/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.JBingoPlay { public partial class btn_card : GButton { public Controller cont_button; public GTextField text_num; public GLoader loader_reward; public Transition fx_flip; public const string URL = "ui://qrqjiu5skmj6b"; public static btn_card CreateInstance() { return (btn_card)UIPackage.CreateObject("JBingoPlay", "btn_card"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); cont_button = GetControllerAt(0); text_num = (GTextField)GetChildAt(1); loader_reward = (GLoader)GetChildAt(2); fx_flip = GetTransitionAt(0); } } }