Files
BingoGrassland/Assets/BingoBrain/ModuleUI/Smail/SmailUI.cs
T
2026-05-08 11:03:44 +08:00

136 lines
3.3 KiB
C#

using System;
using BingoBrain.Core;
using BingoBrain.HotFix;
using UnityEngine;
namespace BingoBrain
{
public class SmailUI : BaseUI
{
private SmailUICtrl ctrl;
private SmailModel model;
public FGUI.ACommon.com_currency ui;
public SmailUI(SmailUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.SmailUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ACommon";
uiInfo.assetName = "com_currency";
uiInfo.layerType = UILayerType.Top;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
}
#region
protected override void OnInit()
{
model = ModuleBoardk.GetModel(ModelConst.SmailModel) as SmailModel;
}
protected override void OnClose()
{
ui?.FadeOut();
}
protected override void OnBind()
{
ui = baseUI as FGUI.ACommon.com_currency;
}
protected override void OnOpenBefore(object args)
{
InitData();
InitView();
}
protected override void OnOpen(object args)
{
ui?.FadeIn();
}
#endregion
private void InitData()
{
model.show101 = GameHelper.Get101();
model.show102 = GameHelper.Get102();
}
private void InitView()
{
Set101();
Set102();
SetName();
ui.settings.SetClick(OnClickSetting);
ui.com_avatar.loader_flag.visible = false;
if (GameHelper.IsGiftSwitch())
{
// ui.visible = false;
// ui.x -= 250;
}
if (Screen.safeArea.y != 0)
{
ui.top_group.y=-90;
}
}
private void OnClickSetting()
{
UICtrlDispatcher.Instance.Dispatch(SkinInfo.JThinkUI_Open);
}
public void OnUpdate101(object obj = null)
{
if (obj != null)
{
var changeValue = (decimal)obj;
model.show101 += changeValue;
model.show101 = Math.Round(model.show101, 2);
Set101(model.show101.ToString("N"));
}
}
public void Set101(string c101 = null)
{
if (c101 == null)
{
c101 = GameHelper.Get101().ToString("N0");
}
ui.btn_coin.title = $"{c101}";
}
public void OnUpdate102(object obj = null)
{
if (obj != null)
{
var changeValue = (decimal)obj;
model.show102 += changeValue;
model.show102 = Math.Round(model.show102, 2);
Set102(model.show102.ToString("N"));
}
}
public void Set102(string c102 = null)
{
if (c102 == null)
{
c102 = GameHelper.Get102().ToString("N");
}
ui.btn_cash.title = $"{c102}";
}
private void SetName()
{
GameHelper.SetName(ui.com_avatar.text_name);
}
}
}