新玩法提交

This commit is contained in:
2026-06-23 15:22:15 +08:00
parent e4381d18b5
commit 5d18479a39
128 changed files with 20191 additions and 24 deletions
+9 -3
View File
@@ -3,10 +3,11 @@
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 11
serializedVersion: 14
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_DefaultMaxDepenetrationVelocity: 10
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
@@ -18,10 +19,12 @@ PhysicsManager:
m_ClothInterCollisionStiffness: 0
m_ContactsGeneration: 1
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_SimulationMode: 0
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_InvokeCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ClothGravity: {x: 0, y: -9.81, z: 0}
m_ContactPairsMode: 0
m_BroadphaseType: 0
m_WorldBounds:
@@ -31,4 +34,7 @@ PhysicsManager:
m_FrictionType: 0
m_EnableEnhancedDeterminism: 0
m_EnableUnifiedHeightmaps: 1
m_DefaultMaxAngluarSpeed: 7
m_ImprovedPatchFriction: 0
m_SolverType: 0
m_DefaultMaxAngularSpeed: 7
m_FastMotionThreshold: 3.4028235e+38
@@ -11,5 +11,11 @@ EditorBuildSettings:
- enabled: 1
path: Assets/GameScene/scene_1.unity
guid: d38455675bd5f5d458f5edb537cf71ab
- enabled: 1
path: Assets/GameScene/scene_2.unity
guid: 995ad800eccbc434ca2582ccc143a103
- enabled: 1
path: Assets/GameScene/scene_3.unity
guid: ff5e0b2f5cc5c914fa1da521ad39932a
m_configObjects:
com.unity.addressableassets: {fileID: 11400000, guid: 5f9b9b19ab849a34f8c66956df64c186, type: 2}
+3 -2
View File
@@ -32,6 +32,7 @@ TagManager:
- item_tag_25
- item_tag_26
- item_tag_27
- bg
layers:
- Default
- TransparentFX
@@ -40,8 +41,8 @@ TagManager:
- Water
- UI
- xuliezhen
-
-
- layer_0
- layer_1
-
-
-