using BingoBrain.Core; namespace BingoBrain { public class SaveingPotCtrl : BaseCtrl { public static SaveingPotCtrl Instance { get; private set; } private SaveingPotModel model; #region 生命周期 protected override void OnInit() { Instance = this; //model = ModuleManager.Instance..GetModel(ModelConst.SaveingPotModel) as SaveingPotModel; } protected override void OnDispose() { Instance = null; } #endregion } }