/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.JBingoPlay { public partial class com_play : GComponent { public GGraph left_top; public GGraph right_top; public GGraph left_bottom; public GGraph right_bottom; public com_prop com_prop; public com_AddBall com_AddBall; public GButton btn_close; public GButton btn_coin; public GButton btn_cash; public com_carddi com_carddi; public btn_star btn_star; public GGraph spine_parent; public com_CallNum com_CallNum; public com_ball com_ballleft; public GGroup group_; public GButton btn_ballon; public GGraph zhezhao; public Transition fx_readygo; public Transition fx_gameover; public const string URL = "ui://qrqjiu5slbaa2"; public static com_play CreateInstance() { return (com_play)UIPackage.CreateObject("JBingoPlay", "com_play"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); left_top = (GGraph)GetChildAt(0); right_top = (GGraph)GetChildAt(1); left_bottom = (GGraph)GetChildAt(2); right_bottom = (GGraph)GetChildAt(3); com_prop = (com_prop)GetChildAt(4); com_AddBall = (com_AddBall)GetChildAt(5); btn_close = (GButton)GetChildAt(6); btn_coin = (GButton)GetChildAt(7); btn_cash = (GButton)GetChildAt(8); com_carddi = (com_carddi)GetChildAt(9); btn_star = (btn_star)GetChildAt(10); spine_parent = (GGraph)GetChildAt(11); com_CallNum = (com_CallNum)GetChildAt(12); com_ballleft = (com_ball)GetChildAt(13); group_ = (GGroup)GetChildAt(14); btn_ballon = (GButton)GetChildAt(15); zhezhao = (GGraph)GetChildAt(16); fx_readygo = GetTransitionAt(0); fx_gameover = GetTransitionAt(1); } } }