/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.Common_01 { public partial class com_gold : GButton { public Controller state; public GGraph gold_anim; public GTextField text_gold; public GTextField tips_text; public Transition anim_coin; public const string URL = "ui://o9974uc5opwgd"; public static com_gold CreateInstance() { return (com_gold)UIPackage.CreateObject("Common_01", "com_gold"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); state = GetControllerAt(0); gold_anim = (GGraph)GetChildAt(1); text_gold = (GTextField)GetChildAt(2); tips_text = (GTextField)GetChildAt(6); anim_coin = GetTransitionAt(0); } } }