修改h5bug

This commit is contained in:
2026-05-29 16:21:57 +08:00
parent 8096cdfc50
commit 9899ec87a5
2 changed files with 33 additions and 30 deletions
+11 -11
View File
@@ -574,18 +574,18 @@ namespace DontConfuse
}
EndLoop: Debug.Log("");
// if (click_card)
// {
// if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
// Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
// RaycastHit hit;
// int layerMask = 1 << 6;
if (click_card)
{
if (orthoCamera == null) orthoCamera = GameObject.Find("GameCamera").GetComponent<Camera>();
Ray ray = orthoCamera.ScreenPointToRay(new Vector2(float.Parse(a[0]) * Screen.width, (1 - float.Parse(a[1])) * Screen.height));
RaycastHit hit;
int layerMask = 1 << 6;
// if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
// {
// // GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
// }
// }
if (Physics.Raycast(ray, out hit, Mathf.Infinity, layerMask))
{
GameDispatcher.Instance.Dispatch(GameMsg.card_click, hit.collider.gameObject.name);
}
}
}
}