/** This is an automatically generated class by FairyGUI. Please do not modify it. **/

using FairyGUI;
using FairyGUI.Utils;

namespace FGUI.Game_04
{
    public partial class btn_continue : GButton
    {
        public GTextField text_set;
        public const string URL = "ui://g3iqdlgca7mc44";

        public static btn_continue CreateInstance()
        {
            return (btn_continue)UIPackage.CreateObject("Game_04", "btn_continue");
        }

        public override void ConstructFromXML(XML xml)
        {
            base.ConstructFromXML(xml);

            text_set = (GTextField)GetChildAt(1);
        }
    }
}