Files
BingoGrassland/Assets/BingoBrain/Model/Config/Game/BoardModel.cs
T
2026-04-20 13:49:36 +08:00

30 lines
1000 B
C#

using System.Collections.Generic;
namespace BingoBrain
{
public class BoardModel
{
public List<Board> dataList;
}
public class Board
{
public int[][] vector2;
public int[] offset;
}
public class StackedModel
{
public List<Stacked> dataList;
}
public class Stacked
{
public int[] site;
public int[] offset;
public int num;
}
}
// "{\"level\":1,\"board\":[{\"vector2\":[[1,0,0,0,0,0],[1,0,0,0,0,0],[1,1,1,0,0,0],[0,1,1,1,1,1],[0,1,1,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,0,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,1,1,1,0],[0,0,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[0,1,0,0]},{\"vector2\":[[0,0,0,0,0,0],[0,0,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,1,0,0,0,0],[0,0,0,0,0,0],[0,0,0,0,0,0]],\"offset\":[1,0,0,0]}],\"stacked\":[{\"site\":[1,6],\"offset\":[0,1,0,0],\"num\":6},{\"site\":[7,6],\"offset\":[0,0,0,1],\"num\":5}],\"item_type\":3}"