增加sdk

This commit is contained in:
2026-07-14 10:20:45 +08:00
parent 20d09e4ebb
commit 57709d109d
1165 changed files with 59941 additions and 4485 deletions
@@ -22,7 +22,7 @@ namespace AppLovinMax.Scripts
{
// Enable the EventSystem if there is no other EventSystem in the scene
var eventSystem = GetComponent<EventSystem>();
var currentSystem = UnityEngine.EventSystems.EventSystem.current;
var currentSystem = EventSystem.current;
if (currentSystem == null || currentSystem == eventSystem)
{
eventSystem.enabled = true;