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namespace LoveLegend
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{
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public class GamePlayCtrl : BaseCtrl
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{
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public static GamePlayCtrl Instance { get; private set; }
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private GamePlayModel model;
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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//model = ModuleManager.Instance..GetModel(ModelConst.GamePlayModel) as GamePlayModel;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 5ff5044d5d55ecf4fbcef0ef96ac02d0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
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namespace LoveLegend
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{
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public class GamePlayModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f50eab861828d694e887de8ec31da4a7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,179 @@
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using FGUI.ZM_Common_01;
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using UnityEngine;
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using FairyGUI;
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using Newtonsoft.Json.Serialization;
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namespace LoveLegend
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{
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public class GamePlayUI : BaseUI
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{
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private GamePlayUICtrl ctrl;
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private GamePlayModel model;
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private FGUI.ZM_Game_04.com_GamePlay ui;
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public GamePlayUI(GamePlayUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.GamePlayUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "ZM_Game_04";
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uiInfo.assetName = "com_GamePlay";
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uiInfo.layerType = UILayerType.Normal;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = false;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GamePlayModel) as GamePlayModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.ZM_Game_04.com_GamePlay;
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}
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protected override void OnOpenBefore(object args)
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{
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InitView();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.GameAddTime, AddtimeSuccess);
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GameDispatcher.Instance.AddListener(GameMsg.GameReset, GameReset);
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GameDispatcher.Instance.AddListener(GameMsg.GamePauseEnd, GamePauseEnd);
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GameDispatcher.Instance.AddListener(GameMsg.GameSuccess, GameSuccess);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.GameAddTime, AddtimeSuccess);
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GameDispatcher.Instance.RemoveListener(GameMsg.GameReset, GameReset);
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GameDispatcher.Instance.RemoveListener(GameMsg.GamePauseEnd, GamePauseEnd);
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GameDispatcher.Instance.RemoveListener(GameMsg.GameSuccess, GameSuccess);
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}
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#endregion
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void GameSuccess(object A = null)
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{
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HallManager.Instance.UpdateSecondEvent -= UpdateSecond;
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uiCtrlDispatcher.Dispatch(UICtrlMsg.GameEndUI_Open, true);
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}
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void GamePauseEnd(object A = null)
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{
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HallManager.Instance.UpdateSecondEvent += UpdateSecond;
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}
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void GameReset(object A = null)
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{
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HallManager.Instance.UpdateSecondEvent += UpdateSecond;
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remain_time = start_time;
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SetTimeText();
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}
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private int remain_time;
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private int start_time = 120;
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private int add_time = 60;
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//初始化页面逻辑
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private void InitView()
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{
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remain_time = start_time;
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HallManager.Instance.UpdateSecondEvent += UpdateSecond;
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SetTimeText();
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ui.btn_pause.SetClick(() =>
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{
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HallManager.Instance.UpdateSecondEvent -= UpdateSecond;
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// Time.timeScale = 0;
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uiCtrlDispatcher.Dispatch(UICtrlMsg.GamePauseUI_Open);
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});
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ui.btn_time.SetClick(() =>
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{
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GameHelper.ShowVideoAd("AddTime", (issuccess) =>
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{
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if (issuccess)
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{
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remain_time += add_time;
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SetTimeText();
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GameHelper.ShowTips("Add Time Success!");
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}
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});
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});
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ui.btn_tips.SetClick(() =>
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{
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if (is_open_tips) uiCtrlDispatcher.Dispatch(UICtrlMsg.GameTipUI_Open);
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else
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{
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GameHelper.ShowVideoAd("ShowTips", (issuccess) =>
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{
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if (issuccess)
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{
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is_open_tips = true;
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uiCtrlDispatcher.Dispatch(UICtrlMsg.GameTipUI_Open);
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}
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});
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}
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});
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}
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private bool is_open_tips = false;
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void AddtimeSuccess(object a = null)
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{
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remain_time += add_time;
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SetTimeText();
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GameHelper.ShowTips("Add Time Success!");
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HallManager.Instance.UpdateSecondEvent += UpdateSecond;
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}
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void UpdateSecond()
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{
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remain_time--;
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if (remain_time < 0)
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{
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HallManager.Instance.UpdateSecondEvent -= UpdateSecond;
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uiCtrlDispatcher.Dispatch(UICtrlMsg.GameAddTimeUI_Open);
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}
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else
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{
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SetTimeText();
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}
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}
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void SetTimeText()
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{
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ui.btn_time.title = CommonHelper.TimeFormat(remain_time, CountDownType.Minute);
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c10e424c107e03046b74f0e41d85bc79
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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||||
assetBundleVariant:
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||||
@@ -0,0 +1,73 @@
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namespace LoveLegend
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{
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public class GamePlayUICtrl : BaseUICtrl
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{
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private GamePlayUI ui;
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private GamePlayModel model;
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private uint openUIMsg = UICtrlMsg.GamePlayUI_Open;
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private uint closeUIMsg = UICtrlMsg.GamePlayUI_Close;
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GamePlayModel) as GamePlayModel;
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}
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protected override void OnDispose()
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{
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}
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public override void OpenUI(object args = null)
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{
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if (ui == null)
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{
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ui = new GamePlayUI(this);
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ui.Open(args);
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}
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}
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public override void CloseUI(object args = null)
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{
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if (ui != null && !ui.isClose)
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{
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ui.Close();
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}
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ui = null;
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}
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#endregion
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#region 消息
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public override uint GetOpenUIMsg(string uiName)
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{
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return openUIMsg;
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}
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public override uint GetCloseUIMsg(string uiName)
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{
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return closeUIMsg;
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}
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protected override void AddListener()
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{
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uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
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uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
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}
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protected override void RemoveListener()
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{
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uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
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uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
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}
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protected override void AddServerListener()
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{
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}
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protected override void RemoveServerListener()
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{
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}
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#endregion
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}
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}
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||||
@@ -0,0 +1,11 @@
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||||
fileFormatVersion: 2
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||||
guid: 7adc822efa0527e44bc87f511a74bf34
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||||
MonoImporter:
|
||||
externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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||||
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