fix:1、添加sdk。2、修复bug
This commit is contained in:
@@ -147,13 +147,13 @@ namespace ChillConnect
|
||||
if (!SaveData.GetSaveObject().have_slot && (DateTime.Now.Day != PlayerPrefs.GetInt("off_new", 0)))
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Open);
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddviewnewUI_Open);
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddviewnewUI_Open);
|
||||
PlayerPrefs.SetInt("off_new", DateTime.Now.Day);
|
||||
}
|
||||
if (!SaveData.GetSaveObject().have_slot && UnityEngine.Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().BonusInside)
|
||||
{
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MainUI_Open);
|
||||
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddviewnewUI_Open);
|
||||
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.AddviewnewUI_Open);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user