bingo 项目提交
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using System;
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using BingoBrain.Core;
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using System.Collections.Generic;
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namespace BingoBrain
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{
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public class TuSystem : BaseSystem
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{
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public TuSystem(bool isAutoInit = true)
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{
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if (isAutoInit)
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{
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Init();
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}
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}
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public sealed override void Init()
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{
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base.Init();
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AddListener();
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}
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private void AddListener()
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{
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CtrlDispatcher.Instance.AddListener(CtrlMsg.ConsumeResources, OnConsumeResources);
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}
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private void OnConsumeResources(object obj)
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{
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var consumeVal = (ConsumeVal)obj;
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var consumeSuccessCount = 0;
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for (var index = 0; index < consumeVal.ItemId.Count; index++)
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{
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var item = consumeVal.ItemId[index];
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var itemValue = consumeVal.ItemVal[index];
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switch (item)
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{
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case 101:
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if (itemValue <= PreferencesMgr.Instance.Currency101)
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{
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consumeSuccessCount++;
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}
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else
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{
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GameHelper.Toast("outTicket", true);
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}
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break;
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case 102:
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if (itemValue <= PreferencesMgr.Instance.Currency102)
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{
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consumeSuccessCount++;
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}
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break;
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case 103:
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if (itemValue <= PreferencesMgr.Instance.Active)
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{
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consumeSuccessCount++;
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}
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break;
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}
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}
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if (consumeVal.isConsume)
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{
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if (consumeSuccessCount == consumeVal.ItemId.Count)
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{
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for (var index = 0; index < consumeVal.ItemId.Count; index++)
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{
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var item = consumeVal.ItemId[index];
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var itemValue = consumeVal.ItemVal[index];
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switch (item)
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{
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case 101:
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if (itemValue <= PreferencesMgr.Instance.Currency101)
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{
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PreferencesMgr.Instance.Currency101 -= (int)itemValue;
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}
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break;
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case 102:
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if (itemValue <= PreferencesMgr.Instance.Currency102)
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{
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PreferencesMgr.Instance.Currency102 -= itemValue;
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}
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break;
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case 103:
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if (itemValue <= PreferencesMgr.Instance.Active)
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{
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PreferencesMgr.Instance.Active -= (int)itemValue;
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}
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break;
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}
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}
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consumeVal.onfinish?.Invoke(true);
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}
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else
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{
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consumeVal.onfinish?.Invoke(false);
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}
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}
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else
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{
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consumeVal.onfinish?.Invoke(consumeSuccessCount == consumeVal.ItemId.Count);
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}
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consumeVal.Release();
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}
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#region 消耗资源
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public static void Consume(int itemId, int itemNum, Action<bool> onCompleted = null, bool isConsume = true)
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{
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var consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int itemId, decimal itemNum, Action<bool> onCompleted = null, bool isConsume = true)
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{
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var consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int[] itemIds, int[] itemNums, Action<bool> onCompleted = null,
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bool isConsume = true)
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{
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var consumeVal = ConsumeVal.Get();
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consumeVal.onfinish = onCompleted;
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for (var i = 0; i < itemIds.Length; i++)
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{
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consumeVal.AddConsume(itemIds[i], itemNums[i]);
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}
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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public static void Consume(int[] itemIds, decimal[] itemNums, Action<bool> onCompleted = null,
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bool isConsume = true)
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{
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var consumeVal = ConsumeVal.Get();
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consumeVal.onfinish = onCompleted;
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for (var i = 0; i < itemIds.Length; i++)
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{
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consumeVal.AddConsume(itemIds[i], itemNums[i]);
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}
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consumeVal.isConsume = isConsume;
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CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
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}
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#endregion
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public static void CheckItem(int itemId, int itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int itemId, decimal itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int[] itemId, int[] itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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public static void CheckItem(int[] itemId, decimal[] itemNum, Action<bool> onCompleted = null)
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{
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Consume(itemId, itemNum, onCompleted, false);
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}
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}
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public class ConsumeVal
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{
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private static Jcna<ConsumeVal> _pool = new Jcna<ConsumeVal>();
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public static ConsumeVal Get()
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{
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ConsumeVal val = _pool.Get();
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return val;
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}
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public static ConsumeVal Get(int id, float sum)
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{
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return Get(id, sum);
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}
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public static ConsumeVal Get(int id, decimal sum, Action<bool> finish = null)
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{
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ConsumeVal val = _pool.Get();
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val.AddConsume(id, sum);
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val.onfinish = finish;
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return val;
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}
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public void Release()
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{
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ItemId.Clear();
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ItemVal.Clear();
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isConsume = true;
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onfinish = null;
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_pool.Release(this);
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}
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public ConsumeVal()
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{
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}
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public Action<bool> onfinish;
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public List<int> ItemId = new List<int>();
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public List<decimal> ItemVal = new List<decimal>();
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public bool isConsume = true;
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public void AddConsume(int id, decimal sum)
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{
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ItemId.Add(id);
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ItemVal.Add(sum);
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}
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}
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}
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