93 lines
2.2 KiB
C#
93 lines
2.2 KiB
C#
using System.Collections.Generic;
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using BingoBrain;
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using BingoBrain.Core;
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using UnityEngine;
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public class PlayDataSystem : BaseSystem
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{
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public PlayDataSystem(bool isAutoInit = true)
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{
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if (isAutoInit)
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{
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Init();
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}
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}
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public sealed override void Init()
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{
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base.Init();
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AddListener();
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}
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private void AddListener()
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{
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NetworkDispatcher.Instance.AddListener(NetworkMsg.GetPlayData, OnRequestPlayData);
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NetworkDispatcher.Instance.AddListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
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}
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private void RemoveListener()
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{
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NetworkDispatcher.Instance.RemoveListener(NetworkMsg.GetPlayData, OnRequestPlayData);
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NetworkDispatcher.Instance.RemoveListener(NetworkMsg.SavePlayData, OnRequestSavePlayData);
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}
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private void OnRequestPlayData(object args)
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{
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PreferencesMgr.Instance.InitPreferences();
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NetworkKit.PostWithHeader<Preferences>("user/userData", (isSuccess, obj) =>
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{
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var loginModel = GameHelper.GetLoginModel();
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loginModel.preferences = obj;
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PreferencesMgr.Instance.InitPreferences();
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NetworkDispatcher.Instance.Dispatch(NetworkMsg.GetConfig);
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});
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}
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private void OnRequestSavePlayData(object obj)
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{
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if (obj != null)
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{
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var msg = obj as Dictionary<string, object>;
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if (msg == null)
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{
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return;
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}
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var version = 1L;
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if (msg.TryGetValue("data_ver", out var ver))
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{
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if (version != null)
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{
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version = (long)ver;
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}
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}
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var data = SerializeUtil.ToJson<Dictionary<string, object>>(msg);
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var requestData = new RequestSavePlayData
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{
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version = version,
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data = data
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};
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NetworkKit.PostWithHeader("user/updateData", requestData);
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}
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}
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public override void Dispose()
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{
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base.Dispose();
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RemoveListener();
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}
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}
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public class RequestSavePlayData
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{
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public long version;
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public string data;
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}
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