Files
BingoGrassland/Assets/BingoBrain/FGUI/Package/Common_01/wheel_.cs
T
2026-05-08 11:03:44 +08:00

43 lines
1.3 KiB
C#

/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
using FairyGUI;
using FairyGUI.Utils;
namespace FGUI.Common_01
{
public partial class wheel_ : GComponent
{
public item_wheel item_0;
public item_wheel item_1;
public item_wheel item_2;
public item_wheel item_3;
public item_wheel item_4;
public item_wheel item_5;
public item_wheel item_6;
public item_wheel item_7;
public Transition t0;
public Transition t1;
public const string URL = "ui://jq2t9glpr8lg4t";
public static wheel_ CreateInstance()
{
return (wheel_)UIPackage.CreateObject("Common_01", "wheel_");
}
public override void ConstructFromXML(XML xml)
{
base.ConstructFromXML(xml);
item_0 = (item_wheel)GetChildAt(2);
item_1 = (item_wheel)GetChildAt(3);
item_2 = (item_wheel)GetChildAt(4);
item_3 = (item_wheel)GetChildAt(5);
item_4 = (item_wheel)GetChildAt(6);
item_5 = (item_wheel)GetChildAt(7);
item_6 = (item_wheel)GetChildAt(8);
item_7 = (item_wheel)GetChildAt(9);
t0 = GetTransitionAt(0);
t1 = GetTransitionAt(1);
}
}
}