提交项目

This commit is contained in:
2026-06-12 10:11:36 +08:00
commit 65acce7dde
5920 changed files with 629434 additions and 0 deletions
@@ -0,0 +1,25 @@
namespace LoveLegend
{
public class GameTipCtrl : BaseCtrl
{
public static GameTipCtrl Instance { get; private set; }
private GameTipModel model;
#region
protected override void OnInit()
{
Instance = this;
//model = ModuleManager.Instance..GetModel(ModelConst.GameTipModel) as GameTipModel;
}
protected override void OnDispose()
{
Instance = null;
}
#endregion
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7944fb3af1461e749900baf19c524707
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
namespace LoveLegend
{
public class GameTipModel : BaseModel
{
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
#endregion
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: be18f043ff39cbe4a820763f5e13f256
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,80 @@
using FGUI.ZM_Common_01;
using UnityEngine;
using FairyGUI;
namespace LoveLegend
{
public class GameTipUI : BaseUI
{
private GameTipUICtrl ctrl;
private GameTipModel model;
private FGUI.ZM_Game_04.com_GameTip ui;
public GameTipUI(GameTipUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.GameTipUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Game_04";
uiInfo.assetName = "com_GameTip";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.GameTipModel) as GameTipModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Game_04.com_GameTip;
}
protected override void OnOpenBefore(object args)
{
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
ui.btn_close.SetClick(CtrlCloseUI);
}
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e09cb5cd5d4f9a54c9519f39d6b33571
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,73 @@
namespace LoveLegend
{
public class GameTipUICtrl : BaseUICtrl
{
private GameTipUI ui;
private GameTipModel model;
private uint openUIMsg = UICtrlMsg.GameTipUI_Open;
private uint closeUIMsg = UICtrlMsg.GameTipUI_Close;
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.GameTipModel) as GameTipModel;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new GameTipUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui != null && !ui.isClose)
{
ui.Close();
}
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1edfa3557677ba34189ffd1c45499a1d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: