Files
BingoGrassland/Assets/BingoBrain/System/Game/JsonSystem.cs
T
2026-05-09 14:47:38 +08:00

362 lines
15 KiB
C#

using System;
using System.IO;
using BingoBrain.Core;
using UnityEngine;
using BingoBrain.Asset;
using BingoBrain.HotFix;
using System.Collections.Generic;
using Newtonsoft.Json;
using BingoBrain;
using System.Linq;
namespace BingoBrain
{
public class ConfigSystem : BaseSystem
{
private static Dictionary<Type, object> configData = new();
public ConfigSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(ExternalInfo.GetConfig, OnRequestGetConfig);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(ExternalInfo.GetConfig, OnRequestGetConfig);
}
private void OnRequestGetConfig(object obj)
{
// var configFileName = "BingoJson";
// var configFileSavePath = $"{Application.streamingAssetsPath}/Config/";
// var assetHotFixFilePath = $"{configFileSavePath}{configFileName}.txt";
// if (File.Exists(assetHotFixFilePath))
// {
// ParseConfig(File.ReadAllText(assetHotFixFilePath));
// UICtrlDispatcher.Instance.Dispatch(SkinInfo.CheckReadyUI_Close);
// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
// }
// else
// {
// IsfvKit.StartCoroutine(CachKit.GetTextFromUrl($"{Application.streamingAssetsPath + "/Config/BingoJson.txt"}", configFileName,
// content =>
// {
// ParseConfig(content);
// UICtrlDispatcher.Instance.Dispatch(SkinInfo.CheckReadyUI_Close);
// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
// CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartBefore);
// }, configFileSavePath));
// }
GameHelper.PostFunnelLogin("loadBegin");
var loginData = GameHelper.GetLoginModel();
var configFileName = "BingoJson";
var configFileSavePath = $"{Application.persistentDataPath}/Config/";
var assetHotFixFilePath = $"{configFileSavePath}{configFileName}.txt";
var configFileNameKey = "configFileName";
var CDNConfigFileName = loginData.setting;
string savedCfgName = PlayerPrefs.GetString(configFileNameKey);
bool needDownloadConfigFile = false;
if (!string.IsNullOrEmpty(CDNConfigFileName))
{
//如果本地Player Prefs里没有保存配置文件名
if (string.IsNullOrEmpty(savedCfgName))
{
// Debug.Log("[UNITY] No config file name saved.");
needDownloadConfigFile = true;
}
else
{
// Debug.Log($"[UNITY] Saved config name: {savedCfgName}, CDN config name: {CDNConfigFileName}");
//与CDN上的对比名称
if (!savedCfgName.Equals(CDNConfigFileName))
{
needDownloadConfigFile = true;
}
}
}
//Debug.Log($"[UNITY] needDownloadConfigFile: {needDownloadConfigFile}");
//默默地拉去新配置
Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + needDownloadConfigFile);
Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + savedCfgName);
if (needDownloadConfigFile)
{
IsfvKit.StartCoroutine(CachKit.GetTextFromUrl($"{NetworkKit.CDNUrl}config/{CDNConfigFileName}",
configFileName, (content) =>
{
PlayerPrefs.SetString(configFileNameKey, CDNConfigFileName);
ParseConfig(content);
//CtrlDispatcher.Instance.Dispatch(CtrlMsg.NewConfigRead);
}, configFileSavePath));
}
//检查设备本地是否有配置文件
if (File.Exists(assetHotFixFilePath))
{
// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
ParseConfig(File.ReadAllText(assetHotFixFilePath));
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
GameHelper.PostFunnelLogin("loadFinish");
}
else //没有就从StreamingAssets读取
{
var path = $"{Application.streamingAssetsPath}/Config/{configFileName}.txt";
#if UNITY_IOS
path = "file://" + path;
#endif
// Debug.Log($"[UNITY] Load config from streaming asset: {path}");
IsfvKit.StartCoroutine(CachKit.GetTextFromUrl(path, configFileName, content =>
{
ParseConfig(content);
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
GameHelper.PostFunnelLogin("loadFinish");
}, configFileSavePath));
}
}
private void ParseConfig(string json)
{
Debug.Log(json);
if (json == null)
{
return;
}
if (!json.StartsWith("{"))
{
json = Base64Kit.Decode(json, NetworkMsg.Identifier);
}
var dictionary = Havva.ToObject<Dictionary<string, object>>(json);
ParseGameConfig(dictionary);
ModuleBoardk.Instance.AllModuleReadData();
}
#region
public static List<GameUrls> light_weblist = new List<GameUrls>();
public static List<GameUrls> dark_weblist = new List<GameUrls>();
private List<GameUrls> data_new;
public static string web_through_str;
private void GetGameConfig<T, TK>(IReadOnlyDictionary<string, object> dictionary)
{
if (dictionary.TryGetValue(typeof(TK).Name.ToString(), out var config))
{
// Debug.Log(typeof(T));
// Debug.Log(config);
if (typeof(T) == typeof(CommonModel))
{
Debug.Log(config);
}
var data = Havva.ToObject<List<TK>>(config.ToString());
object[] para = { data };
var o = (T)Activator.CreateInstance(typeof(T));
typeof(T).GetMethod("SetDataList")?.Invoke(o, para);
configData[typeof(T)] = o;
if (typeof(T) == typeof(GameUrlsModel))
{
light_weblist.Clear();
dark_weblist.Clear();
web_through_str = "";
data_new = Havva.ToObject<List<GameUrls>>(config.ToString());
List<int> type_list = new List<int>();
for (int i = 0; i < data_new.Count; i++)
{
if (data_new[i].webType == 2)
{
if (GameHelper.IsGiftSwitch() && (data_new[i].isMagic == 1)) light_weblist.Add(data_new[i]);
else if (!GameHelper.IsGiftSwitch() && (data_new[i].isMagic == 0)) light_weblist.Add(data_new[i]);
}
else
{
dark_weblist.Add(data_new[i]);
if (!type_list.Contains(data_new[i].wvType))
{
web_through_str += data_new[i].wvthrough;
web_through_str += "|";
type_list.Add(data_new[i].wvType);
}
}
}
web_through_str.Remove(web_through_str.Length - 1);
Debug.Log(light_weblist.Count);
Debug.Log(dark_weblist.Count);
}
}
}
private void GetGameConfData(IReadOnlyDictionary<string, object> dictionary)
{
var GameConfigModel = new GameConfigModel();
foreach (var item in dictionary)
{
if (item.Key.StartsWith("GameBoard"))
{
string[] parts = item.Key.Split('_');
int boardIndex;
if (parts.Length > 1 && int.TryParse(parts[1], out boardIndex))
{
// 成功解析出数字
// Debug.Log($"boardIndex==== {boardIndex}");
}
else
{
boardIndex = 1;
}
if (dictionary.TryGetValue(item.Key, out var gameboard))
{
if (!GameConfigModel.game_conf.ContainsKey(boardIndex))
{
GameConfigModel.game_conf.Add(boardIndex, null);
}
GameConfigModel.game_conf[boardIndex] = SerializeUtil.ToObject<List<GameBoard>>(gameboard.ToString());
}
}
}
configData[typeof(GameConfigModel)] = GameConfigModel;
}
private void GetSingleConfig<T>(IReadOnlyDictionary<string, object> dictionary, string configName)
{
if (dictionary.TryGetValue(configName, out var config))
{
var model = Havva.ToObject<T>(config.ToString());
configData[typeof(T)] = model;
}
}
private void ParseGameConfig(IReadOnlyDictionary<string, object> dictionary)
{
GetSingleConfig<CommonModel>(dictionary, "Common");
GetGameConfig<AdRewardModel, AdReward>(dictionary);
GetGameConfig<TaskListModel, TaskList>(dictionary);
GetGameConfig<Out101Model, Out101>(dictionary);
GetGameConfig<Out102Model, Out102>(dictionary);
GetGameConfig<FlopModel, Flop>(dictionary);
GetGameConfig<QBLOXModel, QBLOX>(dictionary);
GetGameConfig<PropModel, Prop>(dictionary);
GetGameConfig<TurntableModel, Turntable>(dictionary);
GetGameConfig<SignDailyModel, SignDaily>(dictionary);
GetGameConfig<BingoProbModel, BingoProb>(dictionary);
GetGameConfig<MakeupModel, makeup>(dictionary);
GetGameConfig<CardRedeemNewModel, cardRedeemNew>(dictionary);
GetGameConfig<GameUrlsModel, GameUrls>(dictionary);
GetGameConfig<exBrPoolModel, exBrPool>(dictionary);
GetGameConfig<PaidcoinsModel, Paidcoins>(dictionary);
GetGameConfData(dictionary);
GetGameConfig<PassingTaskModel, PassingTasks>(dictionary);
GetGameConfig<DurationtasksModel, Durationtasks>(dictionary);
GetGameConfig<PassportrewardsModel, Passportrewards>(dictionary);
GetGameConfig<RewardNumModel, rewardNum>(dictionary);
GetGameConfig<SmallrewardNumModel, SmallrewardNum>(dictionary);
GetGameConfig<LargerewardNumModel, LargerewardNum>(dictionary);
GetGameConfig<PaidgiftModel, Paidgift>(dictionary);
GetGameConfig<exBrPoolModel_2, exBrPool_2>(dictionary);
GetGameConfig<MakeupModel_2, makeup_2>(dictionary);
GetGameConfig<MultigiftModel, Multigift>(dictionary);
GetGameConfig<ExchangeDesModel, ExchangeDescriptors>(dictionary);//兑换
Debug.Log(JsonConvert.SerializeObject(ConfigSystem.GetConfig<ExchangeDesModel>().dataList));
exBrPoolModel.config_name_list = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].user_name.Split(",").ToList();
exBrPoolModel.config_money_list = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].amount.Split(",").ToList();
exBrPoolModel_2.config_name_list = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].user_name.Split(",").ToList();
exBrPoolModel_2.config_money_list = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].amount.Split(",").ToList();
// exBrPoolModel.getFaqData();
if (PreferencesMgr.Instance.ActiveMissions != null)
{
for (int i = 0; i < PreferencesMgr.Instance.ActiveMissions.Count; i++)
{
// Debug.Log(JsonConvert.SerializeObject(PreferencesMgr.Instance.ActiveMissions[i]));
// Debug.Log(JsonConvert.SerializeObject(GameHelper.GetConfig<TaskListModel>().GetData(i + 1)));
TaskList config = GameHelper.GetConfig<TaskListModel>().GetData(i + 1);
PreferencesMgr.Instance.ActiveMissions[i].MaxProgress = config.taskNum;
PreferencesMgr.Instance.ActiveMissions[i].RewardId = config.rewardID;
PreferencesMgr.Instance.ActiveMissions[i].IsMulti = config.isMulti;
if (!PreferencesMgr.Instance.FinishTaskList.Contains(i + 1))
{
PreferencesMgr.Instance.ActiveMissions[i].RewardSum = config.rewardFirst;
}
else
{
PreferencesMgr.Instance.ActiveMissions[i].RewardSum = config.reward[GameHelper.GetDynamicIndex(i + 1)];
}
}
}
if (PreferencesMgr.Instance.DailyBonusItemLst != null)
{
for (int i = 0; i < PreferencesMgr.Instance.DailyBonusItemLst.Count; i++)
{
// Debug.Log(JsonConvert.SerializeObject(PreferencesMgr.Instance.DailyBonusItemLst[i]));
// Debug.Log(JsonConvert.SerializeObject(GameHelper.GetConfig<SignDailyModel>().GetData(i + 1)));
SignDaily config = GameHelper.GetConfig<SignDailyModel>().GetData(i + 1);
PreferencesMgr.Instance.DailyBonusItemLst[i].id = config.item1;
PreferencesMgr.Instance.DailyBonusItemLst[i].quantity = config.quantity[0];
PreferencesMgr.Instance.DailyBonusItemLst[i].isDouble = config.isMulti;
PreferencesMgr.Instance.DailyBonusItemLst[i].cont_index = config.cont_index;
}
}
Debug.Log(SaveData.GetSaveobject());
if (SaveData.GetSaveobject().ExchangeProcessMode < 0)
{
SaveData.GetSaveobject().ExchangeModeToggle = ConfigSystem.GetConfig<CommonModel>().ExchangeModeToggle;
SaveData.GetSaveobject().ExchangeProcessMode = ConfigSystem.GetConfig<CommonModel>().ExchangeProcessMode;
SaveData.GetSaveobject().CHProcessMode = ConfigSystem.GetConfig<CommonModel>().CHProcessMode;
}
// Debug.Log("888888888888888888");
}
#endregion
public static T GetConfig<T>()
{
return configData.TryGetValue(typeof(T), out var value) ? (T)value : default;
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
}
}