debug.Log("/////////////////5");
DOVirtual.DelayedCall(delayTime, () =>
{
Debug.Log(delayTime);
Debug.Log("/////////////////6");
ui.step.selectedIndex = 1;
var anim_bg = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("bg_parent") as GGraph, Fx_Type.fx_end_bg, ref closeCallback);
if (successData_.IsWin)
{
anim_bg.state.SetAnimation(0, "win", false);
anim_bg.state.Complete += (trackEntry) =>
{
anim_bg.state.SetAnimation(0, "win_stop", true);
};
var fireworks = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("congra_parent") as GGraph, Fx_Type.fx_win, ref closeCallback);
fireworks.state.SetAnimation(0, "out", true);
var coin = FXManager.Instance.SetFx<SkeletonAnimation>(ui.GetChild("coin_parent") as GGraph, Fx_Type.fx_wins, ref closeCallback);
coin.state.SetAnimation(0, "animation", true);
coin.state.Complete += (trackEntry) =>
{
coin.state.SetAnimation(0, "animation2", true);
};
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
((btn_claim3)ui.btn_mult).state.selectedIndex = 1;
else ((btn_claim3)ui.btn_mult).state.selectedIndex = 0;
ui.btn_mult.SetClick(() =>
{
if (!GameHelper.GetCloseResult()) return;
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
{
ui.btn_mult.touchable = ui.btn_claim.touchable = false;
SaveData.SaveDataFunc();
StartScroll();
}
else
{
GameHelper.ShowVideoAd("GameEnd", isSuccess =>
{
if (isSuccess)
{
ui.btn_mult.touchable = ui.btn_claim.touchable = false;
StartScroll();
}
});
}
});
ui.btn_claim.SetClick(() =>
{
if (!GameHelper.GetCloseResult()) return;
ui.btn_mult.touchable = ui.btn_claim.touchable = false;
DOVirtual.DelayedCall(2f, () => { GameHelper.addInterAdnumber(); });
GetReward(successData_.ch_number);
});
AudioManager.Instance.PlayDynamicEffect(AudioConst.Victoriously);
}
else
{
anim_bg.state.SetAnimation(0, "lose", false);
anim_bg.state.Complete += (trackEntry) =>
{
anim_bg.state.SetAnimation(0, "lose_stop", true);
};
ui.btn_restart.SetClick(() =>
{
if (!GameHelper.GetCloseResult()) return;
GameHelper.addInterAdnumber();
if (!successData_.IsWin) GameHelper.SetLevelstate(3);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NewEndUI_Close);
});
}
});
if (GameHelper.GetVipPrivilege(Subscription.DoubleLevelReward.As<int>())) ((wheel)ui.wheel).have_vip.selectedIndex = 1;
if (successData_.boost_array != null)
{
((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
{
rate_idnex++;
ui.btn_mult.title =
GameHelper.Get101Str((decimal)successData_.ch_number *
successData_.boost_array[rate_idnex % 5]);
});
ui.btn_mult.title =
GameHelper.Get101Str((decimal)successData_.ch_number * successData_.boost_array[rate_idnex]);
list_1 = new List<item_wheel>
{
((wheel_)ui.wheel.GetChild("wheel_")).item_0, ((wheel_)ui.wheel.GetChild("wheel_")).item_1,
(ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3,
(ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5,
(ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7
};
// list_1[2].img_light.visible = true;
for (var i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + successData_.boost_array[i % successData_.boost_array.Length];
}
}
}
private void StartScroll()
{
((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale =
((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale = 5.0f;
scroll_type = 2;
}
private void Scroll()
{
if (scroll_type == 1)
{
scroll_number++;
rate_list.Clear();
for (var i = 0; i < 8; i++)
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
for (var i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
{
rate_idnex++;
ui.btn_mult.title = GameHelper.Get101Str((decimal)successData_.ch_number *
successData_.boost_array[
rate_idnex % successData_.boost_array.Length]);
});
((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
}
else
{
scroll_number++;
rate_list.Clear();
for (var i = 0; i < 8; i++)
rate_list.Add(successData_.boost_array[(scroll_number + i) % successData_.boost_array.Length]);
// bool need_return = false;
if (((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale < 2.2f &&
list_1[4].text_rate.text == "X" + successData_.rate)
{
//开始领取
var reward = successData_.ch_number * successData_.rate;
if (GameHelper.GetVipPrivilege(Subscription.DoubleLevelReward.As<int>())) reward *= 2;
GetReward(reward);
GameDispatcher.Instance.Dispatch(GameMsg.RefreshMakeupData);
SaveData.GetSaveObject().LargeRewardNum++;
SaveData.SaveDataFunc();
return;
}
for (var i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
// if (need_return)
// {
// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
// return;
// }
((wheel_)ui.wheel.GetChild("wheel_")).t1.Play(() =>
{
rate_idnex++;
ui.btn_mult.title = GameHelper.Get101Str((decimal)successData_.ch_number *
successData_.boost_array[
rate_idnex % successData_.boost_array.Length]);
});
((wheel_)ui.wheel.GetChild("wheel_")).t0.Play(Scroll);
((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale =
((wheel_)ui.wheel.GetChild("wheel_")).t0.timeScale - 0.3f;
}
}
private void GetReward(float awardNum)
{
var startObj = ui.btn_mult;
var endObj = ui.btn_gold;
var pos = GameHelper.GetUICenterPosition(endObj);
var rewardData = new RewardData();
var rewardSingleData = new RewardSingleData(101, (decimal)awardNum, RewardOrigin.Play)
{
startPosition = GameHelper.GetUICenterPosition(startObj),
endPosition = new Vector2(pos.x, pos.y)
};
rewardData.AddReward(rewardSingleData);
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
rewardData.AddCompleted(success =>
{
if (success)
{
RefreshAwardNum((decimal)awardNum, 101);
if (successData_.IsLevelSuccess)
{
if (!loader_list.Contains(ui.com_loader.GetChild("loader") as GLoader))
loader_list.Add(ui.com_loader.GetChild("loader") as GLoader);
GameDispatcher.Instance.Dispatch(GameMsg.reset_game);
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().MultiModal)
{
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, LevelData.Name, null, "LevelAlbums/", FolderNames.AlbumName);
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
ui.btn_download_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
GameHelper.AddGold(-downloadCoinNum);
ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
TextureHelper.SaveImageToAlbum(LevelData.Name, FolderNames.AlbumName);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
endClose();
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
ui.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
TextureHelper.SaveImageToAlbum(LevelData.Name, FolderNames.AlbumName);
endClose();
}
else
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
{
if (isSuccess)
{
TextureHelper.SaveImageToAlbum(LevelData.Name, FolderNames.AlbumName);
endClose();
}
});
});
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel());
string file_name = "";
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, _leveldata.Name, null, "LevelAlbums/", FolderNames.AlbumName);
file_name = _leveldata.Name;
}
}
else
{
TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, LevelData.Name, null,
"LevelAlbums/", FolderNames.AlbumName);
}
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
ui.btn_download_coin.SetClick(() =>
{
if (GameHelper.Get101() >= downloadCoinNum)
{
GameHelper.AddGold(-downloadCoinNum);
ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
TrackKit.SendEvent(ADEventTrack.Coinsbuy, ADEventTrack.Property.download);
endClose();
}
else
{
GameHelper.ShowTips("no_enough_gold", true);
uiCtrlDispatcher.Dispatch(UICtrlMsg.BuygoldUI_Open);
}
});
ui.btn_download.SetClick(() =>
{
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
endClose();
}
else
GameHelper.ShowVideoAd("DownloadImage", isSuccess =>
{
if (isSuccess)
{
TextureHelper.SaveImageToAlbum(file_name, FolderNames.AlbumName);
endClose();
}
});
});
}
// TextureHelper.SetImgLoader(ui.com_loader.GetChild("loader") as GLoader, LevelData.Name, null,
// "LevelAlbums/");
GameHelper.SetLevel(GameHelper.GetLevel() + 1);
DOVirtual.DelayedCall(1.5f, () =>
{
if (GameHelper.IsGiftSwitch())
{
ui.step.selectedIndex = 2;
}
else
{
CtrlCloseUI();
}
});
}
else
{
CtrlCloseUI();
}
}
});
GameDispatcher.Instance.Dispatch(GameMsg.GetReward, rewardData);
}
private void RefreshAwardNum(decimal num = -1, int id = 102)
{
if (num < 0) num = DataMgr.Coin.Value;
var btnCoin = ui.btn_gold as com_gold;
var gTextField = btnCoin.text_gold;
CommonHelper.ShowNumAnim(gTextField, num, id);
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.NewEndModel) as NewEndModel;
}
private bool is_unlock_level = false;
protected override void OnClose()
{
GameHelper.SetCloseResult(false);
closeCallback?.Invoke();
if (!is_unlock_level)
{
if (successData_.IsLevelSuccess && !GameHelper.is_first_login)
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenGameUI_Open, successData_.IsWin);
else
GameDispatcher.Instance.Dispatch(GameMsg.CheckEnd);
}
foreach (var t in loader_list)
if (t != null && !t.isDisposed && t.texture != null)
{
t.texture.Dispose();
t.texture = null;
}
loader_list.Clear();
MemoryManager.CleanMemoryMonitor();
}
protected override void OnBind()
{
ui = baseUI as com_newend;
}
private LevelUnlock LevelData;
protected override void OnOpenBefore(object args)
{
if (Screen.safeArea.y != 0) ui.btn_gold.y += 68;
Debug.Log("//////////////////////0");
Debug.Log(JsonConvert.SerializeObject(args));
successData_ = (SuccessData)args;
successData_.ch_number = (int)successData_.ch_number;
// 修改后的代码
var levelDataList = ConfigSystem.GetConfig<LevelUnlock>();
var levelIndex = successData_.level - 1;
// 确保索引不超出范围,如果超出则使用最后一个元素
if (levelDataList is { Count: > 0 })
{
if (levelIndex >= 0 && levelIndex < levelDataList.Count)
LevelData = levelDataList[levelIndex];
else
// 超出范围后,使用最后一个元素
LevelData = levelDataList[^1];
}
else
{
Debug.LogError("LevelUnlockModel DataList is null or empty");
}
var btnDownCoin = ((btn_unlock_1)ui.btn_download_coin);
var downloadCoinNum = ConfigSystem.GetCommonConf().CoinsDownload;
btnDownCoin.title = downloadCoinNum.ToString();
ui.btn_gold.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
if (GameHelper.GetVipPrivilege(Subscription.FreeDownImage.As<int>()))
{
((btn_claim)ui.btn_download).have_vip.selectedIndex = 1;
ui.is_vip.selectedIndex = 1;
}
else
{
ui.is_vip.selectedIndex = 0;
btnDownCoin.down_load.selectedIndex = 1;
}
if (GameHelper.IsGiftSwitch() && successData_.IsLevelSuccess)
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Open);
GameHelper.PlayGameTimeEvent(1, () => { GameHelper.RequestGameConfig(); });
}
else
{
GameHelper.SetCloseResult(true);
}
Debug.Log("//////////////////////3");
InitView();
}
private int GetNextSpecialLevel()
{
var now_level = successData_.level;
var list_ = ConfigSystem.GetConfig<LevelUnlock>();
for (var i = now_level; i < list_.Count; i++)
if (list_[i].LeveType != 0)
return i;
return 0;
}
private SuccessData successData_;
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
public void OnUpdate101(object a = null)
{
com_gold btn_gold = ui.btn_gold as com_gold;
btn_gold.text_gold.text = $"{DataMgr.Coin.Value:N0}";
}
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.UnlockLevelsuccess, UnlockLevelsuccess);
GameDispatcher.Instance.AddListener(GameMsg.Update101, OnUpdate101);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.UnlockLevelsuccess, UnlockLevelsuccess);
GameDispatcher.Instance.RemoveListener(GameMsg.Update101, OnUpdate101);
}
#endregion
}
}
@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 5cf3070760f564fe1b67d77b88f0489f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,73 +0,0 @@
namespace LoveLegend
{
public class NewEndUICtrl : BaseUICtrl
{
private NewEndUI ui;
private NewEndModel model;
private uint openUIMsg = UICtrlMsg.NewEndUI_Open;
private uint closeUIMsg = UICtrlMsg.NewEndUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.NewEndModel) as NewEndModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new NewEndUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: b546c5d21d755431e8ed0a77b8784517
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+3 -60
View File
@@ -585,66 +585,9 @@ namespace LoveLegend
uiCtrlDispatcher.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open);
});
ui.btn_look_ad.SetClick(() => { LookAd(); });
Setbg();
}
private SpriteRenderer game_bg = GameObject.Find("game_bg").GetComponent<SpriteRenderer>();
public void Setbg(object a = null)
{
if (GameHelper.IsGiftSwitch())
{
if (GameHelper.GetLevel() < GameHelper.GetCommonModel().MultiModal)
{
TextureHelper.setGamebg(ConfigSystem.GetConfig<LevelUnlock>()[GameHelper.GetLevel() - 1].Name);
}
else
{
Levelunlock levelunlock_ = DataMgr.LevelUnlockListNew.Value.FirstOrDefault(x => x.level_ == GameHelper.GetLevel());
if (levelunlock_ != null)
{
if (levelunlock_.type == 0)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<FreeImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<FreeImageLibrary>().Count - 1;
FreeImageLibrary _leveldata = ConfigSystem.GetConfig<FreeImageLibrary>()[levelunlock_.config_index];
TextureHelper.setGamebg(_leveldata.Name);
}
else if (levelunlock_.type == 1)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<ADImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<ADImageLibrary>().Count - 1;
ADImageLibrary _leveldata = ConfigSystem.GetConfig<ADImageLibrary>()[levelunlock_.config_index];
TextureHelper.setGamebg(_leveldata.Name);
}
else if (levelunlock_.type == 2)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<SpecialImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<SpecialImageLibrary>().Count - 1;
SpecialImageLibrary _leveldata = ConfigSystem.GetConfig<SpecialImageLibrary>()[levelunlock_.config_index];
TextureHelper.setGamebg(_leveldata.Name);
}
else if (levelunlock_.type == 3)
{
if (levelunlock_.config_index >= ConfigSystem.GetConfig<VIPImageLibrary>().Count) levelunlock_.config_index = ConfigSystem.GetConfig<VIPImageLibrary>().Count - 1;
VIPImageLibrary _leveldata = ConfigSystem.GetConfig<VIPImageLibrary>()[levelunlock_.config_index];
TextureHelper.setGamebg(_leveldata.Name);
}
}
else
{
if (game_bg && game_bg.sprite && game_bg.sprite.texture.name != "")
{
return;
}
if (GameHelper.GetLevel() - 1 < ConfigSystem.GetConfig<LevelUnlock>().Count)
{
TextureHelper.setGamebg(ConfigSystem.GetConfig<LevelUnlock>()[GameHelper.GetLevel() - 1].Name);
}
else
{
TextureHelper.setGamebg(ConfigSystem.GetConfig<LevelUnlock>()[ConfigSystem.GetConfig<LevelUnlock>().Count - 1].Name);
}
}
}
}
}
private void CheckEnd(object a = null)
{
if (out_list.Count == 0)//是否通关
@@ -778,7 +721,7 @@ namespace LoveLegend
}
ui.btn_pass.red.visible = SaveData.getRed();
checkThreeGift();
Setbg();
if ((!SaveData.GetSaveObject().is_get_packreward || !SaveData.GetSaveObject().is_get_removead) && !SaveData.GetSaveObject().is_autopack_show
&& GameHelper.showGameUI && Time.time > ConfigSystem.GetCommonConf().Activetimes * 60)
{
@@ -1031,7 +974,7 @@ namespace LoveLegend
SaveData.GetSaveObject().usePropsNum[i] = 0;
}
Setbg();
CheckFeature();
if (GameHelper.IsGiftSwitch() && GameHelper.GetCommonModel().Assitant == 1 && GameHelper.GetLevel() >= GameHelper.GetCommonModel().AssitantPreview)
{
+48 -48
View File
@@ -227,56 +227,56 @@ namespace LoveLegend
SaveData.SaveDataFunc();
purch_number = ConfigSystem.GetConfig<Multigift>()[0].Paid_price2.ToString();
}
else if (type.StartsWith("vip_club"))
{
is_maxPay = true;
int startIndex = "vip_club".Length;
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
int suffixNum = int.Parse(suffix);
// else if (type.StartsWith("vip_club"))
// {
// is_maxPay = true;
// int startIndex = "vip_club".Length;
// string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
// int suffixNum = int.Parse(suffix);
if (!MaxPayManager.isIOSPay)
{
var days = 0;
switch (suffixNum)
{
case 0:
days = (int)VipDay.Week;
break;
case 1:
days = (int)VipDay.Month;
break;
case 2:
days = (int)VipDay.Year;
break;
}
// if (!MaxPayManager.isIOSPay)
// {
// var days = 0;
// switch (suffixNum)
// {
// case 0:
// days = (int)VipDay.Week;
// break;
// case 1:
// days = (int)VipDay.Month;
// break;
// case 2:
// days = (int)VipDay.Year;
// break;
// }
if (days > 0)
{
// 设置 VIP 到期时间(当前时间戳 + VIP 天数对应的秒数)
if (DataMgr.VipExpirationTime.Value > ServerClock.GetCurrentServerTime())
{
DataMgr.VipExpirationTime.Value = DataMgr.VipExpirationTime.Value + days * 24 * 60 * 60;
}
else DataMgr.VipExpirationTime.Value = ServerClock.GetCurrentServerTime() + days * 24 * 60 * 60;
}
DataMgr.VipLevel.Value = suffixNum + 1;
}
purch_number = ConfigSystem.GetConfig<VipClub>()[suffixNum].DiscountPrice.ToString();
GameDispatcher.Instance.Dispatch(GameMsg.BuyVip);
}
else if (type.StartsWith("secret_albnums"))
{
is_maxPay = true;
int startIndex = "secret_albnums".Length;
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
int suffix_num = int.Parse(suffix);
var model = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num];
if (model.PayType == (int)UnlockPayType.Pay && !GameHelper.isVipUnlock)
{
purch_number = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num].DiscountPrice.ToString();
}
GameHelper.isVipUnlock = false;
}
// if (days > 0)
// {
// // 设置 VIP 到期时间(当前时间戳 + VIP 天数对应的秒数)
// if (DataMgr.VipExpirationTime.Value > ServerClock.GetCurrentServerTime())
// {
// DataMgr.VipExpirationTime.Value = DataMgr.VipExpirationTime.Value + days * 24 * 60 * 60;
// }
// else DataMgr.VipExpirationTime.Value = ServerClock.GetCurrentServerTime() + days * 24 * 60 * 60;
// }
// DataMgr.VipLevel.Value = suffixNum + 1;
// }
// purch_number = ConfigSystem.GetConfig<VipClub>()[suffixNum].DiscountPrice.ToString();
// GameDispatcher.Instance.Dispatch(GameMsg.BuyVip);
// }
// else if (type.StartsWith("secret_albnums"))
// {
// is_maxPay = true;
// int startIndex = "secret_albnums".Length;
// string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
// int suffix_num = int.Parse(suffix);
// var model = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num];
// if (model.PayType == (int)UnlockPayType.Pay && !GameHelper.isVipUnlock)
// {
// purch_number = ConfigSystem.GetConfig<SecretAlbums>()[suffix_num].DiscountPrice.ToString();
// }
// GameHelper.isVipUnlock = false;
// }
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PayloadingUI_Close);
if ((!GameHelper.IsAdModelOfPay() || is_maxPay) && !string.IsNullOrEmpty(purch_number) && decimal.TryParse(purch_number, out decimal revenue))
-8
View File
@@ -1,8 +0,0 @@
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guid: 50256f88908d6488b92984a59ea4971a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
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@@ -1,25 +0,0 @@
namespace LoveLegend
{
public class ScAlbumLockCtrl : BaseCtrl
{
public static ScAlbumLockCtrl Instance { get; private set; }
private ScAlbumLockModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.ScAlbumLockModel) as ScAlbumLockModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -1,11 +0,0 @@
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MonoImporter:
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serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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