bug修改

This commit is contained in:
2026-05-25 14:30:59 +08:00
parent 48aa54ee8d
commit 17902c05cf
35 changed files with 177 additions and 137 deletions
+2 -2
View File
@@ -1731,7 +1731,7 @@ namespace ChillConnect
return;
}
if ((complte_progress > ((float)ConfigSystem.GetConfig<CommonModel>().FailedGiftProgress / 100)) && !is_resurgence)
if ((complte_progress > ((float)ConfigSystem.GetConfig<CommonModel>().FailedGiftProgress / 100)) && !is_resurgence&&GameHelper.IsGiftSwitch())
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Open, complte_progress);
@@ -1775,7 +1775,7 @@ namespace ChillConnect
is_showslot = true;
return;
}
if ((complte_progress > ((float)ConfigSystem.GetConfig<CommonModel>().FailedGiftProgress / 100)) && !is_resurgence)
if ((complte_progress > ((float)ConfigSystem.GetConfig<CommonModel>().FailedGiftProgress / 100)) && !is_resurgence&&GameHelper.IsGiftSwitch())
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ResurgenceUI_Open, complte_progress);