/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.JBingoPlay { public partial class com_end : GComponent { public com_endpop com_endPop; public btn_playagain btn_playagain; public GButton btn_home; public Transition fx_enter; public const string URL = "ui://qrqjiu5srbhot"; public static com_end CreateInstance() { return (com_end)UIPackage.CreateObject("JBingoPlay", "com_end"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); com_endPop = (com_endpop)GetChildAt(2); btn_playagain = (btn_playagain)GetChildAt(3); btn_home = (GButton)GetChildAt(4); fx_enter = GetTransitionAt(0); } } }