/** This is an automatically generated class by FairyGUI. Please do not modify it. **/ using FairyGUI; using FairyGUI.Utils; namespace FGUI.JBingoPlay { public partial class com_leavegame : GComponent { public GTextField title; public GTextField text; public GButton btn_leave; public GButton btn_stay; public GButton closeButton; public const string URL = "ui://qrqjiu5srbhou"; public static com_leavegame CreateInstance() { return (com_leavegame)UIPackage.CreateObject("JBingoPlay", "com_leavegame"); } public override void ConstructFromXML(XML xml) { base.ConstructFromXML(xml); title = (GTextField)GetChildAt(2); text = (GTextField)GetChildAt(3); btn_leave = (GButton)GetChildAt(4); btn_stay = (GButton)GetChildAt(5); closeButton = (GButton)GetChildAt(6); } } }