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2026-07-13 18:14:23 +08:00
commit 20d09e4ebb
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namespace ScrewsMaster
{
public class LoadingCtrl : BaseCtrl
{
public static LoadingCtrl Instance { get; private set; }
private LoadingModel model;
protected override void OnInit()
{
Instance = this;
}
protected override void OnDispose()
{
Instance = null;
}
}
}
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fileFormatVersion: 2
guid: 341654c8a54544e9aefdab73ec4873a4
timeCreated: 1676622067
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namespace ScrewsMaster
{
public class LoadingModel : BaseModel
{
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
}
}
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fileFormatVersion: 2
guid: fcfcdf9f5d1c4197b3049bca9336855a
timeCreated: 1676622067
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using DG.Tweening;
namespace ScrewsMaster
{
using System;
using System.Collections;
using FairyGUI;
using Spine.Unity;
using UnityEngine;
using Object = UnityEngine.Object;
public class LoadingUI : BaseUI
{
private LoadingUICtrl ctrl;
private LoadingModel model;
private FGUI.SLoading.com_loading ui;
protected GProgressBar pb_loading;
private Tweener tweener;
private Action closeCallback;
protected int currValue;
public LoadingUI(LoadingUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.LoadingUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "SLoading";
uiInfo.assetName = "com_loading";
uiInfo.layerType = UILayerType.Loading;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
}
#region
protected override void OnInit()
{
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.SLoading.com_loading;
}
protected override void OnOpenBefore(object args)
{
// var login = FXManager.Instance.SetFx<SkeletonAnimation>(ui.title_parent, Fx_Type.fx_title, ref closeCallback);
// login.state.SetAnimation(0, "animation", true);
// var rabbit = FXManager.Instance.SetFx<SkeletonAnimation>(ui.logo_parent, Fx_Type.fx_rabbit, ref closeCallback);
// rabbit.state.SetAnimation(0, "animation", true);
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.OpenBgUI_Open);
pb_loading = this.ui.pb_loading;
pb_loading.max = 100;
pb_loading.value = 0;
// DOVirtual.Float(0, 100, 2.8f, (value) =>
// {
// // ui.pb_loading.title = $"Loading...{(int)value}%";
// ui.pb_loading.value = (int)value;
// });
CrazyAsyKit.StartCoroutine(SetProgressState());
var splashCanvas = GameObject.Find("SplashCanvas");
if (splashCanvas != null)
{
splashCanvas.SetActive(false);
Object.Destroy(splashCanvas);
}
}
public IEnumerator SetProgressState()
{
tweener = DOTween.To(() => ui.pb_loading.value,
x => ui.pb_loading.value = x, 97, 5.0f).SetEase(Ease.Linear);
// RotateImageObject();
ui.pb_loading.grip.TweenRotate(1800, 5) // 1 秒内旋转 360 度
.SetEase(EaseType.Linear);
ui.pb_loading.grip.TweenMoveX(ui.pb_loading.grip.x + ui.pb_loading.Progress.width - ui.pb_loading.grip.width, 5).SetEase(EaseType.Linear);
yield return tweener;
}
private int _loopCount = 0;
private const int maxLoops = 5; // 设定最大循环次数
void RotateImageObject()
{
// 如果旋转次数还没有达到最大值,继续旋转
if (_loopCount < maxLoops)
{
// 使用 FairyGUI 自带的 TweenRotate 让图片旋转 360 度
ui.pb_loading.grip.TweenRotate(359, 1f) // 1 秒内旋转 360 度
.SetEase(EaseType.Linear) // 匀速旋转
.OnComplete(() =>
{
_loopCount++; // 每次完成后递增计数
RotateImageObject(); // 递归调用实现循环
});
}
else
{
Debug.Log("Rotation completed 5 times");
}
}
protected override void OnOpen(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
GameDispatcher.Instance.AddListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixMax, OnUpdateHotFixMax);
GameDispatcher.Instance.RemoveListener(GameMsg.UpdateHotFixProgress, OnUpdateHotFixProgress);
}
#endregion
private bool isAgree = true;
public void CheckAgree()
{
if (!isAgree) return;
ctrl.CloseUI();
}
private void OnUpdateHotFixMax(object obj)
{
if (obj != null)
{
var max = (int)obj;
// ui.pb_loading.max = max;
}
}
private void OnUpdateHotFixProgress(object obj)
{
if (obj != null)
{
tweener.Kill();
var value = (int)obj;
pb_loading.value = value;
}
}
}
}
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fileFormatVersion: 2
guid: 0873adccf5e64e15a037be3341254d6c
timeCreated: 1676622067
@@ -0,0 +1,70 @@
namespace ScrewsMaster
{
public class LoadingUICtrl : BaseUICtrl
{
private LoadingUI ui;
private LoadingModel model;
private uint openUIMsg = 0;
private uint closeUIMsg = 0;
#region
protected override void OnInit()
{
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new LoadingUI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui is { isClose: false })
{
ui.Close();
}
ui = null;
}
#endregion
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
AppDispatcher.Instance.AddListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
AppDispatcher.Instance.AddListener(AppMsg.UI_HideLoadingUI, OnHideLoading);
}
protected override void RemoveListener()
{
AppDispatcher.Instance.RemoveListener(AppMsg.UI_DisplayLoadingUI, OpenUI);
AppDispatcher.Instance.RemoveListener(AppMsg.UI_HideLoadingUI, OnHideLoading);
}
private void OnHideLoading(object obj)
{
if (ui == null) return;
ui.CheckAgree();
}
}
}
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fileFormatVersion: 2
guid: 5f7cb8eec2bb493fb2e95f287120770e
timeCreated: 1676622067