using System.Collections; using System.Collections.Generic; using BingoBrain.Core; namespace BingoBrain { public class GetTaskRewardModel : BaseModel { #region 生命周期 protected override void OnInit() { } protected override void OnDispose() { } protected override void OnReset() { } #endregion #region 读取数据 protected override void OnReadData() { } #endregion #region 本地存储 protected override void WriteLocalStorage() { } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion } }