首次提交
This commit is contained in:
@@ -0,0 +1,25 @@
|
||||
using BingoBrain.Core;
|
||||
|
||||
namespace BingoBrain
|
||||
{
|
||||
public class FirstRewardCtrl : BaseCtrl
|
||||
{
|
||||
public static FirstRewardCtrl Instance { get; private set; }
|
||||
|
||||
private FirstRewardModel model;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
Instance = this;
|
||||
//model = ModuleManager.Instance..GetModel(ModelConst.FirstRewardModel) as FirstRewardModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
Instance = null;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8615ba59806612d4cb7bf7ab4038d2bd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,23 @@
|
||||
using BingoBrain.Core;
|
||||
|
||||
namespace BingoBrain
|
||||
{
|
||||
public class FirstRewardModel : BaseModel
|
||||
{
|
||||
#region 生命周期
|
||||
|
||||
protected override void OnInit()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnReset()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9c4ebb22d4276a64e838859ec9e5a127
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,162 @@
|
||||
using System;
|
||||
using BingoBrain.Core;
|
||||
using BingoBrain.HotFix;
|
||||
using DG.Tweening;
|
||||
using FGUI.ACommon;
|
||||
using Spine.Unity;
|
||||
using UnityEngine;
|
||||
|
||||
namespace BingoBrain
|
||||
{
|
||||
public class FirstRewardUI : BaseUI
|
||||
{
|
||||
private FirstRewardUICtrl ctrl;
|
||||
private FirstRewardModel model;
|
||||
private FGUI.JMain.com_firstreward ui;
|
||||
private Action closeCallback;
|
||||
private bool is_get;
|
||||
public FirstRewardUI(FirstRewardUICtrl ctrl) : base(ctrl)
|
||||
{
|
||||
uiName = UIConst.FirstRewardUI;
|
||||
this.ctrl = ctrl;
|
||||
}
|
||||
|
||||
protected override void SetUIInfo(UIInfo uiInfo)
|
||||
{
|
||||
uiInfo.packageName = "JMain";
|
||||
uiInfo.assetName = "com_firstreward";
|
||||
uiInfo.layerType = UILayerType.Popup;
|
||||
uiInfo.isNeedOpenAnim = false;
|
||||
uiInfo.isNeedCloseAnim = false;
|
||||
uiInfo.isNeedUIMask = true;
|
||||
}
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.FirstRewardModel) as FirstRewardModel;
|
||||
}
|
||||
|
||||
protected override void OnClose()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnBind()
|
||||
{
|
||||
ui = baseUI as FGUI.JMain.com_firstreward;
|
||||
}
|
||||
|
||||
protected override void OnOpenBefore(object args)
|
||||
{
|
||||
if (Screen.safeArea.y != 0)
|
||||
{//刘海屏
|
||||
ui.end_point.y += 68;
|
||||
}
|
||||
InitView();
|
||||
}
|
||||
|
||||
protected override void OnOpen(object args)
|
||||
{
|
||||
//open_sign = (System.Action)args;
|
||||
}
|
||||
|
||||
protected override void OnHide()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void OnDisplay(object args)
|
||||
{
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
protected override void AddListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
SkeletonAnimation sk;
|
||||
//初始化页面逻辑
|
||||
private void InitView()
|
||||
{
|
||||
//ui.money.GetChild("text_gold").text = $"{DataMgr.Coin.Value:N0}";
|
||||
|
||||
ui.text_num.text = GameHelper.Get102Str(ConfigSystem.GetConfig<CommonModel>().InitialNum);
|
||||
|
||||
FX.Instance.SetFx<SkeletonAnimation>(ui.spine_parent, Fx_Type.fx_first_reward, ps =>
|
||||
{
|
||||
// ps.transform.localPosition = new Vector3(0, 195, 0);
|
||||
sk = ps;
|
||||
// NAAVsa.PlayAnim(ske_pot, "edie", true);
|
||||
}, closeCallback);
|
||||
|
||||
// sk = FXManager.Instance.SetFx<SkeletonAnimation>(ui.spine_parent, Fx_Type.fx_first_reward, ref closeCallback);
|
||||
sk.state.SetAnimation(0, "newbie_reward_an01", false);
|
||||
|
||||
sk.state.Complete += a =>
|
||||
{
|
||||
sk.state.SetAnimation(0, "newbie_reward_an02", true);
|
||||
ui.btn_getreward.SetClick(() =>
|
||||
{
|
||||
ui.btn_getreward.visible = false;
|
||||
sk.state.SetAnimation(0, "newbie_reward_an03", false);
|
||||
sk.state.Complete += a =>
|
||||
{
|
||||
ui.state.selectedIndex = 1;
|
||||
};
|
||||
});
|
||||
|
||||
};
|
||||
|
||||
ui.btn_get.SetClick(GetReward);
|
||||
// ui.btn_close.SetClick(GetReward);
|
||||
}
|
||||
private void GetReward()
|
||||
{
|
||||
if (is_get) return;
|
||||
is_get = true;
|
||||
|
||||
|
||||
var start = GameHelper.GetUICenterPosition(ui.img_gold);
|
||||
var end = GameHelper.GetUICenterPosition(ui.end_point);
|
||||
|
||||
int awardNum = ConfigSystem.GetConfig<CommonModel>().InitialNum;
|
||||
|
||||
var rewardData = new RewardData();
|
||||
|
||||
var rewardSingleData = new Goda(102, awardNum, RewardOrigin.AdTask)
|
||||
{
|
||||
startPosition = start,
|
||||
endPosition = new Vector2(end.x - 110, end.y - 110)
|
||||
};
|
||||
|
||||
rewardData.AddReward(rewardSingleData);
|
||||
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
|
||||
rewardData.AddCompleted(success =>
|
||||
{
|
||||
if (success)
|
||||
{
|
||||
GameHelper.AddGoldNumber(50);
|
||||
|
||||
//var startNum = DataMgr.Coin.Value - awardNum;
|
||||
// DOVirtual.Float((float)startNum, (float)DataMgr.Coin.Value, 1,
|
||||
// value => { ui.money.GetChild("text_gold").text = GameHelper.Get101Str((decimal)value); });
|
||||
// SaveData.GetSaveobject().IsGetFirstReward = true;
|
||||
// SaveData.saveDataFunc();
|
||||
PlayerPrefs.SetInt("first_", 1);
|
||||
DOVirtual.DelayedCall(1f, () =>
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(SkinInfo.FirstRewardUI_Close);
|
||||
GameDispatcher.Instance.Dispatch(BingoInfo.Update101);
|
||||
});
|
||||
}
|
||||
});
|
||||
GameDispatcher.Instance.Dispatch(BingoInfo.GetReward, rewardData);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9db36bb6630d76146971b4d8d36a0024
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,74 @@
|
||||
using BingoBrain.Core;
|
||||
using BingoBrain.HotFix;
|
||||
|
||||
namespace BingoBrain
|
||||
{
|
||||
public class FirstRewardUICtrl : BaseUICtrl
|
||||
{
|
||||
private FirstRewardUI ui;
|
||||
private FirstRewardModel model;
|
||||
|
||||
private uint openUIMsg = SkinInfo.FirstRewardUI_Open;
|
||||
private uint closeUIMsg = SkinInfo.FirstRewardUI_Close;
|
||||
|
||||
#region 生命周期
|
||||
protected override void OnInit()
|
||||
{
|
||||
//model = ModuleManager.Instance.GetModel(ModelConst.FirstRewardModel) as FirstRewardModel;
|
||||
}
|
||||
|
||||
protected override void OnDispose()
|
||||
{
|
||||
}
|
||||
|
||||
public override void OpenUI(object args = null)
|
||||
{
|
||||
if (ui == null)
|
||||
{
|
||||
ui = new FirstRewardUI(this);
|
||||
ui.Open(args);
|
||||
}
|
||||
}
|
||||
|
||||
public override void CloseUI(object args = null)
|
||||
{
|
||||
if (ui != null && !ui.isClose)
|
||||
{
|
||||
ui.Close();
|
||||
}
|
||||
ui = null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 消息
|
||||
public override uint GetOpenUIMsg(string uiName)
|
||||
{
|
||||
return openUIMsg;
|
||||
}
|
||||
public override uint GetCloseUIMsg(string uiName)
|
||||
{
|
||||
return closeUIMsg;
|
||||
}
|
||||
|
||||
protected override void AddListener()
|
||||
{
|
||||
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
protected override void RemoveListener()
|
||||
{
|
||||
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
|
||||
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
|
||||
}
|
||||
|
||||
protected override void AddServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
protected override void RemoveServerListener()
|
||||
{
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21efe86f0ac02734e96c5d7aec67f1e2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user