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MergeGangRush_unity_IOS/Assets/Scripts/BrigdeIOS.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Runtime.InteropServices;
using UnityEditor;
public class BrigdeIOS
{
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[DllImport("__Internal")]
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public static extern void SetDarkThough(bool though);
[DllImport("__Internal")]
public static extern void openWebview();
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[DllImport("__Internal")]
public static extern void showGameA(bool flag);
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}