using FGUI.JSettings; using BingoBrain.Core; using BingoBrain.HotFix; using UnityEngine.Device; namespace BingoBrain { public class JThinkUI : BaseUI { private JThinkUICtrl ctrl; private JThinkModel model; private com_setting ui; public JThinkUI(JThinkUICtrl ctrl) : base(ctrl) { uiName = UIConst.JThinkUI; this.ctrl = ctrl; } protected override void SetUIInfo(UIInfo uiInfo) { uiInfo.packageName = "JSettings"; uiInfo.assetName = "com_setting"; uiInfo.layerType = UILayerType.Popup; uiInfo.isNeedOpenAnim = true; uiInfo.isNeedCloseAnim = true; uiInfo.isNeedUIMask = true; } #region 生命周期 protected override void OnInit() { model = ModuleBoardk.GetModel(ModelConst.JThinkModel) as JThinkModel; } protected override void OnClose() { } protected override void OnBind() { ui = baseUI as com_setting; } protected override void OnOpenBefore(object args) { Audio.Instance.PlayDynamicEffect("pop_open"); ui.closeButton.SetClick(() => { Audio.Instance.PlayDynamicEffect("button"); CtrlCloseUI(); }); ui.btn_pri.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(SkinInfo.JTermUI_Open); }); ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(SkinInfo.JTermUI_Open, true); }); ui.btn_music.SetClick(OnClickMusicBtn); ui.btn_sound.SetClick(OnClickSoundBtn); ui.btn_how.SetClick(() => { Audio.Instance.PlayDynamicEffect("button"); uiCtrlDispatcher.Dispatch(SkinInfo.BingoWhatUI_Open); }); ui.btn_contact.SetClick(GameHelper.OpenEmail); if (GameHelper.IsGiftSwitch()) { ui.btn_record.visible = true; ui.btn_record.SetClick(() => { uiCtrlDispatcher.Dispatch(SkinInfo.MakeupRecordUI_Open); CtrlCloseUI(); }); } ui.gift.selectedIndex = GameHelper.IsGiftSwitch() ? 1 : 0; } private void OnClickSoundBtn() { Audio.Instance.PlayDynamicEffect("button"); model.IsOpenEffect = !model.IsOpenEffect; RefreshUI(); } private void OnClickMusicBtn() { Audio.Instance.PlayDynamicEffect("button"); model.IsOpenMusic = !model.IsOpenMusic; RefreshUI(); } protected override void OnOpen(object args) { RefreshUI(); } private void RefreshUI() { ui.text_version.SetVar("version", Application.version).FlushVars(); ui.text_uid.text = "UID:" + GameHelper.GetLoginModel().uid; ui.btn_music.btn_on.cont_btn.selectedIndex = model.IsOpenMusic ? btn_on.Btn_on : btn_on.Btn_off; ui.btn_sound.btn_on.cont_btn.selectedIndex = model.IsOpenEffect ? btn_on.Btn_on : btn_on.Btn_off; } #endregion } }