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namespace ScrewsMaster
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{
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public class GameHomeCtrl : BaseCtrl
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{
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public static GameHomeCtrl Instance { get; private set; }
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private GameHomeModel model;
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#region 生命周期
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protected override void OnInit()
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{
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Instance = this;
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//model = ModuleManager.Instance..GetModel(ModelConst.GameHomeModel) as GameHomeModel;
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}
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protected override void OnDispose()
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{
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Instance = null;
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e1a4f944f53b1184b8abd1ca2a328f37
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,20 @@
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namespace ScrewsMaster
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{
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public class GameHomeModel : BaseModel
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{
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnDispose()
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{
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}
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#endregion
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 482684869b96f8941af63ec69ed864c2
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MonoImporter:
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externalObjects: {}
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||||
serializedVersion: 2
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||||
defaultReferences: []
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||||
executionOrder: 0
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||||
icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,610 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using DG.Tweening;
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using FGUI.A000_common;
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using UnityEngine;
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using FairyGUI;
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using FGUI.G003_play;
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using FGUI.G018_GameHome;
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using btn_noads = FGUI.A000_common.btn_noads;
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using Random = UnityEngine.Random;
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using Unity.VisualScripting;
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using Newtonsoft.Json;
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using System.IO;
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using Spine.Unity;
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namespace ScrewsMaster
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{
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public class GameHomeUI : BaseUI
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{
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private GameHomeUICtrl ctrl;
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private GameHomeModel model;
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private GameHome ui;
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private MakeupTaskData _makeupTaskData;
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private Makeup _makeup;
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private bool is_first_login_go_to_h5;
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private btn_noads _btnNoAds;
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public GameHomeUI(GameHomeUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.GameHomeUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "G018_GameHome";
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uiInfo.assetName = "GameHome";
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uiInfo.layerType = UILayerType.Normal;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.GameHomeModel) as GameHomeModel;
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}
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protected override void OnClose()
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{
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HallManager.Instance.UpdateSecondEvent -= UpData;
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}
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protected override void OnBind()
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{
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ui = baseUI as GameHome;
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}
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{
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ui.TopBox.y += Screen.safeArea.y;
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}
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HallManager.Instance.UpdateSecondEvent += UpData;
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AudioManager.Instance.PlayBGM(AudioConst.MainBg);
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InitView();
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UpData();
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var loginModel = GameHelper.GetLoginModel();
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is_first_login_go_to_h5 = CommonHelper.GetBoolByChance(ConfigSystem.GetConfig<CommonModel>().loginhallrate / 100f);
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is_first_login_go_to_h5 = false;
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GameHelper.is_first_login = loginModel.new_player;
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if (GameHelper.IsGiftSwitch() && !loginModel.new_player && is_first_login_go_to_h5)
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{
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GotoH5();
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}
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else if (GameHelper.IsGiftSwitch() && loginModel.new_player)
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.FirstRewardUI_Open);
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loginModel.new_player = false;
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}
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RefreshSaveingPot();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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PreferencesDispatcher<int>.Instance.AddListener(PreferencesMsg.playerAvatarId, OnChangeAvatar);
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GameDispatcher.Instance.AddListener(GameMsg.BattleLevelUp, OnBattleLevelUp);
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GameDispatcher.Instance.AddListener(GameMsg.Gold_refresh, SetTopCurr);
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GameDispatcher.Instance.AddListener(GameMsg.RefreshMakeupData, SetMoneyCurr);
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GameDispatcher.Instance.AddListener(GameMsg.BuyPack, OnBuyPack);
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GameDispatcher.Instance.AddListener(GameMsg.BuyRemoveAdPack, OnBuyPack);
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HallManager.Instance.UpdateSecondEvent += TimeEvent;
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HallManager.Instance.UpdateEvent += UpdateEvent;
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}
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protected override void RemoveListener()
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{
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PreferencesDispatcher<int>.Instance.RemoveListener(PreferencesMsg.playerAvatarId, OnChangeAvatar);
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GameDispatcher.Instance.RemoveListener(GameMsg.BattleLevelUp, OnBattleLevelUp);
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GameDispatcher.Instance.RemoveListener(GameMsg.Gold_refresh, SetTopCurr);
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GameDispatcher.Instance.RemoveListener(GameMsg.RefreshMakeupData, SetMoneyCurr);
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GameDispatcher.Instance.RemoveListener(GameMsg.BuyPack, OnBuyPack);
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GameDispatcher.Instance.RemoveListener(GameMsg.BuyRemoveAdPack, OnBuyPack);
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HallManager.Instance.UpdateSecondEvent -= TimeEvent;
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HallManager.Instance.UpdateEvent -= UpdateEvent;
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}
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private void OnBuyPack(object args)
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{
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SetBtnAds();
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}
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#endregion
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//初始化页面逻辑
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private void InitView()
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{
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// ShowScrews.Instance.gameMode = GameHome.Mode_simple;
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ui.switchgift.selectedIndex = GameHelper.IsGiftSwitch() ? 1 : 0;
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var showH5Btn = false;
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if (GameHelper.IsGiftSwitch())
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{
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showH5Btn = true;
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}
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else
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{
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showH5Btn = GameHelper.GetCommonModel().WVswitch != 0;
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// if (showH5Btn)
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// {
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// var uiBtnH5 = ui.btn_h5 as btn_hall;
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// if (uiBtnH5 != null) uiBtnH5.t0.Stop();
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// }
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}
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/// ui.btn_h5.visible = showH5Btn;
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//ui.NoAdsBtn.visible = GameHelper.IsGiftSwitch();
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// ui.broadcast.visible = false;
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_btnNoAds = ui.NoAdsBtn as btn_noads;
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InitButtons();
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SetAvatar();
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SetTopCurr();
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SetMoneyCurr();
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SetBtnTask();
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SetBtnAds();
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int level = GameHelper.GetLevel();
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ui.PlayBtn.text = "Level " + level;
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if (GameHelper.IsGiftSwitch())
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{
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ui.Mode.selectedIndex = 1;
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ui.PlayBtn.text = "Level " + level;
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}
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else
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{
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ui.Mode.selectedIndex = ShowScrews.Instance.gameMode;
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}
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checkThreeGift();
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}
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void SetTopCurr(object a = null)
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{
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ui.gold.number_text.text = GameHelper.GetGoldNumber().ToString();
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}
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private List<Paidcoins> _paidcoinsList;
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void UpData()
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{
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_paidcoinsList ??= ConfigSystem.GetConfig<PaidcoinsModel>().dataList;
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int time = SaveData.GetSaveobject()._goldtime0;
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if (time + _paidcoinsList[0].receive_CD < GameHelper.GetNowTime())
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{
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ui.gold.state.selectedIndex = 2;
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ui.gold.red.visible = true;
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}
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else
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{
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ui.gold.state.selectedIndex = 1;
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}
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ui.BattleBtn.red.visible = SaveData.getRed();
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ui.SignInBtn.red.visible = CheckSignState();
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}
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private bool CheckSignState()
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{
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var signDays = PreferencesMgr.Instance.SignState.Count;
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if (signDays == 0)
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{
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return true;
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}
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var isToday = false;
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if (signDays > 0)
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isToday = GameHelper.InToday(PreferencesMgr.Instance.SignState[signDays - 1], 0, true);
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return !isToday;
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}
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private int _timeCount = 11;
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private com_broadcast_text1 _textUI;
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void TimeEvent()
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{
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if (!GameHelper.IsGiftSwitch()) return;
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RefreshSaveingPot();
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checkThreeGift();
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// _timeCount++;
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// if (_timeCount > 10)
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// {
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// ui.broadcast.visible = false;
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// }
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// var exBrPoolModel = ConfigSystem.GetConfig<exBrPoolModel>();
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// var configNameList = exBrPoolModel.config_name_list;
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// var configMoneyList = exBrPoolModel.config_money_list;
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// var nameIndex = Random.Range(0, configNameList.Count);
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// var moneyIndex = Random.Range(0, configMoneyList.Count);
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// if (_timeCount > 30)
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// {
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// _timeCount = 0;
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// ui.broadcast.visible = true;
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// _textUI ??= ui.broadcast.GetChild("broad_cast_text") as com_broadcast_text1;
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// if (_textUI != null)
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// {
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// _textUI.cast_text.text = String.Format(_textUI.show_text.text,
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// configNameList[nameIndex],
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// configMoneyList[moneyIndex],
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// DateTimeManager.Instance.GetCurrDateTime());
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// _textUI.t0.Play(() => { ui.broadcast.visible = false; });
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// }
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// }
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}
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public void SetMoneyCurr(object a = null)
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{
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ui.money.visible = GameHelper.IsGiftSwitch();
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ui.money.GetChild("number_text").text = GameHelper.Get102Str(GameHelper.Get102());
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if (GameHelper.IsGiftSwitch())
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{
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if (PreferencesMgr.Instance.MakeupTaskHistory.Count == 0)
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{
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return;
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}
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_makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
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_makeup = ConfigSystem.GetConfig<MakeupModel>().GetData(_makeupTaskData.tableId);
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}
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}
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private void OnChangeAvatar(ChangeValue<int> obj)
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{
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SetAvatar();
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}
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private void SetAvatar()
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{
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GameHelper.SetSelfAvatar((ui.btn_menu.GetChild("loader_avatar") as GComponent).GetChild("loader_avatar") as GLoader);
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}
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private void OnBattleLevelUp(object obj = null)
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{
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SetBtnTask();
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}
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void SetBtnTask()
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{
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ui.BattleBtn.number_text.text = "Lv." + GameHelper.GetBattleLv();
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if (GameHelper.GetBattleLv() >= ConfigSystem.GetConfig<PassportrewardsModel>().dataList.Count)
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{
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ui.BattleBtn.progress.width = 135;
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}
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else
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{
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ui.BattleBtn.progress.width =
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Mathf.Min((float)GameHelper.GetGameExp() / ConfigSystem.GetConfig<PassportrewardsModel>().dataList[GameHelper.GetBattleLv()].Eliminating_quantity, 1) * 135;
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}
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}
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void SetBtnAds()
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{
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if (!SaveData.GetSaveobject().is_get_removead && !SaveData.GetSaveobject().is_get_packreward)
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{
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_btnNoAds.t0.Play(-1, 0, null);
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}
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else if (SaveData.GetSaveobject().is_get_removead && SaveData.GetSaveobject().is_get_packreward)
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{
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_btnNoAds.t0.Stop();
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_btnNoAds.visible = false;
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}
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else if (SaveData.GetSaveobject().is_get_packreward)
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{
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_btnNoAds.t0.Stop();
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_btnNoAds.t1.Play();
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_btnNoAds.img_pack.visible = false;
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_btnNoAds.img_ad.visible = true;
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}
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else if (SaveData.GetSaveobject().is_get_removead)
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{
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_btnNoAds.t0.Stop();
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_btnNoAds.t1.Play();
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_btnNoAds.img_pack.visible = true;
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_btnNoAds.img_ad.visible = false;
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}
|
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|
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}
|
||||
|
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void GotoH5(object obj = null)
|
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{
|
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uiCtrlDispatcher.Dispatch(UICtrlMsg.H5UI_Open);
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GameHelper.showGameUI = false;
|
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}
|
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|
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private void InitButtons()
|
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{
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ui.LeftBtn.SetClick(OnClickLeftBtn);
|
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ui.RightBtn.SetClick(OnClickRightBtn);
|
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ui.LuckySpinBtn.SetClick(OnLuckySpinBtn);
|
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ui.btn_menu.SetClick(OnClickMenuBtn);
|
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ui.btn_setting.SetClick(OnClickSetBtn);
|
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ui.SignInBtn.SetClick(OnClickSignInBtn);
|
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ui.BattleBtn.SetClick(OnClickBattleBtn);
|
||||
ui.PlayBtn.SetClick(OnClickPlayBtn);
|
||||
ui.RankBtn.SetClick(OnClickRankBtn);
|
||||
ui.btn_restore.SetClick(() =>
|
||||
{
|
||||
PurchasingManager.Instance.IosRestore((success, message) =>
|
||||
{
|
||||
// Debug.Log("[barry] restore success message: " + message);
|
||||
if (success)
|
||||
{
|
||||
// Debug.Log("[barry] restore success: " + success);
|
||||
GameHelper.ShowTips("Restore Purchases Success!");
|
||||
SaveData.GetSaveobject().is_get_removead = success;
|
||||
SaveData.GetSaveobject().is_get_battlepass = success;
|
||||
SaveData.GetSaveobject().have_slot = success;
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.BuyRemoveAdPack);
|
||||
GameDispatcher.Instance.Dispatch(GameMsg.BuyPack);
|
||||
GameHelper.SetPayBox1(true);
|
||||
GameHelper.SetPayBox2(true);
|
||||
SaveData.saveDataFunc();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Debug.Log("[barry] restore failed: " + success);
|
||||
GameHelper.ShowTips("There are no recoverable transactions");
|
||||
}
|
||||
});
|
||||
});
|
||||
// ui.money.btn_cashout.SetClickDownEffect(0.8f, 1);
|
||||
ui.money.GetChild("btn_cashout").SetClick(() =>
|
||||
{
|
||||
if (!GameHelper.IsGiftSwitch()) return;
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.MakeupConfirmUI_Open, _makeupTaskData);
|
||||
});
|
||||
// ui.btn_h5.SetClick(() =>
|
||||
// {
|
||||
// GotoH5();
|
||||
// });
|
||||
ui.gold.btn_buygold.SetClick(() =>
|
||||
{
|
||||
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Open);
|
||||
GameHelper.showGameUI = false;
|
||||
});
|
||||
|
||||
ui.NoAdsBtn.SetClick(() =>
|
||||
{
|
||||
if (!SaveData.GetSaveobject().is_get_packreward && !SaveData.GetSaveobject().is_get_removead)
|
||||
{
|
||||
if (_btnNoAds.img_ad.visible)
|
||||
{
|
||||
PackRewardData param = new PackRewardData();
|
||||
param.isAutoPop = false;
|
||||
param.isNeedScroll = true;
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open, param);
|
||||
}
|
||||
else
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open);
|
||||
}
|
||||
|
||||
}
|
||||
else if (SaveData.GetSaveobject().is_get_packreward)
|
||||
{
|
||||
PackRewardData param = new PackRewardData();
|
||||
param.isAutoPop = false;
|
||||
param.isNeedScroll = true;
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open, param);
|
||||
}
|
||||
else
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PackrewardUI_Open);
|
||||
}
|
||||
GameHelper.showGameUI = false;
|
||||
});
|
||||
ui.btn_three_day.SetClick(() =>
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.ThreeDaysGiftUI_Open);
|
||||
});
|
||||
ui.btn_failpack.SetClick(() =>
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.ResurgenceUI_Open);
|
||||
});
|
||||
if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 0 || !GameHelper.IsGiftSwitch())
|
||||
{
|
||||
ui.btn_saveingpot.visible = false;
|
||||
}
|
||||
ui.btn_saveingpot.SetClick(() => { uiCtrlDispatcher.Dispatch(UICtrlMsg.SaveingPotUI_Open); });
|
||||
|
||||
var ske_pot = FXManager.Instance.SetFx<SkeletonAnimation>((ui.btn_saveingpot as btn_saveingpot).ani_parent, Fx_Type.fx_savepot_icon, ref closeCallback);
|
||||
ske_pot.state.SetAnimation(0, "animation", true);
|
||||
if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
|
||||
{
|
||||
Debug.Log(PlayerPrefs.GetInt("pot_day", 0));
|
||||
Debug.Log(DateTime.Now.Day);
|
||||
if (PlayerPrefs.GetInt("pot_day", 0) == 0)
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.SaveingPotUI_Open);
|
||||
PlayerPrefs.SetInt("pot_day", DateTime.Now.Day);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (DateTime.Now.Day != PlayerPrefs.GetInt("pot_day", 0))
|
||||
{
|
||||
uiCtrlDispatcher.Dispatch(UICtrlMsg.SaveingPotUI_Open);
|
||||
PlayerPrefs.SetInt("pot_day", DateTime.Now.Day);
|
||||
}
|
||||
}
|
||||
Debug.Log(PlayerPrefs.GetInt("pot_day", 0));
|
||||
}
|
||||
}
|
||||
private void checkThreeGift(object obj = null)
|
||||
{
|
||||
// if (SaveData.GetSaveobject().is_get_ThreeDaysGift) {
|
||||
var isToday = GameHelper.InToday(SaveData.GetSaveobject().last_got_three_gift_time, 0, true);
|
||||
int three_gift_got_index = SaveData.GetSaveobject().three_gift_got_index;
|
||||
if (three_gift_got_index > (int)rewardState.day3)
|
||||
{
|
||||
ui.btn_three_day.visible = false;
|
||||
}
|
||||
else if (!isToday)
|
||||
{
|
||||
ui.btn_three_day.GetChild("red").visible = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.btn_three_day.GetChild("red").visible = false;
|
||||
}
|
||||
}
|
||||
void UpdateEvent()
|
||||
{
|
||||
long t = SaveData.GetSaveobject().failed_pack_time;
|
||||
|
||||
if (SaveData.GetSaveobject().failed_pack_time > GameHelper.GetNowTime())
|
||||
{
|
||||
ui.btn_failpack.visible = true;
|
||||
long time_ = t * 1000 - GameHelper.getNowTimeByMillisecond();
|
||||
DateTime oldDate = new DateTime(1970, 1, 1);
|
||||
oldDate = oldDate.AddMilliseconds(time_);
|
||||
ui.btn_failpack.GetChild("lab_time").text = DateTimeManager.Instance.DateTimeToFFFString(oldDate);
|
||||
}
|
||||
else
|
||||
{
|
||||
ui.btn_failpack.visible = false;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
private void RefreshSaveingPot(object isShow = null)
|
||||
{
|
||||
(ui.btn_saveingpot as btn_saveingpot).text_nowcash.text = SaveingPotHelper.getCashString(SaveData.GetSaveobject().saveingpot_cash);
|
||||
}
|
||||
|
||||
private Action closeCallback;
|
||||
private void OnClickLeftBtn()
|
||||
{
|
||||
ShowScrews.Instance.gameMode = GameHome.Mode_simple;
|
||||
ui.Mode.selectedIndex = ShowScrews.Instance.gameMode;
|
||||
|
||||
// int level = GameHelper.GetLevel();
|
||||
// ui.PlayBtn.text = "Level " + level;
|
||||
}
|
||||
|
||||
private void OnClickRightBtn()
|
||||
{
|
||||
ShowScrews.Instance.gameMode = GameHome.Mode_difficult;
|
||||
ui.Mode.selectedIndex = ShowScrews.Instance.gameMode;
|
||||
}
|
||||
|
||||
private void OnLuckySpinBtn()
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrizeWheelUI_Open);
|
||||
}
|
||||
|
||||
private void OnClickMenuBtn()
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ProfileUI_Open);
|
||||
}
|
||||
|
||||
private void OnClickSetBtn()
|
||||
{
|
||||
int mode = 0;
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Open, mode);
|
||||
}
|
||||
|
||||
private void OnClickSignInBtn()
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SignInUI_Open);
|
||||
}
|
||||
|
||||
private void OnClickBattleBtn()
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NewTaskUI_Open);
|
||||
}
|
||||
|
||||
private void OnClickPlayBtn()
|
||||
{
|
||||
CtrlCloseUI();
|
||||
// var level = ShowScrews.Instance.gameMode == GameHome.Mode_difficult ? ShowScrews.Instance.GetCurMaxLevel() : GameHelper.GetLevel();;
|
||||
var level = ShowScrews.Instance.gameMode == GameHome.Mode_difficult ? 1 : GameHelper.GetLevel(); ;
|
||||
ShowScrews.Instance.InitLogic(level);
|
||||
|
||||
AudioManager.Instance.PlayBGM(AudioConst.PlayingBg);
|
||||
|
||||
}
|
||||
|
||||
private void OnClickRankBtn()
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RankUI_Open);
|
||||
}
|
||||
|
||||
// private void OpenFailPack()
|
||||
// {
|
||||
// var grade = ShowScrews.Instance.gameMode == GameHome.Mode_difficult ? 1 : GameHelper.GetLevel();
|
||||
|
||||
|
||||
|
||||
|
||||
// Debug.Log(grade);
|
||||
|
||||
// var index = grade - 1;
|
||||
|
||||
// var levelDataModel = ConfigSystem.GetConfig<LevelDataModel>();
|
||||
// var _levelDataList = levelDataModel.dataList;
|
||||
// index = index < _levelDataList.Count ? index : _levelDataList.Count - 1;
|
||||
// var levelData = _levelDataList[index];
|
||||
// var screwCount = levelData.screwCount;
|
||||
// var _screwCountForLevel = screwCount;
|
||||
// var _pendingScrewCount = _screwCountForLevel;
|
||||
|
||||
|
||||
|
||||
|
||||
// var _screwBoxCount = _pendingScrewCount / 3;
|
||||
// var _curScrewBoxCount = _screwBoxCount;
|
||||
|
||||
// _screwBoxCount = _pendingScrewCount / 3;
|
||||
|
||||
// var progress = (float)(_screwBoxCount - _curScrewBoxCount) / _screwBoxCount;
|
||||
// Debug.Log(_screwBoxCount);
|
||||
// Debug.Log(_curScrewBoxCount);
|
||||
// Debug.Log(progress);
|
||||
// progress = Mathf.Clamp(progress, 0, 1);
|
||||
// var endNum = Mathf.RoundToInt(progress * 100);
|
||||
// Debug.Log(endNum);
|
||||
// //gameProgressText.text = $"{endNum}%";
|
||||
// }
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 166e639996315324196342e45dcc28c2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,73 @@
|
||||
|
||||
|
||||
namespace ScrewsMaster
|
||||
{
|
||||
public class GameHomeUICtrl : BaseUICtrl
|
||||
{
|
||||
private GameHomeUI ui;
|
||||
private GameHomeModel model;
|
||||
|
||||
private uint openUIMsg = UICtrlMsg.GameHomeUI_Open;
|
||||
private uint closeUIMsg = UICtrlMsg.GameHomeUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.GameHomeModel) as GameHomeModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new GameHomeUI(this);
|
||||
ui.Open(args);
|
||||
}
|
||||
}
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
ui = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
}
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aff246ed6b496f34db4e209de6989707
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user