

/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.Pass_14
{
    public partial class com_item_award
    {
        /// <summary>
        /// 0:0
        /// </summary>
        public const int Type_0 = 0;
        /// <summary>
        /// 1:1
        /// </summary>
        public const int Type_1 = 1;
        /// <summary>
        /// 0:0
        /// </summary>
        public const int State_0 = 0;
        /// <summary>
        /// 1:1
        /// </summary>
        public const int State_1 = 1;
        /// <summary>
        /// 2:2
        /// </summary>
        public const int State_2 = 2;
        /// <summary>
        /// 3:3
        /// </summary>
        public const int State_3 = 3;
        /// <summary>
        /// 4:4
        /// </summary>
        public const int State_4 = 4;
    }
}