using System; using BingoBrain.Core; using System.Collections.Generic; namespace BingoBrain { public class PrenterCtrl : BaseCtrl { private List msgList = new List(); #region 生命周期 protected override void OnInit() { } protected override void OnDispose() { } #endregion #region 消息 protected override void AddListener() { ctrlDispatcher.AddListener(CtrlMsg.Preferences_InitComplete, PreferenceDataReady); ctrlDispatcher.AddListener(CtrlMsg.Game_StartBefore, SendCtrlMsg); } protected override void RemoveListener() { ctrlDispatcher.RemoveListener(CtrlMsg.Preferences_InitComplete, PreferenceDataReady); ctrlDispatcher.RemoveListener(CtrlMsg.Game_StartBefore, SendCtrlMsg); } #endregion public void PreferenceDataReady(object objs = null) { InspectionNewDay(); PreferencesMgr.Instance.GameStartCount++; } public void InspectionNewDay() { DateTime data = DateTimeBoardk.Instance.GetDateTime(GameHelper.GetNowTime()); string dateStr = DateTimeBoardk.Instance.DateTimeToYYYYMMDD(data); if (!PreferencesMgr.Instance.Date.Equals(dateStr)) { PreferencesMgr.Instance.Date = dateStr; msgList.Add(CtrlMsg.NewDays); PreferencesMgr.Instance.LoginGameTodayTimes = 1; } else { PreferencesMgr.Instance.LoginGameTodayTimes++; } } public void SendCtrlMsg(object args = null) { for (int i = 0; i < msgList.Count; i++) { ctrlDispatcher.Dispatch(msgList[i]); } msgList.Clear(); } } }