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2026-05-28 13:53:12 +08:00
commit 8096cdfc50
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using UnityEngine;
namespace BingoBrain.Core
{
public static class AskConst
{
public const string Default_Name = "Default";
public const string UI_Name = "UI";
public readonly static int Default = LayerMask.NameToLayer(Default_Name);
public readonly static int UI = LayerMask.NameToLayer(UI_Name);
}
}