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2026-06-15 11:34:31 +08:00
commit 43d6c0125d
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using UnityEngine;
namespace BingoBrain.Core
{
public static class WtorConst
{
public static Vector3 One = Vector3.one;
public static Vector3 PPUOne = One * BingoConst.PixelsPerUnit;
public static Vector3 Half = new(0.5f, 0.5f, 0.5f);
}
}