bingo 项目提交
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using System;
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using System.Linq;
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using UnityEngine;
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namespace AppLovinMax.Scripts.IntegrationManager.Editor
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{
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public static class AppLovinIntegrationManagerUtils
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{
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/// <summary>
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/// Compares AppLovin MAX Unity mediation adapter plugin versions. Returns <see cref="MaxSdkUtils.VersionComparisonResult.Lesser"/>, <see cref="MaxSdkUtils.VersionComparisonResult.Equal"/>,
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/// or <see cref="MaxSdkUtils.VersionComparisonResult.Greater"/> as the first version is less than, equal to, or greater than the second.
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///
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/// If a version for a specific platform is only present in one of the provided versions, the one that contains it is considered newer.
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/// </summary>
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/// <param name="versionA">The first version to be compared.</param>
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/// <param name="versionB">The second version to be compared.</param>
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/// <returns>
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/// <see cref="MaxSdkUtils.VersionComparisonResult.Lesser"/> if versionA is less than versionB.
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/// <see cref="MaxSdkUtils.VersionComparisonResult.Equal"/> if versionA and versionB are equal.
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/// <see cref="MaxSdkUtils.VersionComparisonResult.Greater"/> if versionA is greater than versionB.
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/// </returns>
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internal static MaxSdkUtils.VersionComparisonResult CompareUnityMediationVersions(string versionA, string versionB)
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{
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if (versionA.Equals(versionB)) return MaxSdkUtils.VersionComparisonResult.Equal;
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// Unity version would be of format: android_w.x.y.z_ios_a.b.c.d
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// For Android only versions it would be: android_w.x.y.z
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// For iOS only version it would be: ios_a.b.c.d
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// After splitting into their respective components, the versions would be at the odd indices.
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var versionAComponents = versionA.Split('_').ToList();
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var versionBComponents = versionB.Split('_').ToList();
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var androidComparison = MaxSdkUtils.VersionComparisonResult.Equal;
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if (versionA.Contains("android") && versionB.Contains("android"))
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{
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var androidVersionA = versionAComponents[1];
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var androidVersionB = versionBComponents[1];
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androidComparison = MaxSdkUtils.CompareVersions(androidVersionA, androidVersionB);
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// Remove the Android version component so that iOS versions can be processed.
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versionAComponents.RemoveRange(0, 2);
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versionBComponents.RemoveRange(0, 2);
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}
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else if (versionA.Contains("android"))
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{
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androidComparison = MaxSdkUtils.VersionComparisonResult.Greater;
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// Remove the Android version component so that iOS versions can be processed.
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versionAComponents.RemoveRange(0, 2);
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}
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else if (versionB.Contains("android"))
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{
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androidComparison = MaxSdkUtils.VersionComparisonResult.Lesser;
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// Remove the Android version component so that iOS version can be processed.
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versionBComponents.RemoveRange(0, 2);
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}
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var iosComparison = MaxSdkUtils.VersionComparisonResult.Equal;
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if (versionA.Contains("ios") && versionB.Contains("ios"))
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{
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var iosVersionA = versionAComponents[1];
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var iosVersionB = versionBComponents[1];
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iosComparison = MaxSdkUtils.CompareVersions(iosVersionA, iosVersionB);
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}
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else if (versionA.Contains("ios"))
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{
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iosComparison = MaxSdkUtils.VersionComparisonResult.Greater;
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}
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else if (versionB.Contains("ios"))
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{
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iosComparison = MaxSdkUtils.VersionComparisonResult.Lesser;
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}
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// If either one of the Android or iOS version is greater, the entire version should be greater.
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return (androidComparison == MaxSdkUtils.VersionComparisonResult.Greater || iosComparison == MaxSdkUtils.VersionComparisonResult.Greater) ? MaxSdkUtils.VersionComparisonResult.Greater : MaxSdkUtils.VersionComparisonResult.Lesser;
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}
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}
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}
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