using BingoBrain.Core; namespace BingoBrain { public class ChestCtrl : BaseCtrl { public static ChestCtrl Instance { get; private set; } private ChestModel model; #region 生命周期 protected override void OnInit() { Instance = this; } protected override void OnDispose() { Instance = null; } #endregion #region 消息 protected override void AddListener() { } protected override void RemoveListener() { } #endregion } }