using System.Runtime.InteropServices; using UnityEngine; public class OpenBrowser { [DllImport("__Internal")] public static extern void _openURL(string url); public static void OpenURL(string url) { // 调用iOS原生方法打开URL if (Application.platform == RuntimePlatform.IPhonePlayer) { _openURL(url); } else { // 在非iOS平台上,你可以使用Unity的Application.OpenURL方法 Application.OpenURL(url); } } }