using BingoBrain.Core; using System.Collections.Generic; namespace BingoBrain { public static class UIBoard { public static void AutoRegisterBinder() { FGUI.ACommon.ACommonBinder.BindAll(); FGUI.ABigImg.ABigImgBinder.BindAll(); FGUI.JLoading.JLoadingBinder.BindAll(); FGUI.JRewardPop.JRewardPopBinder.BindAll(); FGUI.JBingoPlay.JBingoPlayBinder.BindAll(); FGUI.JMain.JMainBinder.BindAll(); FGUI.JTask.JTaskBinder.BindAll(); FGUI.JWheel.JWheelBinder.BindAll(); FGUI.JSign.JSignBinder.BindAll(); FGUI.JSettings.JSettingsBinder.BindAll(); FGUI.JTodo.JTodoBinder.BindAll(); FGUI.JFx.JFxBinder.BindAll(); FGUI.JCoin.JCoinBinder.BindAll(); FGUI.JMall.JMallBinder.BindAll(); FGUI.JTips.JTipsBinder.BindAll(); FGUI.JMask.JMaskBinder.BindAll(); FGUI.JNetIdle.JNetIdleBinder.BindAll(); FGUI.JPrivacy.JPrivacyBinder.BindAll(); FGUI.G002_login.G002_loginBinder.BindAll(); FGUI.tixian.tixianBinder.BindAll(); FGUI.Common_01.Common_01Binder.BindAll(); FGUI.bkg_jilu.bkg_jiluBinder.BindAll(); } public static void AutoRegisterCommonPackages() { List commonPackages = new List(); commonPackages.Add("ACommon"); commonPackages.Add("ABigImg"); commonPackages.Add("Common_01"); UI.Instance.RegisterCommonPackages(commonPackages); } } }