This commit is contained in:
2026-05-22 15:54:24 +08:00
parent a9497b537d
commit 66a76d651e
152 changed files with 502 additions and 790 deletions
+81 -81
View File
@@ -104,18 +104,18 @@ namespace ChillConnect
private void UpdataAvatar(object obj = null)
{
var head = ui.btn_head.head as btn_head;
// var head = ui.btn_head.head as btn_head;
// GameHelper.SetSelfAvatar(head.load_avatar);
}
private void InitView()
{
var namStr = GameHelper.GetUserName();
ui.edit_name.input.text = namStr;
ui.edit_name.btn_amend.SetClick(SaveName);
// var namStr = GameHelper.GetUserName();
// ui.edit_name.input.text = namStr;
// ui.edit_name.btn_amend.SetClick(SaveName);
ui.btn_back.SetClick(OnCloseView);
// ui.btn_back.SetClick(OnCloseView);
// ui.btn_music.SetClick(OnClickSetMusic);
// ui.btn_sound.SetClick(OnClickSoundBtn);
@@ -123,74 +123,74 @@ namespace ChillConnect
// ui.btn_terms.menus.selectedIndex = btn_menu.Menus_terms;
// ui.btn_official.menus.selectedIndex = btn_menu.Menus_official;
// ui.btn_credits.menus.selectedIndex = btn_menu.Menus_credits;
ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
ui.btn_official.SetClick(() => { OpenBrowser.OpenURL("https://www.chillconnect.fun"); });
ui.btn_email.SetClick(() => {
//OpenBrowser.OpenEmailClient(ConfigSystem.GetConfig<CommonModel>().contactUs, "Please select an email application");
GameHelper.OpenEmail();
});
ui.btn_exit.SetClick(OnCloseView);
// ui.btn_privacy.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 0); });
// ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 1); });
// ui.btn_official.SetClick(() => { OpenBrowser.OpenURL("https://www.chillconnect.fun"); });
// ui.btn_email.SetClick(() => {
// //OpenBrowser.OpenEmailClient(ConfigSystem.GetConfig<CommonModel>().contactUs, "Please select an email application");
// GameHelper.OpenEmail();
// });
// ui.btn_exit.SetClick(OnCloseView);
// ui.btn_credits.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, 2); });
SetUID();
SetVersion();
RefreshMusicUI();
// SetUID();
// SetVersion();
// RefreshMusicUI();
// 初始化滑动条位置
ui.sound_slider.min = 0f;
ui.sound_slider.max = 1f;
// // 初始化滑动条位置
// ui.sound_slider.min = 0f;
// ui.sound_slider.max = 1f;
// 添加滑动条变化事件监听
ui.sound_slider.onChanged.Add(() =>
{
var sound = (float)Math.Round(ui.sound_slider.value, 2);
Debug.Log("sound 滑动条当前的值=== " + sound);
// // 添加滑动条变化事件监听
// ui.sound_slider.onChanged.Add(() =>
// {
// var sound = (float)Math.Round(ui.sound_slider.value, 2);
// Debug.Log("sound 滑动条当前的值=== " + sound);
GRoot.inst.soundVolume = sound;
PlayerPrefs.SetFloat("soundVolume", sound);
});
// GRoot.inst.soundVolume = sound;
// PlayerPrefs.SetFloat("soundVolume", sound);
// });
ui.music_slider.min = 0f;
ui.music_slider.max = 1f;
ui.music_slider.onChanged.Add(() =>
{
var sound = (float)Math.Round(ui.music_slider.value, 2);
Debug.Log("music 滑动条当前的值=== " + sound);
PlayerPrefs.SetFloat("musicSound", sound);
AudioManager.Instance.SetBGMSound();
// ui.music_slider.min = 0f;
// ui.music_slider.max = 1f;
// ui.music_slider.onChanged.Add(() =>
// {
// var sound = (float)Math.Round(ui.music_slider.value, 2);
// Debug.Log("music 滑动条当前的值=== " + sound);
// PlayerPrefs.SetFloat("musicSound", sound);
// AudioManager.Instance.SetBGMSound();
});
// });
ui.btn_head.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PersonViewUI_Open); });
// ui.btn_head.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PersonViewUI_Open); });
if (GameHelper.IsGiftSwitch()) {
ui.btn_restore.visible = false;
}
ui.btn_restore.SetClick(() =>
{
// ApplePayManager.Instance.AppleRestore((success,message)=>{
// Debug.Log("[barry] restore success message: " + message);
// if (success)
// {
// Debug.Log("[barry] restore success: " + success);
// GameHelper.ShowTips("Restore Purchases Success!");
// // SaveData.GetSaveObject().is_get_packreward = success;
// if (!GameHelper.IsGiftSwitch())
// {
// SaveData.GetSaveObject().is_get_removead = success;
// }
// SaveData.GetSaveObject().have_slot = success;
// GameDispatcher.Instance.Dispatch(GameMsg.noads_refresh);
// }
// else
// {
// // Debug.Log("[barry] restore failed: " + success);
// GameHelper.ShowTips("There are no recoverable transactions");
// }
// });
CtrlCloseUI();
});
// if (GameHelper.IsGiftSwitch()) {
// ui.btn_restore.visible = false;
// }
// ui.btn_restore.SetClick(() =>
// {
// // ApplePayManager.Instance.AppleRestore((success,message)=>{
// // Debug.Log("[barry] restore success message: " + message);
// // if (success)
// // {
// // Debug.Log("[barry] restore success: " + success);
// // GameHelper.ShowTips("Restore Purchases Success!");
// // // SaveData.GetSaveObject().is_get_packreward = success;
// // if (!GameHelper.IsGiftSwitch())
// // {
// // SaveData.GetSaveObject().is_get_removead = success;
// // }
// // SaveData.GetSaveObject().have_slot = success;
// // GameDispatcher.Instance.Dispatch(GameMsg.noads_refresh);
// // }
// // else
// // {
// // // Debug.Log("[barry] restore failed: " + success);
// // GameHelper.ShowTips("There are no recoverable transactions");
// // }
// // });
// CtrlCloseUI();
// });
}
@@ -199,12 +199,12 @@ namespace ChillConnect
private void SetVersion()
{
// Debug.Log($"SetVersion====== {Application.version}");
ui.text_version.SetVar("count", Application.version).FlushVars();
// ui.text_version.SetVar("count", Application.version).FlushVars();
}
private void SetUID()
{
ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars();
// ui.text_uid.SetVar("UID", GameHelper.GetLoginModel().Uid.ToString()).FlushVars();
}
public override void OnSwitchLanguage()
@@ -229,23 +229,23 @@ namespace ChillConnect
private void SaveName()
{
var name = ui.edit_name.input.text;
Debug.Log($"SaveName=== {name}");
if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace())
{
GameHelper.ShowTips("The input cannot be null", true);
return;
}
// if (name.Equals(GameHelper.GetPlayerInviteCode()))
// var name = ui.edit_name.input.text;
// Debug.Log($"SaveName=== {name}");
// if (string.IsNullOrEmpty(name) || name.IsNullOrWhiteSpace())
// {
// GameHelper.ShowTips("The input cannot be null", true);
// return;
// }
if (name.Equals(DataMgr.PlayerName)) return;
// // if (name.Equals(GameHelper.GetPlayerInviteCode()))
// // {
// // return;
// // }
GameHelper.ShowTips("Name changed successfully");
DataMgr.PlayerName.Value = name;
// if (name.Equals(DataMgr.PlayerName)) return;
// GameHelper.ShowTips("Name changed successfully");
// DataMgr.PlayerName.Value = name;
}
private void OnClickSetMusic()
@@ -268,10 +268,10 @@ namespace ChillConnect
// model.IsOpenEffect ? btn_sound_on_off.On_off_on : btn_sound_on_off.On_off_off;
// Debug.Log("barry GRoot.inst.soundVolume的值=== " + GRoot.inst.soundVolume);
ui.sound_slider.value = GRoot.inst.soundVolume;
// ui.sound_slider.value = GRoot.inst.soundVolume;
// Debug.Log("barry music volume的值=== " + PlayerPrefs.GetFloat("musicSound", 1.0f));
ui.music_slider.value = PlayerPrefs.GetFloat("musicSound", 1.0f);
// // Debug.Log("barry music volume的值=== " + PlayerPrefs.GetFloat("musicSound", 1.0f));
// ui.music_slider.value = PlayerPrefs.GetFloat("musicSound", 1.0f);
}
}
}