bingo 项目提交

This commit is contained in:
2026-04-20 13:49:36 +08:00
commit ad5920ac6a
5585 changed files with 1216243 additions and 0 deletions
@@ -0,0 +1,661 @@
using System;
using BingoBrain.Core;
using UnityEngine;
using BingoBrain.HotFix;
using System.Text;
using System.Linq;
using System.Linq.Expressions;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace BingoBrain
{
public class BingoDataSystem : BaseSystem
{
private Action onChangeDollar;
private Action onChangeGiftSwitch;
public BingoDataSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddPriorityListener(CtrlMsg.Game_StartBefore, InitPreferences);
PreferencesDispatcher<int>.Instance.AddListener(PreferencesMsg.currency101, Add101);
PreferencesDispatcher<decimal>.Instance.AddListener(PreferencesMsg.currency102, Add102);
PreferencesDispatcher<bool>.Instance.AddListener(PreferencesMsg.isShowRewardFly101, OnChangeRewardFly101);
PreferencesDispatcher<bool>.Instance.AddListener(PreferencesMsg.isShowRewardFly102, OnChangeRewardFly102);
CtrlDispatcher.Instance.AddListener(CtrlMsg.ResetDailyTaskActive, ResetDailyTaskActive);
CtrlDispatcher.Instance.AddListener(CtrlMsg.GameNewDays, NewDay);
CtrlDispatcher.Instance.AddListener(CtrlMsg.Module_GiftSwitchChange, OnChangeGiftSwitch);
CtrlDispatcher.Instance.AddListener(CtrlMsg.WatchVideoFinish, AddWatchVideo);
GameDispatcher.Instance.AddListener(BingoInfo.ProcessReward, OnGetReward);
GameDispatcher.Instance.AddListener(BingoInfo.RefreshMakeupData, AddMakeupTaskData);
GameDispatcher.Instance.AddListener(BingoInfo.RefreshMakeupData, CheckCoinMakeupTaskData);
}
public static void AddMakeupTaskData(object a = null)
{
var makeupVOModel = ConfigSystem.GetConfig<MakeupModel>();
if (makeupVOModel == null || makeupVOModel.dataList == null || makeupVOModel.dataList.Count <= 0)
{
return;
}
Debug.Log("????????????????????????3");
var lastId = -1;
var isRepeat = PreferencesMgr.Instance.MakeupTaskHistory.Count >= makeupVOModel.dataList.Count;
if (PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
var makeupTaskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
if (makeupTaskData.status != MakeupTaskStatus.Inline)
{
return;
}
lastId = makeupTaskData.tableId;
}
if (lastId == makeupVOModel.dataList.Last().id)
{
lastId = -1;
}
foreach (var makeupVo in makeupVOModel.dataList)
{
if (makeupVo.id > lastId)
{
if ((isRepeat && !makeupVo.is_onetime) || !isRepeat)
{
var makeupTaskData = new MakeupTaskData();
makeupTaskData.tableId = makeupVo.id;
makeupTaskData.id = PreferencesMgr.Instance.MakeupTaskHistory.Count + 1;
makeupTaskData.amountStr = $"{makeupVo.item_need}";
makeupTaskData.amount = makeupVo.item_need;
makeupTaskData.orderID = GetRandomNum(8);
PreferencesMgr.Instance.MakeupTaskHistory.Add(makeupTaskData);
makeupTaskData.SetStatus(MakeupTaskStatus.None);
PreferencesMgr.Instance.SaveMakeupTaskHistory();
PreferencesMgr.Instance.MakeupTaskH5Time = 0;
break;
}
}
}
}
public static void CheckMakeupTaskData()
{
Debug.Log("????????????????????????1");
if (!GameHelper.IsGiftSwitch())
{
return;
}
if (PreferencesMgr.Instance.MakeupTaskHistory.Count == 0)
{
AddMakeupTaskData();
}
else
{
Debug.Log("????????????????????????2");
var common = ConfigSystem.GetConfig<CommonModel>();
var userId = GameHelper.GetLoginModel().uid;
foreach (var makeuptaskData in PreferencesMgr.Instance.MakeupTaskHistory)
{
if (makeuptaskData.status == MakeupTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var days = PlayerPrefs.GetInt($"days_{userId}_{makeuptaskData.tableId}", 0);
Debug.Log("------------------" + days);
Debug.Log("------------------" + DateTime.Today.Day);
if (days == DateTime.Today.Day)
{
continue;
}
PlayerPrefs.SetInt($"days_{userId}_{makeuptaskData.tableId}", DateTime.Today.Day);
var loginNum = UnityEngine.Random.Range(common.inlineLoginDown[0],
common.inlineLoginDown[1]);
makeuptaskData.loginSpeedNum += loginNum;
//如果登录减少人数大于配置的阈值,则不能减少排名了
Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
{
makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
continue;
}
Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
makeuptaskData.inlineNum -= loginNum;
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
PreferencesMgr.Instance.SaveMakeupTaskHistory();
}
if (SaveData.GetSaveobject().saveingpot_history.Count == 0)
{
// Debug.Log("tianjialishiiiiiiiiiiiiii");
// AddMakeupTaskData();
}
else
{
var common = ConfigSystem.GetConfig<CommonModel>();
foreach (var makeuptaskData in SaveData.GetSaveobject().saveingpot_history)
{
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var days = PlayerPrefs.GetInt($"days__{makeuptaskData.tableId}_pot", 0);
if (days == DateTime.Today.Day)
{
continue;
}
PlayerPrefs.SetInt($"days__{makeuptaskData.tableId}_pot", DateTime.Today.Day);
var loginNum = UnityEngine.Random.Range(common.inlineLoginDown[0],
common.inlineLoginDown[1]);
makeuptaskData.loginSpeedNum += loginNum;
//如果登录减少人数大于配置的阈值,则不能减少排名了
// Debug.Log($"登录累计增加的排名为:{makeuptaskData.loginSpeedNum} 阈值为:{redeemVOModel.Login_Limit_times}");
if (makeuptaskData.loginSpeedNum > redeemVOModel.Login_Limit_times)
{
makeuptaskData.loginSpeedNum = redeemVOModel.Login_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过登录减少的排名为:{loginNum}");
makeuptaskData.inlineNum -= loginNum;
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
SaveData.saveDataFunc();
}
public static string GetRandomNum(int count)
{
var resultStr = new StringBuilder();
for (int i = 0; i < count; i++)
{
resultStr.Append(UnityEngine.Random.Range(0, 10));
}
return resultStr.ToString();
}
public void AddChangeGiftSwitch(Action action)
{
onChangeGiftSwitch += action;
}
public void RemoveChangeGiftSwitch(Action action)
{
onChangeGiftSwitch -= action;
}
private void OnChangeGiftSwitch(object obj)
{
onChangeGiftSwitch?.Invoke();
}
private void InitPreferences(object obj)
{
if (PreferencesMgr.Instance.Currency101 == -1)
{
PreferencesMgr.Instance.Currency101 = GameHelper.GetCommonModel().Initial101;
GameDispatcher.Instance.Dispatch(BingoInfo.Update101Completed);
}
if (PreferencesMgr.Instance.CardBoardSum == -1 ||
(PreferencesMgr.Instance.CardBoardSum == 0 && PlayerPrefs.GetInt("First", 0) == 0))
{
PreferencesMgr.Instance.CardBoardSum = GameHelper.GetCommonModel().Fisrtcard[0];
Debug.Log("777777777777777777777777777");
//PlayerPrefs.SetInt("First", 1);
}
if (PreferencesMgr.Instance.Currency102 == -1)
{
PreferencesMgr.Instance.Currency102 = 0;
}
if (PreferencesMgr.Instance.DailyTaskState.Count == 0)
{
ResetDailyTaskActive();
}
if (PreferencesMgr.Instance.DailyTaskActiveState.Count == 0)
{
ResetDailyTaskActive();
}
if (PreferencesMgr.Instance.IsResetGuide)
{
PreferencesMgr.Instance.IsResetGuide = false;
PreferencesMgr.Instance.CompleteGuideList.Clear();
PreferencesMgr.Instance.SaveCompleteGuideList();
}
PreferencesMgr.Instance.IsShowRewardFly101 = false;
PreferencesMgr.Instance.IsShowRewardFly102 = false;
PreferencesMgr.Instance.IsShowRewardFly105 = false;
PreferencesMgr.Instance.IsShowRewardFly106 = false;
CheckCoinMakeupTaskData();
CheckMakeupTaskData();
PreferencesMgr.Instance.IsShowOpenReward = true;
}
private void Add101(ExiteValue<int> obj)
{
var val = obj.newValue - obj.oldValue;
if (val > 0)
{
PreferencesMgr.Instance.Max101 += val;
}
if (!PreferencesMgr.Instance.IsShowRewardFly101)
{
GameDispatcher.Instance.Dispatch(BingoInfo.Update101Completed);
}
}
private void Add102(ExiteValue<decimal> obj)
{
var val = obj.newValue - obj.oldValue;
if (val > 0)
{
PreferencesMgr.Instance.Max102 += val;
}
if (!PreferencesMgr.Instance.IsShowRewardFly102)
{
GameDispatcher.Instance.Dispatch(BingoInfo.Update102Completed);
}
onChangeDollar?.Invoke();
}
private void ResetDailyTaskActive(object obj = null)
{
PreferencesMgr.Instance.DailyTaskActiveState.Clear();
for (int i = 0; i < 2; i++)
{
PreferencesMgr.Instance.DailyTaskActiveState.Add(false);
}
PreferencesMgr.Instance.SaveDailyTaskActiveState();
PreferencesMgr.Instance.Active = 0;
}
private void NewDay(object obj)
{
PreferencesMgr.Instance.ToDayMaxScore = 0;
ResetDailyTaskActive();
}
private void AddWatchVideo(object obj = null)
{
if (PreferencesMgr.Instance.IsRealProcessing)
{
PreferencesMgr.Instance.RealWatchVideo++;
}
if (PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
CheckSpeedUpTaskData();
var taskData = PreferencesMgr.Instance.MakeupTaskHistory.Last();
if (taskData.status == MakeupTaskStatus.Task)
{
var makeupVo = ConfigSystem.GetConfig<MakeupModel>().dataList.FirstOrDefault(card => card.id == taskData.tableId);
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
{
taskData.videoCount++;
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
PreferencesMgr.Instance.SaveMakeupTaskHistory();
PlayerPrefs.SetInt("finish_ad_number", 0);
}
else
{
if (PlayerPrefs.GetInt("finish_ad_number", 0) == 0)
{
NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
PlayerPrefs.SetInt("finish_ad_number", 1);
}
}
}
}
if (PreferencesMgr.Instance.CoinMakeupTaskHistory.Count > 0)
{
var taskData = PreferencesMgr.Instance.CoinMakeupTaskHistory.Last();
if (taskData.status == MakeupTaskStatus.Task)
{
var cardRedeemNewModel = ConfigSystem.GetConfig<CardRedeemNewModel>();
var makeupVo = cardRedeemNewModel.dataList.FirstOrDefault(card => card.id == taskData.tableId);
if (makeupVo != null && taskData.videoCount < makeupVo.fee_need)
{
taskData.videoCount++;
PreferencesMgr.Instance.SaveCoinMakeupTaskHistory();
}
}
}
if (SaveData.GetSaveobject().saveingpot_history.Count > 0)
{
SaveingPotHelper.TestingClearTime();
CheckSpeedUpTaskData(2);
SaveingPotClass taskData = SaveData.GetSaveobject().saveingpot_history.Last();
makeup_2 makeupVo = ConfigSystem.GetConfig<MakeupModel_2>().GetData(taskData.tableId);
SaveData.GetSaveobject().saveingpot_cash += makeupVo.ADIncrease;
GameDispatcher.Instance.Dispatch(GameMsg.RefreshSaveingPot);
if (ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1 && GameHelper.IsGiftSwitch())
{
if ((SaveData.GetSaveobject().saveingpot_cash > taskData.amount) && (!taskData.auto_show) && !UI.Instance.IsExistUI(UIConst.H5UI))
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.SaveingPotUI_Open);
taskData.auto_show = true;
}
}
if (taskData.status == SaveingPotTaskStatus.Task)
{
;
if (makeupVo != null && taskData.videoCount < makeupVo.ad_need)
{
taskData.videoCount++;
//NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.watch_ad_number, 1);
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 0);
}
else
{
if (PlayerPrefs.GetInt("fin_ad_num_saveingpot", 0) == 0)
{
//NetworkKit.BuriedPoint(BuriedPointEvent.ad_task, BuriedPointEvent.finish_ad_number, 1);
PlayerPrefs.SetInt("fin_ad_num_saveingpot", 1);
}
}
}
}
}
public static void CheckCoinMakeupTaskData(object a = null)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
//if (PreferencesMgr.Instance.CoinMakeupTaskHistory == null) PreferencesMgr.Instance.CoinMakeupTaskHistory = new List<MakeupTaskData>();
MakeupTaskData taskData = null;
if (PreferencesMgr.Instance.CoinMakeupTaskHistory.Count != 0) taskData = PreferencesMgr.Instance.CoinMakeupTaskHistory.Last();
if (PreferencesMgr.Instance.CoinMakeupTaskHistory.Count == 0 || taskData.status == MakeupTaskStatus.Inline)
{
AddCoinMakeupTaskData();
}
else
{
foreach (var makeuptaskData in PreferencesMgr.Instance.CoinMakeupTaskHistory)
{
if (makeuptaskData.status == MakeupTaskStatus.Inline
&& makeuptaskData.inlineNum > GameHelper.GetCommonModel().inlineMin)
{
makeuptaskData.inlineNum -= UnityEngine.Random.Range(
GameHelper.GetCommonModel().inlineLoginDown[0],
GameHelper.GetCommonModel().inlineLoginDown[1]);
if (makeuptaskData.inlineNum < GameHelper.GetCommonModel().inlineMin)
{
makeuptaskData.inlineNum = GameHelper.GetCommonModel().inlineMin;
}
}
}
PreferencesMgr.Instance.SaveCoinMakeupTaskHistory();
}
}
public static void AddCoinMakeupTaskData()
{
var cardRedeemNewVOModel = ConfigSystem.GetConfig<CardRedeemNewModel>();
if (cardRedeemNewVOModel.dataList.Count <= 0)
{
return;
}
var lastId = -1;
if (PreferencesMgr.Instance.CoinMakeupTaskHistory.Count > 0)
{
var makeupTaskData = PreferencesMgr.Instance.CoinMakeupTaskHistory.Last();
if (makeupTaskData.status == MakeupTaskStatus.None
|| makeupTaskData.status == MakeupTaskStatus.Task)
{
return;
}
lastId = makeupTaskData.tableId;
}
var lastVoId = cardRedeemNewVOModel.dataList.Last().id;
if (lastId == lastVoId)
{
lastId = lastVoId - 1;
}
foreach (var makeupVo in cardRedeemNewVOModel.dataList)
{
if (makeupVo.id > lastId)
{
var makeupTaskData = new MakeupTaskData();
//makeupTaskData.makeupTaskType = MakeupTaskType.Coin;
makeupTaskData.tableId = makeupVo.id;
makeupTaskData.id = PreferencesMgr.Instance.CoinMakeupTaskHistory.Count + 1;
makeupTaskData.is_gold = true;
// makeupTaskData.amountStr = GameHelper.GetMoneyStr(makeupVo);
//makeupTaskData.orderID = GameHelper.GetRandomNum(8);
PreferencesMgr.Instance.CoinMakeupTaskHistory.Add(makeupTaskData);
makeupTaskData.SetStatus(MakeupTaskStatus.None);
PreferencesMgr.Instance.SaveCoinMakeupTaskHistory();
PreferencesMgr.Instance.CoinMakeupTaskH5Time = 0;
break;
}
}
}
private void CheckSpeedUpTaskData(int type = 1)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
var common = ConfigSystem.GetConfig<CommonModel>();
if (type == 1 && PreferencesMgr.Instance.MakeupTaskHistory.Count > 0)
{
foreach (var makeuptaskData in PreferencesMgr.Instance.MakeupTaskHistory)
{
if (makeuptaskData.status == MakeupTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var dowmNum = redeemVOModel.AD_Down;
Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
makeuptaskData.WatchVideoSpeedNum += dowmNum;
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
{
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
continue;
}
Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
makeuptaskData.inlineNum -= dowmNum;
Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
if (type == 2 && SaveData.GetSaveobject().saveingpot_history.Count > 0)
{
foreach (var makeuptaskData in SaveData.GetSaveobject().saveingpot_history)
{
if (makeuptaskData.status == SaveingPotTaskStatus.Inline
&& makeuptaskData.inlineNum > common.inlineMin)
{
var redeemVOModel = ConfigSystem.GetConfig<MakeupModel_2>().dataList
.FirstOrDefault(redeem => redeem.id == makeuptaskData.tableId);
var dowmNum = redeemVOModel.AD_Down;
// Debug.Log($"CheckSpeedUpTaskData dowmNum=== {dowmNum} makeuptaskData.WatchVideoSpeedNum ==== {makeuptaskData.WatchVideoSpeedNum}");
makeuptaskData.WatchVideoSpeedNum += dowmNum;
//如果看广告的减少人数大于配置的阈值,则不能减少排名了
if (makeuptaskData.WatchVideoSpeedNum > redeemVOModel.AD_Limit_times)
{
makeuptaskData.WatchVideoSpeedNum = redeemVOModel.AD_Limit_times;
continue;
}
//Debug.Log($"订单为: {makeuptaskData.tableId} 通过看广告减少的排名为:{dowmNum}");
makeuptaskData.inlineNum -= dowmNum;
//Debug.Log($"订单为: {makeuptaskData.tableId} 减少后的排名:{makeuptaskData.inlineNum}");
if (makeuptaskData.inlineNum < common.inlineMin)
{
makeuptaskData.inlineNum = common.inlineMin;
}
}
}
}
}
private void OnGetReward(object obj)
{
if (obj is RewardData rewardModel)
{
foreach (var rewardData in rewardModel.GetRewardDataList())
{
ProcessData(rewardData);
}
}
}
private void ProcessData(Goda goda)
{
if (goda.origin == RewardOrigin.None)
{
return;
}
switch (goda.id)
{
case 101:
{
var roomTicket = PreferencesMgr.Instance.Currency101;
roomTicket += (int)goda.GetTotalValue();
PreferencesMgr.Instance.Currency101 = roomTicket;
}
break;
case 102:
{
var dollar = PreferencesMgr.Instance.Currency102;
dollar += goda.GetTotalValue();
PreferencesMgr.Instance.Currency102 = dollar;
}
break;
case 104:
PreferencesMgr.Instance.CardBoardSum += (int)goda.GetTotalValue();
break;
case 106:
PreferencesMgr.Instance.Sum777 += (int)goda.GetTotalValue();
break;
case 110:
BingoCell.AddKeyCardSum((int)goda.GetTotalValue());
break;
}
}
private void OnChangeRewardFly101(ExiteValue<bool> obj)
{
var oldValue = obj.oldValue;
var newValue = obj.newValue;
InitChangeRewardFly(101, oldValue, newValue);
}
private void OnChangeRewardFly102(ExiteValue<bool> obj)
{
var oldValue = obj.oldValue;
var newValue = obj.newValue;
InitChangeRewardFly(102, oldValue, newValue);
}
private void InitChangeRewardFly(int id, bool oldValue, bool newValue)
{
if (oldValue && !newValue)
{
switch (id)
{
case 101:
GameDispatcher.Instance.Dispatch(BingoInfo.Update101Completed);
break;
case 102:
GameDispatcher.Instance.Dispatch(BingoInfo.Update102Completed);
break;
}
}
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b33f1a409b61479e9b014ab951bbff47
timeCreated: 1692256149
@@ -0,0 +1,185 @@
using System.Collections.Generic;
using DG.Tweening;
using BingoBrain.Core;
using BingoBrain.HotFix;
using UnityEngine;
namespace BingoBrain
{
public class BingoSystem : BaseSystem
{
public BingoSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
GameDispatcher.Instance.AddPriorityListener(BingoInfo.StartBingoGame, OnStartBingoGame);
GameDispatcher.Instance.AddListener(BingoInfo.EndBingoGame, OnReset);
GameDispatcher.Instance.AddPriorityListener(BingoInfo.ShowGameOver, OnShowGameOver);
}
public override void Dispose()
{
base.Dispose();
GameDispatcher.Instance.RemovePriorityListener(BingoInfo.StartBingoGame, OnStartBingoGame);
GameDispatcher.Instance.RemoveListener(BingoInfo.EndBingoGame, OnReset);
GameDispatcher.Instance.RemovePriorityListener(BingoInfo.ShowGameOver, OnShowGameOver);
}
private void OnShowGameOver(object obj)
{
BingoCell.isGameOver = true;
}
private void InitTestCallList()
{
for (int i = 1; i <= 70; i++)
{
BingoCell.calledList.Add(i);
}
}
private void OnStartBingoGame(object obj)
{
if (BingoCell.IsInGame)
{
return;
}
OnReset();
BingoCell.isFirstGame = PlayerPrefs.GetInt("FirstGame", 0) == 0;
InitBingoList();
UICtrlDispatcher.Instance.Dispatch(SkinInfo.GodPleAcUI_Close);
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoStartUI_Open);
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoHallUI_Close);
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BottomUI_Close);
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoHalldUI_Close);
BingoCell.isGameOver = false;
BingoCell.IsInGame = true;
var isFirst = PlayerPrefs.GetInt("FirstGame", 0) == 1;
if (!isFirst)
{
PlayerPrefs.SetInt("FirstGame", 1);
}
}
#region
void InitBingoList()
{
for (var i = 0; i < BingoCell.bingoCount; i++)
{
var bingoRow = new List<int>();
var bingoColumn = new List<int>();
for (var j = 0; j < BingoCell.bingoCount * BingoCell.bingoCount; j++)
{
if (GetRow(j) == i)
{
bingoRow.Add(j);
}
if (GetColumn(j) == i)
{
bingoColumn.Add(j);
}
}
BingoCell.bingoDic.Add(i, bingoColumn);
BingoCell.bingoDic.Add(i + 5, bingoRow);
}
var list = new List<int>();
for (var i = 0; i < 5; i++)
{
list.Add(i * (BingoCell.bingoCount + 1));
}
BingoCell.bingoDic.Add(10, list);
var list2 = new List<int>();
for (var i = 0; i < 5; i++)
{
list2.Add(i * (BingoCell.bingoCount - 1) + 4);
}
BingoCell.bingoDic.Add(11, list2);
var list3 = new List<int>
{
0,
4,
BingoCell.FixedNum,
24,
20
};
BingoCell.bingoDic.Add(12, list3);
}
void OnReset(object o = null)
{
var backToMain = false;
if (o != null)
{
backToMain = (bool)o;
}
BingoCell.KeyCardSum = 0;
BingoCell.bingoDic.Clear();
foreach (var tween in BingoCell.tweens)
{
tween?.Kill();
}
BingoCell.tweens.Clear();
BingoCell.isProcedure = false;
BingoCell.isPropRewarding = false;
BingoCell.IsInGame = false;
BingoCell.PauseSum = 0;
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoStartUI_Close);
if (backToMain)
{
DOVirtual.DelayedCall(UIMgrConst.OpenUIAnimEffectTime, delegate
{
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoHallUI_Open);
UICtrlDispatcher.Instance.Dispatch(SkinInfo.BingoHalldUI_Open);
if (GameHelper.IsGiftSwitch() && Random.Range(0, 100) < ConfigSystem.GetConfig<CommonModel>().backhallrate)
{
BingoHalldUI.Instance.OnClickHall();
}
else
{
BingoHalldUI.Instance.OnClickMainTab();
}
});
}
}
#endregion
#region
public int GetColumn(int index)
{
return index / BingoCell.bingoCount;
}
public int GetRow(int index)
{
return index % BingoCell.bingoCount;
}
#endregion
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 15be730bc874467790b29fb1840c7e28
timeCreated: 1699946581
+318
View File
@@ -0,0 +1,318 @@
using System;
using System.Linq;
using BingoBrain.Core;
using UnityEngine;
using BingoBrain.HotFix;
using System.Collections.Generic;
namespace BingoBrain
{
public class CallSystem : BaseSystem
{
private bool isDeBug = false;
private System.Random random;
public CallSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
validNumPool = new List<int>();
invalidNumPool = new List<int>();
AddListener();
}
private void AddListener()
{
GameDispatcher.Instance.AddListener(BingoInfo.StartCallNum, StartCall);
GameDispatcher.Instance.AddListener(BingoInfo.EndBingoGame, EndCallNumber);
GameDispatcher.Instance.AddListener(BingoInfo.ShowGameOver, EndCallNumber);
GameDispatcher.Instance.AddListener(BingoInfo.StartBingoGame, OnStartBingoGame);
}
private void OnStartBingoGame(object obj)
{
BingoCell.AddCallSum = 0;
BingoCell.calledList.Clear();
BingoCell.MaxAddCallSum = GameHelper.GetCommonModel().MaxAddCallSum;
callIntervalTime = GameHelper.GetCommonModel().NumCD[0];
updataTime = callIntervalTime;
BingoCell.MaxCallSum = GameHelper.GetCommonModel().NumCD[1];
callSum = 0;
}
#region
#region updata
private bool isStartCall;
private float updataTime;
public override void Update()
{
if (!isStartCall)
{
return;
}
if (BingoCell.IsPauseGame)
{
return;
}
if (UI.Instance.HasUIInLayer(UILayerType.Popup))
{
return;
}
updataTime += Time.deltaTime * BingoCell.CallSpeed;
if (updataTime >= callIntervalTime)
{
updataTime = 0;
if (callSum >= BingoCell.MaxCallSum && !BingoCell.isPropRewarding && !BingoCell.isVictory)
{
GameDispatcher.Instance.Dispatch(BingoInfo.CallNumFinish);
return;
}
if (BingoCell.isVictory)
{
return;
}
CallNumber();
}
}
#endregion
private int callIntervalTime;
private int callSum;
private List<int> validNumPool;
private List<int> invalidNumPool;
private void SetNumPool()
{
invalidNumPool.Clear();
validNumPool.Clear();
foreach (var num in BingoCell.cardBoardList.SelectMany(item =>
item.data.cardNumList.Where(num => !validNumPool.Contains(num))))
{
validNumPool.Add(num);
}
for (var i = 1; i <= 75; i++)
{
if (!validNumPool.Contains(i))
{
invalidNumPool.Add(i);
}
}
}
private void StartCall(object o)
{
random = isDeBug
? new System.Random(123456789)
: new System.Random((int)DateTimeBoardk.Instance.GetServerCurrTimestamp());
SetNumPool();
if (BingoCell.IsInGame)
{
isStartCall = true;
}
}
private void CallNumber()
{
if (callSum >= BingoCell.MaxCallSum)
{
return;
}
callSum++;
var num = GetCallNumber();
if (BingoCell.calledList.Contains(num))
{
}
BingoCell.calledList.Add(num);
Audio.Instance.PlayDynamicEffect("Call." + num);
GameDispatcher.Instance.Dispatch(BingoInfo.CallNum, num);
}
private void EndCallNumber(object o)
{
if (isStartCall)
{
validNumPool.Clear();
invalidNumPool.Clear();
isStartCall = false;
}
}
public int GetDaubCountInBingoList(List<int> bingoList, CardBoardEntity cardBoardEntity)
{
return (from index in bingoList
let cardEntity = cardBoardEntity.cardList[index]
where cardBoardEntity.data.selectList.Contains(index) ||
BingoCell.calledList.Contains(cardEntity.data.num)
select index).Count();
}
public int GetCallNumber()
{
if (BingoCell.isFirstGame)
{
if (BingoCell.FixedCallIndexList.Count != 0)
{
var index = BingoCell.FixedCallIndexList[0];
var num = BingoCell.cardBoardList[0].data.cardNumList[index];
BingoCell.FixedCallIndexList.RemoveAt(0);
return num;
}
}
var vo = GameHelper.GetConfig<BingoProbModel>().GetData(PreferencesMgr.Instance.CardBoardIndex + 1);
var daubCount = BingoCell.cardBoardList.Sum(cardBoard => cardBoard.data.selectList.Count);
float chance = vo.probability;
var isNeedAdvance = false;
for (var i = 0; i < vo.daubNum.Length; i++)
{
if (daubCount >= vo.daubNum[i])
{
chance = vo.bingoprob[i];
isNeedAdvance = true;
}
}
var isSucceed = GlobalHarmony.IsChance(chance / 100f);
if (isNeedAdvance)
{
if (isSucceed)
{
var maxMatchCount = 1;
var bingoIndexAndCardBoardList = new List<Tuple<CardBoardEntity, int>>();
foreach (var bingoKv in BingoCell.bingoDic)
{
foreach (var cardBoard in BingoCell.cardBoardList)
{
if (cardBoard.isFinish)
{
continue;
}
var count = GetDaubCountInBingoList(bingoKv.Value, cardBoard);
if (count == 5)
{
continue;
}
if (count > maxMatchCount)
{
maxMatchCount = count;
bingoIndexAndCardBoardList.Clear();
bingoIndexAndCardBoardList.Add(new Tuple<CardBoardEntity, int>(cardBoard, bingoKv.Key));
}
else if (count == maxMatchCount)
{
bingoIndexAndCardBoardList.Add(new Tuple<CardBoardEntity, int>(cardBoard, bingoKv.Key));
}
}
}
var finalCardNum = GlobalHarmony.GetRandomList(bingoIndexAndCardBoardList);
if (finalCardNum != null)
{
foreach (var num in from index in BingoCell.bingoDic[finalCardNum.Item2]
let num = finalCardNum.Item1.data.cardNumList[index]
where !finalCardNum.Item1.data.selectList.Contains(index) &&
!BingoCell.calledList.Contains(num)
select num)
{
return num;
}
}
else
{
}
}
}
var sum = 0;
List<int> list;
if (isSucceed)
{
if (validNumPool.Count > 0)
{
list = validNumPool;
}
else
{
list = invalidNumPool;
}
}
else
{
list = invalidNumPool.Count > 0 ? invalidNumPool : validNumPool;
}
if (list.Count > 0)
{
var index = random.Next(0, list.Count);
sum = list[index];
list.RemoveAt(index);
}
if (sum == 0)
{
while (true)
{
sum = random.Next(0, 76);
if (!BingoCell.calledList.Contains(sum))
{
break;
}
if (BingoCell.calledList.Count >= 75)
{
break;
}
}
}
return sum;
}
#endregion
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 96fcc8dd516b4a78881b86137648e9fd
timeCreated: 1699948308
@@ -0,0 +1,247 @@
using System.Linq;
using DG.Tweening;
using BingoBrain.Core;
using UnityEngine;
using BingoBrain.HotFix;
using System.Collections.Generic;
namespace BingoBrain
{
public class CardBoardSystem : BaseSystem
{
public CardBoardSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
GameDispatcher.Instance.AddListener(BingoInfo.FinishOneCardBoard, OnFinishOneCardBoard);
GameDispatcher.Instance.AddListener(BingoInfo.StartBingoGame, OnStartBingoGame);
GameDispatcher.Instance.AddListener(BingoInfo.EndBingoGame, OnEndBingoGame);
GameDispatcher.Instance.AddListener(BingoInfo.AddPropRewardFinish, OnAddPropRewardFinish);
GameDispatcher.Instance.AddListener(BingoInfo.CallNum, OnCallNum);
GameDispatcher.Instance.AddListener(BingoInfo.CheckBingo, OnCheckBingo);
cardBoardPool = new Jcna<CardBoardEntity>(OnGet, OnRelease);
}
private void OnCheckBingo(object obj)
{
var index = (int)obj;
for (var i = 0; i < BingoCell.cardBoardList.Count; i++)
{
var cardBoard = BingoCell.cardBoardList[i];
if (cardBoard.data.index == index || cardBoard.isFinish)
{
continue;
}
cardBoard.CheckBingo();
}
}
private void OnAddPropRewardFinish(object obj)
{
}
private void OnCallNum(object obj)
{
var num = (int)obj;
foreach (var card in BingoCell.cardBoardList.SelectMany(cardBoard =>
cardBoard.cardList.Where(card => !card.data.isSelect && !card.data.isCoin)
.Where(card => card.data.num == num)))
{
card.TweenAlphaNum();
}
}
private void OnEndBingoGame(object obj)
{
ResetCardBoard();
}
private void OnStartBingoGame(object obj)
{
PreferencesMgr.Instance.GameSum++;
InitCardBoardData();
}
private void OnRelease(CardBoardEntity obj)
{
if (obj.GoCell.gameObject != null)
{
obj.GoCell.gameObject.SetActive(false);
}
}
private void OnGet(CardBoardEntity obj)
{
if (obj.GoCell.gameObject != null)
{
obj.GoCell.gameObject.SetActive(true);
}
}
#region
Jcna<CardBoardEntity> cardBoardPool;
#endregion
#region
void InitCardBoardData()
{
for (var i = 0; i < BingoCell.CardBoardCount; i++)
{
var entity = cardBoardPool.Get();
var cardBoardData = entity.data;
cardBoardData.index = i;
for (var j = 0; j < BingoCell.bingoCount; j++)
{
var startNum = 1 + 15 * j;
var endNum = 15 + 15 * j;
for (var k = 0; k < BingoCell.bingoCount; k++)
{
var num = Random.Range(startNum, endNum + 1);
while (cardBoardData.cardNumList.Contains(num))
{
if (BingoCell.bingoCount >= 15)
{
return;
}
num = Random.Range(startNum, endNum + 1);
}
cardBoardData.cardNumList.Add(num);
}
}
entity.data.selectList.Add(BingoCell.FixedNum);
entity.SetData();
BingoCell.cardBoardList.Add(entity);
}
var finalList = new List<CardEntity>();
foreach (var card in BingoCell.cardBoardList.Where(cardBoard => !cardBoard.isFinish)
.SelectMany(cardBoard => cardBoard.cardList.Where(GameHelper.IsCommonCard)))
{
if (card.data.isSelect)
{
Debug.Log(card.data.index);
}
finalList.Add(card);
}
finalList = GlobalHarmony.GetRandomList(finalList,
ConfigSystem.GetConfig<CommonModel>().Initialcardprop);
if (finalList.Count != 0)
{
foreach (var card in finalList)
{
card.data.type = CardPropType.fanpai;
card.SetReward();
}
}
switch (BingoCell.CardBoardCount)
{
case 1:
BingoCell.cardBoardList[0].GoCell.gameObject.SetActive(true);
BingoCell.cardBoardList[0].GoCell.transform.localScale = Vector3.one;
BingoCell.cardBoardList[0].GoCell.transform.localPosition = new Vector3(0, -1);
break;
case 2:
{
IsfvKit.DelayedAction(0.1f, () =>
{
for (var i = 0; i < 2; i++)
{
BingoCell.cardBoardList[i].GoCell.gameObject.SetActive(true);
BingoCell.cardBoardList[i].GoCell.transform.localScale = Vector3.one * 0.63f;
var symbol = i == 0 ? -1 : 1;
BingoCell.cardBoardList[i].GoCell.transform.localPosition = Vector3.zero;
BingoCell.cardBoardList[i].GoCell.transform
.DOLocalMove(new Vector3(0, symbol * 3.3f - 2f), 0.2f).SetEase(Ease.Linear);
BingoCell.cardBoardList[i].bingGoSke.transform.localScale = Vector3.one;
}
});
break;
}
case 4:
{
IsfvKit.DelayedAction(0.1f, () =>
{
for (var i = 0; i < 4; i++)
{
BingoCell.cardBoardList[i].GoCell.transform.localScale = Vector3.one * 0.58f;
var symbolX = i % 2 == 0 ? -1 : 1;
var symbolY = i / 2 == 0 ? -1 : 1;
BingoCell.cardBoardList[i].GoCell.transform.localPosition = Vector3.zero;
BingoCell.cardBoardList[i].GoCell.transform
.DOLocalMove(new Vector3(symbolX * 2.57f, symbolY * 3 - 1.5f), 0.2f)
.SetEase(Ease.Linear);
BingoCell.cardBoardList[i].bingGoSke.transform.localScale = Vector3.one;
}
});
break;
}
}
}
private void OnFinishOneCardBoard(object obj)
{
if (BingoCell.IsPauseGame)
{
return;
}
if (BingoCell.isVictory)
{
return;
}
var isFinish = BingoCell.cardBoardList.All(cardBoard => cardBoard.isFinish);
if (isFinish)
{
if (!BingoCell.IsInGame)
{
return;
}
BingoCell.isVictory = true;
DOVirtual.DelayedCall(1, delegate { GameDispatcher.Instance.Dispatch(BingoInfo.ShowGameOver); });
}
}
void ResetCardBoard()
{
foreach (var cardBoard in BingoCell.cardBoardList)
{
cardBoard.OnReset();
cardBoardPool.Release(cardBoard);
}
BingoCell.cardBoardList.Clear();
BingoCell.bingoCardboardIndex = -1;
BingoCell.isVictory = false;
BingoCell.PauseSum = 0;
}
#endregion
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2faab4f65f2942ffa42088efb196fd12
timeCreated: 1699946624
@@ -0,0 +1,95 @@
using BingoBrain.Core;
using BingoBrain.HotFix;
namespace BingoBrain
{
public class DialogSystem : BaseSystem
{
public DialogSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
Gsss startGameSequence = new Gsss();
Gsss backMainSequence = new Gsss();
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddOnceListener(CtrlMsg.Game_Start, StartGame);
GameDispatcher.Instance.AddFinallyListener(BingoInfo.EndBingoGame, OnEndBingoGame);
}
private void StartGame(object obj)
{
startGameSequence.Clear();
if (GameHelper.IsOpenGuide())
{
AddOpenReward(startGameSequence);
}
if (startGameSequence.Count == 0)
{
// End();
}
else
{
startGameSequence.Run();
}
}
private void OnEndBingoGame(object obj)
{
var isBackMain = (bool)obj;
if (isBackMain)
{
BackMain();
}
}
private void BackMain()
{
backMainSequence.Clear();
AddOpenReward(backMainSequence);
if (backMainSequence.Count == 0)
{
}
else
{
backMainSequence.Run();
}
}
private bool isFinishNaive;
private void AddOpenReward(Gsss gsss)
{
if (!GameHelper.IsGiftSwitch())
{
return;
}
if (PreferencesMgr.Instance.IsShowOpenReward)
{
gsss.Add(true, (procedure) =>
{
UICtrlDispatcher.Instance.Dispatch(SkinInfo.OpenRewardUI_Open);
UICtrlDispatcher.Instance.AddOnceListener(SkinInfo.OpenRewardUI_Close,
e => { procedure.InvokeComplete(); });
});
}
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 1b4c0d23d2744f868b80f5ea89b2bddf
timeCreated: 1692848262
+351
View File
@@ -0,0 +1,351 @@
using System;
using System.IO;
using BingoBrain.Core;
using UnityEngine;
using BingoBrain.Asset;
using BingoBrain.HotFix;
using System.Collections.Generic;
using Newtonsoft.Json;
using BingoBrain;
using System.Linq;
namespace BingoBrain
{
public class ConfigSystem : BaseSystem
{
private static Dictionary<Type, object> configData = new();
public ConfigSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
NetworkDispatcher.Instance.AddListener(ExternalInfo.GetConfig, OnRequestGetConfig);
}
private void RemoveListener()
{
NetworkDispatcher.Instance.RemoveListener(ExternalInfo.GetConfig, OnRequestGetConfig);
}
private void OnRequestGetConfig(object obj)
{
// var configFileName = "BingoJson";
// var configFileSavePath = $"{Application.streamingAssetsPath}/Config/";
// var assetHotFixFilePath = $"{configFileSavePath}{configFileName}.txt";
// if (File.Exists(assetHotFixFilePath))
// {
// ParseConfig(File.ReadAllText(assetHotFixFilePath));
// UICtrlDispatcher.Instance.Dispatch(SkinInfo.CheckReadyUI_Close);
// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
// }
// else
// {
// IsfvKit.StartCoroutine(CachKit.GetTextFromUrl($"{Application.streamingAssetsPath + "/Config/BingoJson.txt"}", configFileName,
// content =>
// {
// ParseConfig(content);
// UICtrlDispatcher.Instance.Dispatch(SkinInfo.CheckReadyUI_Close);
// AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
// CtrlDispatcher.Instance.Dispatch(CtrlMsg.Game_StartBefore);
// }, configFileSavePath));
// }
GameHelper.PostFunnelLogin("loadBegin");
var loginData = GameHelper.GetLoginModel();
var configFileName = "BingoJson";
var configFileSavePath = $"{Application.persistentDataPath}/Config/";
var assetHotFixFilePath = $"{configFileSavePath}{configFileName}.txt";
var configFileNameKey = "configFileName";
var CDNConfigFileName = loginData.setting;
string savedCfgName = PlayerPrefs.GetString(configFileNameKey);
bool needDownloadConfigFile = false;
if (!string.IsNullOrEmpty(CDNConfigFileName))
{
//如果本地Player Prefs里没有保存配置文件名
if (string.IsNullOrEmpty(savedCfgName))
{
// Debug.Log("[UNITY] No config file name saved.");
needDownloadConfigFile = true;
}
else
{
// Debug.Log($"[UNITY] Saved config name: {savedCfgName}, CDN config name: {CDNConfigFileName}");
//与CDN上的对比名称
if (!savedCfgName.Equals(CDNConfigFileName))
{
needDownloadConfigFile = true;
}
}
}
//Debug.Log($"[UNITY] needDownloadConfigFile: {needDownloadConfigFile}");
//默默地拉去新配置
// Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + needDownloadConfigFile);
// Debug.Log("kkkkkkkkkkkkkkkkkkkkkk" + savedCfgName);
if (needDownloadConfigFile)
{
IsfvKit.StartCoroutine(CachKit.GetTextFromUrl($"{NetworkKit.CDNUrl}config/{CDNConfigFileName}",
configFileName, (content) =>
{
PlayerPrefs.SetString(configFileNameKey, CDNConfigFileName);
ParseConfig(content);
//CtrlDispatcher.Instance.Dispatch(CtrlMsg.NewConfigRead);
}, configFileSavePath));
}
//检查设备本地是否有配置文件
if (File.Exists(assetHotFixFilePath))
{
// Debug.Log($"[UNITY] Load config from datapath: {assetHotFixFilePath}");
ParseConfig(File.ReadAllText(assetHotFixFilePath));
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
GameHelper.PostFunnelLogin("loadFinish");
}
else //没有就从StreamingAssets读取
{
var path = $"{Application.streamingAssetsPath}/Config/{configFileName}.txt";
#if UNITY_IOS
path = "file://" + path;
#endif
// Debug.Log($"[UNITY] Load config from streaming asset: {path}");
IsfvKit.StartCoroutine(CachKit.GetTextFromUrl(path, configFileName, content =>
{
ParseConfig(content);
// UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.NetLoadingUI_Close);
AppDispatcher.Instance.Dispatch(CsjInfoC.LoginInit);
GameHelper.PostFunnelLogin("loadFinish");
}, configFileSavePath));
}
}
private void ParseConfig(string json)
{
if (json == null)
{
return;
}
if (!json.StartsWith("{"))
{
json = Base64Kit.Decode(json, NetworkMsg.Identifier);
}
var dictionary = Havva.ToObject<Dictionary<string, object>>(json);
ParseGameConfig(dictionary);
ModuleBoardk.Instance.AllModuleReadData();
}
#region
public static List<GameUrls> light_weblist = new List<GameUrls>();
public static List<GameUrls> dark_weblist = new List<GameUrls>();
private List<GameUrls> data_new;
public static string web_through_str;
private void GetGameConfig<T, TK>(IReadOnlyDictionary<string, object> dictionary)
{
if (dictionary.TryGetValue(typeof(TK).Name.ToString(), out var config))
{
// Debug.Log(typeof(T));
// Debug.Log(config);
if (typeof(T) == typeof(CommonModel))
{
Debug.Log(config);
}
var data = Havva.ToObject<List<TK>>(config.ToString());
object[] para = { data };
var o = (T)Activator.CreateInstance(typeof(T));
typeof(T).GetMethod("SetDataList")?.Invoke(o, para);
configData[typeof(T)] = o;
if (typeof(T) == typeof(GameUrlsModel))
{
light_weblist.Clear();
dark_weblist.Clear();
web_through_str = "";
data_new = Havva.ToObject<List<GameUrls>>(config.ToString());
List<int> type_list = new List<int>();
for (int i = 0; i < data_new.Count; i++)
{
if (data_new[i].webType == 2)
{
if (GameHelper.IsGiftSwitch() && (data_new[i].isMagic == 1)) light_weblist.Add(data_new[i]);
else if (!GameHelper.IsGiftSwitch() && (data_new[i].isMagic == 0)) light_weblist.Add(data_new[i]);
}
else
{
dark_weblist.Add(data_new[i]);
if (!type_list.Contains(data_new[i].wvType))
{
web_through_str += data_new[i].wvthrough;
web_through_str += "|";
type_list.Add(data_new[i].wvType);
}
}
}
web_through_str.Remove(web_through_str.Length - 1);
Debug.Log(light_weblist.Count);
Debug.Log(dark_weblist.Count);
}
}
}
private void GetGameConfData(IReadOnlyDictionary<string, object> dictionary)
{
var GameConfigModel = new GameConfigModel();
foreach (var item in dictionary)
{
if (item.Key.StartsWith("GameBoard"))
{
string[] parts = item.Key.Split('_');
int boardIndex;
if (parts.Length > 1 && int.TryParse(parts[1], out boardIndex))
{
// 成功解析出数字
// Debug.Log($"boardIndex==== {boardIndex}");
}
else
{
boardIndex = 1;
}
if (dictionary.TryGetValue(item.Key, out var gameboard))
{
if (!GameConfigModel.game_conf.ContainsKey(boardIndex))
{
GameConfigModel.game_conf.Add(boardIndex, null);
}
GameConfigModel.game_conf[boardIndex] = SerializeUtil.ToObject<List<GameBoard>>(gameboard.ToString());
}
}
}
configData[typeof(GameConfigModel)] = GameConfigModel;
}
private void GetSingleConfig<T>(IReadOnlyDictionary<string, object> dictionary, string configName)
{
if (dictionary.TryGetValue(configName, out var config))
{
var model = Havva.ToObject<T>(config.ToString());
configData[typeof(T)] = model;
}
}
private void ParseGameConfig(IReadOnlyDictionary<string, object> dictionary)
{
GetSingleConfig<CommonModel>(dictionary, "Common");
GetGameConfig<AdRewardModel, AdReward>(dictionary);
GetGameConfig<TaskListModel, TaskList>(dictionary);
GetGameConfig<Out101Model, Out101>(dictionary);
GetGameConfig<Out102Model, Out102>(dictionary);
GetGameConfig<FlopModel, Flop>(dictionary);
GetGameConfig<QBLOXModel, QBLOX>(dictionary);
GetGameConfig<PropModel, Prop>(dictionary);
GetGameConfig<TurntableModel, Turntable>(dictionary);
GetGameConfig<SignDailyModel, SignDaily>(dictionary);
GetGameConfig<BingoProbModel, BingoProb>(dictionary);
GetGameConfig<MakeupModel, makeup>(dictionary);
GetGameConfig<CardRedeemNewModel, cardRedeemNew>(dictionary);
GetGameConfig<GameUrlsModel, GameUrls>(dictionary);
GetGameConfig<exBrPoolModel, exBrPool>(dictionary);
GetGameConfig<PaidcoinsModel, Paidcoins>(dictionary);
GetGameConfData(dictionary);
GetGameConfig<PassingTaskModel, PassingTasks>(dictionary);
GetGameConfig<DurationtasksModel, Durationtasks>(dictionary);
GetGameConfig<PassportrewardsModel, Passportrewards>(dictionary);
GetGameConfig<RewardNumModel, rewardNum>(dictionary);
GetGameConfig<SmallrewardNumModel, SmallrewardNum>(dictionary);
GetGameConfig<LargerewardNumModel, LargerewardNum>(dictionary);
GetGameConfig<PaidgiftModel, Paidgift>(dictionary);
GetGameConfig<exBrPoolModel_2, exBrPool_2>(dictionary);
GetGameConfig<MakeupModel_2, makeup_2>(dictionary);
GetGameConfig<MultigiftModel, Multigift>(dictionary);
exBrPoolModel.config_name_list = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].user_name.Split(",").ToList();
exBrPoolModel.config_money_list = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].amount.Split(",").ToList();
exBrPoolModel_2.config_name_list = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].user_name.Split(",").ToList();
exBrPoolModel_2.config_money_list = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].amount.Split(",").ToList();
// exBrPoolModel.getFaqData();
if (PreferencesMgr.Instance.ActiveMissions != null)
{
for (int i = 0; i < PreferencesMgr.Instance.ActiveMissions.Count; i++)
{
// Debug.Log(JsonConvert.SerializeObject(PreferencesMgr.Instance.ActiveMissions[i]));
// Debug.Log(JsonConvert.SerializeObject(GameHelper.GetConfig<TaskListModel>().GetData(i + 1)));
TaskList config = GameHelper.GetConfig<TaskListModel>().GetData(i + 1);
PreferencesMgr.Instance.ActiveMissions[i].MaxProgress = config.taskNum;
PreferencesMgr.Instance.ActiveMissions[i].RewardId = config.rewardID;
PreferencesMgr.Instance.ActiveMissions[i].IsMulti = config.isMulti;
if (!PreferencesMgr.Instance.FinishTaskList.Contains(i + 1))
{
PreferencesMgr.Instance.ActiveMissions[i].RewardSum = config.rewardFirst;
}
else
{
PreferencesMgr.Instance.ActiveMissions[i].RewardSum = config.reward[GameHelper.GetDynamicIndex(i + 1)];
}
}
}
if (PreferencesMgr.Instance.DailyBonusItemLst != null)
{
for (int i = 0; i < PreferencesMgr.Instance.DailyBonusItemLst.Count; i++)
{
// Debug.Log(JsonConvert.SerializeObject(PreferencesMgr.Instance.DailyBonusItemLst[i]));
// Debug.Log(JsonConvert.SerializeObject(GameHelper.GetConfig<SignDailyModel>().GetData(i + 1)));
SignDaily config = GameHelper.GetConfig<SignDailyModel>().GetData(i + 1);
PreferencesMgr.Instance.DailyBonusItemLst[i].id = config.item1;
PreferencesMgr.Instance.DailyBonusItemLst[i].quantity = config.quantity[0];
PreferencesMgr.Instance.DailyBonusItemLst[i].isDouble = config.isMulti;
PreferencesMgr.Instance.DailyBonusItemLst[i].cont_index = config.cont_index;
}
}
// Debug.Log("888888888888888888");
}
#endregion
public static T GetConfig<T>()
{
return configData.TryGetValue(typeof(T), out var value) ? (T)value : default;
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 3a3bd721f95842948573aea8599cd364
timeCreated: 1692603665
+311
View File
@@ -0,0 +1,311 @@
using System.Collections.Generic;
using System.Linq;
using DG.Tweening;
using FairyGUI;
using BingoBrain.Core;
using BingoBrain.HotFix;
using UnityEngine;
namespace BingoBrain
{
public class PropSystem : BaseSystem
{
public PropSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
GameDispatcher.Instance.AddPriorityListener(BingoInfo.SelectOneNum, OnSelectOneCard);
GameDispatcher.Instance.AddListener(BingoInfo.EndBingoGame, OnEndBingoGame);
GameDispatcher.Instance.AddListener(BingoInfo.AddMoneyCell, OnAddMoneyCell);
}
private void OnAddMoneyCell(object obj)
{
var count = (int)obj;
var finalList = new List<CardEntity>();
foreach (var list in from cardBoard in BingoCell.cardBoardList
where !cardBoard.isFinish
select GlobalHarmony.GetRandomList(cardBoard.cardList.FindAll(GameHelper.IsCommonCard),
count))
{
if (list.Count != 0)
{
foreach (var card in list)
{
card.data.type = CardPropType.cash;
}
}
finalList.AddRange(list);
}
var path = "Prefab.Game.PropItem";
var time = 0.5f;
if (finalList.Count != 0)
{
foreach (var card in finalList)
{
var reward = Battle.Instance.ShungTik.Get(path, "reward3");
var finalPos = card.Game.transform.position;
reward.transform.SetParent(BingoCell.root, false);
var originPos =
CameraBoardk.Instance.FGUIPosToWorldPos(new Vector3(GRoot.inst.width / 2,
GRoot.inst.height / 2));
reward.transform.position = originPos;
reward.transform.localScale = Vector3.one * 0.5f;
reward.transform.DOScale(1, time);
reward.transform.DOMove(finalPos, time).OnComplete(delegate
{
var rainbow = Battle.Instance.ShungTik.Get("Effect.spark", "fx_skill_enter");
rainbow.transform.SetParent(card.Game.transform, false);
DOVirtual.DelayedCall(1, () => { Battle.Instance.ShungTik.Release(rainbow); });
card.SetReward();
Battle.Instance.ShungTik.Release(reward);
});
}
}
}
private void OnEndBingoGame(object obj)
{
BingoCell.curEnergy = 0;
}
private void OnSelectOneCard(object obj)
{
if (BingoCell.isFirstGame)
{
return;
}
if (BingoCell.isPropRewarding)
{
return;
}
BingoCell.curEnergy++;
if (BingoCell.IsFullEnergy)
{
DOVirtual.DelayedCall(Time.deltaTime, delegate
{
BingoCell.isPropRewarding = true;
RandomReward();
});
}
}
private int rewardType;
int coinType = 1;
int x3Type = 2;
int daubType = 0;
List<int> typeIdList = new List<int>
{
108, 107, 109
};
private void RandomReward()
{
rewardType = Random.Range(0, 3);
GameDispatcher.Instance.Dispatch(BingoInfo.StartFullEnergy, rewardType);
if (PreferencesMgr.Instance.IsFirstPropFull)
{
PreferencesMgr.Instance.IsFirstPropFull = false;
UICtrlDispatcher.Instance.Dispatch(SkinInfo.PropInfoUI_Open);
UICtrlDispatcher.Instance.AddOnceListener(SkinInfo.PropInfoUI_Close, a => { DoProp(); });
}
else
{
DoProp();
}
}
int GetCountByType()
{
var id = typeIdList[rewardType];
var vo = ConfigSystem.GetConfig<PropModel>().dataList.FirstOrDefault(prop => prop.id == id);
return vo.quantity[PreferencesMgr.Instance.CardBoardIndex];
}
void DoProp()
{
var count = GetCountByType();
var finalList = new List<CardEntity>();
if (rewardType == coinType)
{
foreach (var list in from cardBoard in BingoCell.cardBoardList
where !cardBoard.isFinish
select GlobalHarmony.GetRandomList(cardBoard.cardList.FindAll(GameHelper.IsCommonCard),
count))
{
if (list.Count != 0)
{
foreach (var card in list)
{
card.data.type = CardPropType.coin;
}
}
finalList.AddRange(list);
}
}
else if (rewardType == x3Type)
{
foreach (var list in from cardBoard in BingoCell.cardBoardList
where !cardBoard.isFinish
select GlobalHarmony.GetRandomList(cardBoard.cardList.FindAll(tmp =>
tmp.data.type is CardPropType.cash or CardPropType.coin && !tmp.data.isSelect &&
!tmp.data.isDelaySelect), count))
{
if (list.Count != 0)
{
foreach (var card in list)
{
card.data.type = card.data.type == CardPropType.cash
? CardPropType.cashx3
: CardPropType.coinx3;
}
}
finalList.AddRange(list);
}
}
else if (rewardType == daubType)
{
foreach (var card in BingoCell.cardBoardList.Where(cardBoard => !cardBoard.isFinish).SelectMany(
cardBoard => cardBoard.cardList.Where(GameHelper.IsCommonCard)
.Where(card => !BingoCell.calledList.Contains(card.data.num))))
{
if (card.data.isSelect)
{
Debug.Log(card.data.index);
}
finalList.Add(card);
}
finalList = GlobalHarmony.GetRandomList(finalList, count);
foreach (var card in finalList)
{
card.AddToSelectedList();
}
}
var path = "Prefab.Game.PropItem";
var time = 0.5f;
Audio.Instance.PlayDynamicEffect("prop_ready");
if (finalList.Count != 0)
{
DOVirtual.DelayedCall(1.5f, () =>
{
var cardBoardList = new List<CardBoardEntity>();
Audio.Instance.PlayDynamicEffect("prop_fly");
foreach (var card in finalList)
{
var reward = Battle.Instance.ShungTik.Get(path, $"reward{rewardType}");
var finalPos = card.Game.transform.position;
reward.transform.SetParent(BingoCell.root.transform, false);
var originPos = BingoCell.propOriginPos;
reward.transform.position = originPos;
reward.transform.localScale = Vector3.one * 0.5f;
if (rewardType == daubType)
{
if (!cardBoardList.Contains(card.data.cardBoard))
{
cardBoardList.Add(card.data.cardBoard);
}
}
reward.transform.DOScale(1, time);
reward.transform.DOMove(finalPos, time).OnComplete(delegate
{
if (rewardType == daubType)
{
card.SetByData();
var boom = Battle.Instance.ShungTik.Get("Effect.spark.fx_skill_boom",
"fx_skill_boom");
boom.transform.SetParent(card.Game.transform, false);
DOVirtual.DelayedCall(1, () => { Battle.Instance.ShungTik.Release(boom); });
}
else
{
var rainbow = Battle.Instance.ShungTik.Get("Effect.spark.fx_skill_enter",
"fx_skill_enter");
rainbow.transform.SetParent(card.Game.transform, false);
DOVirtual.DelayedCall(1,
() => { Battle.Instance.ShungTik.Release(rainbow); });
card.SetReward();
}
Battle.Instance.ShungTik.Release(reward);
});
}
if (cardBoardList.Count != 0)
DOVirtual.DelayedCall(time, delegate
{
var effectName = "";
if (rewardType == coinType)
{
effectName = "prop_coin";
}
else if (rewardType == x3Type)
{
effectName = "propx3";
}
else
{
effectName = "prop_daub";
}
Audio.Instance.PlayDynamicEffect(effectName);
foreach (var cardBoard in cardBoardList)
{
cardBoard.DelayCheckBingo();
}
});
});
DOVirtual.DelayedCall(3.5f, () =>
{
BingoCell.curEnergy = 0;
BingoCell.isPropRewarding = false;
GameDispatcher.Instance.Dispatch(BingoInfo.AddPropRewardFinish);
});
}
else
{
DOVirtual.DelayedCall(1.5f, () =>
{
BingoCell.curEnergy = 0;
BingoCell.isPropRewarding = false;
GameDispatcher.Instance.Dispatch(BingoInfo.AddPropRewardFinish);
});
}
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 50ac908e0a924267a828484ebef77c29
timeCreated: 1699946782
@@ -0,0 +1,46 @@
using System;
using BingoBrain;
using BingoBrain.Core;
using UnityEngine;
public class TomorrowSystem : BaseSystem
{
public TomorrowSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddPriorityListener(CtrlMsg.Game_Start, GameStart);
}
private void GameStart(object o)
{
Hall.Instance.UpdateSecondEvent += CheckNewDay;
CheckNewDay();
}
private void CheckNewDay()
{
if (GameHelper.GetNowTime() > PreferencesMgr.Instance.NextNewDayTime)
{
DateTime dateTime = DateTimeBoardk.Instance.GetDateTime(DateTimeBoardk.Instance.GetServerCurrTimestamp());
dateTime = dateTime.AddDays(1);
dateTime = new DateTime(dateTime.Year, dateTime.Month, dateTime.Day);
PreferencesMgr.Instance.NextNewDayTime = (long)DateTimeBoardk.Instance.GetTimestamp(dateTime);
CtrlDispatcher.Instance.Dispatch(CtrlMsg.GameNewDays);
Debug.Log("NewDay");
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: f6d6f86aade744beb9b911d6c035c2fe
timeCreated: 1699955312
+236
View File
@@ -0,0 +1,236 @@
using System;
using BingoBrain.Core;
using System.Collections.Generic;
namespace BingoBrain
{
public class TuSystem : BaseSystem
{
public TuSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public sealed override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
CtrlDispatcher.Instance.AddListener(CtrlMsg.ConsumeResources, OnConsumeResources);
}
private void OnConsumeResources(object obj)
{
var consumeVal = (ConsumeVal)obj;
var consumeSuccessCount = 0;
for (var index = 0; index < consumeVal.ItemId.Count; index++)
{
var item = consumeVal.ItemId[index];
var itemValue = consumeVal.ItemVal[index];
switch (item)
{
case 101:
if (itemValue <= PreferencesMgr.Instance.Currency101)
{
consumeSuccessCount++;
}
else
{
GameHelper.Toast("outTicket", true);
}
break;
case 102:
if (itemValue <= PreferencesMgr.Instance.Currency102)
{
consumeSuccessCount++;
}
break;
case 103:
if (itemValue <= PreferencesMgr.Instance.Active)
{
consumeSuccessCount++;
}
break;
}
}
if (consumeVal.isConsume)
{
if (consumeSuccessCount == consumeVal.ItemId.Count)
{
for (var index = 0; index < consumeVal.ItemId.Count; index++)
{
var item = consumeVal.ItemId[index];
var itemValue = consumeVal.ItemVal[index];
switch (item)
{
case 101:
if (itemValue <= PreferencesMgr.Instance.Currency101)
{
PreferencesMgr.Instance.Currency101 -= (int)itemValue;
}
break;
case 102:
if (itemValue <= PreferencesMgr.Instance.Currency102)
{
PreferencesMgr.Instance.Currency102 -= itemValue;
}
break;
case 103:
if (itemValue <= PreferencesMgr.Instance.Active)
{
PreferencesMgr.Instance.Active -= (int)itemValue;
}
break;
}
}
consumeVal.onfinish?.Invoke(true);
}
else
{
consumeVal.onfinish?.Invoke(false);
}
}
else
{
consumeVal.onfinish?.Invoke(consumeSuccessCount == consumeVal.ItemId.Count);
}
consumeVal.Release();
}
#region
public static void Consume(int itemId, int itemNum, Action<bool> onCompleted = null, bool isConsume = true)
{
var consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int itemId, decimal itemNum, Action<bool> onCompleted = null, bool isConsume = true)
{
var consumeVal = ConsumeVal.Get(itemId, itemNum, onCompleted);
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int[] itemIds, int[] itemNums, Action<bool> onCompleted = null,
bool isConsume = true)
{
var consumeVal = ConsumeVal.Get();
consumeVal.onfinish = onCompleted;
for (var i = 0; i < itemIds.Length; i++)
{
consumeVal.AddConsume(itemIds[i], itemNums[i]);
}
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
public static void Consume(int[] itemIds, decimal[] itemNums, Action<bool> onCompleted = null,
bool isConsume = true)
{
var consumeVal = ConsumeVal.Get();
consumeVal.onfinish = onCompleted;
for (var i = 0; i < itemIds.Length; i++)
{
consumeVal.AddConsume(itemIds[i], itemNums[i]);
}
consumeVal.isConsume = isConsume;
CtrlDispatcher.Instance.Dispatch(CtrlMsg.ConsumeResources, consumeVal);
}
#endregion
public static void CheckItem(int itemId, int itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int itemId, decimal itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int[] itemId, int[] itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
public static void CheckItem(int[] itemId, decimal[] itemNum, Action<bool> onCompleted = null)
{
Consume(itemId, itemNum, onCompleted, false);
}
}
public class ConsumeVal
{
private static Jcna<ConsumeVal> _pool = new Jcna<ConsumeVal>();
public static ConsumeVal Get()
{
ConsumeVal val = _pool.Get();
return val;
}
public static ConsumeVal Get(int id, float sum)
{
return Get(id, sum);
}
public static ConsumeVal Get(int id, decimal sum, Action<bool> finish = null)
{
ConsumeVal val = _pool.Get();
val.AddConsume(id, sum);
val.onfinish = finish;
return val;
}
public void Release()
{
ItemId.Clear();
ItemVal.Clear();
isConsume = true;
onfinish = null;
_pool.Release(this);
}
public ConsumeVal()
{
}
public Action<bool> onfinish;
public List<int> ItemId = new List<int>();
public List<decimal> ItemVal = new List<decimal>();
public bool isConsume = true;
public void AddConsume(int id, decimal sum)
{
ItemId.Add(id);
ItemVal.Add(sum);
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: fcd01defe47f4c65b155e8edb148d1cc
timeCreated: 1692785015
+231
View File
@@ -0,0 +1,231 @@
using DG.Tweening;
using BingoBrain;
using BingoBrain.Core;
using BingoBrain.HotFix;
using UnityEngine;
public class UsaSystem : BaseSystem
{
private static Tween _tween;
public UsaSystem(bool isAutoInit = true)
{
if (isAutoInit)
{
Init();
}
}
public override void Init()
{
base.Init();
AddListener();
}
private void AddListener()
{
GameDispatcher.Instance.AddListener(BingoInfo.GetReward, OnGetReward);
}
private void OnGetReward(object obj)
{
if (obj is not RewardData rewardData)
{
return;
}
if (IsRewardDialog(rewardData))
{
if (!GameHelper.IsGiftSwitch()) UICtrlDispatcher.Instance.Dispatch(SkinInfo.GodPleUI_Open, rewardData);
else
{
var temp = new SuccessData();
temp.IsWin = true;
temp.cash_number = (float)rewardData.rewardDataList[0].value;
temp.rate = (int)GameHelper.GetRewardValue(2)[1];
temp.IsLevelSuccess = false;
temp.IsH5Reward = true;
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LevelSuccessUI_Open, temp);
}
}
else
{
if (IsRewardNumber(rewardData))
{
rewardData.OnCompleted(true);
GameDispatcher.Instance.Dispatch(BingoInfo.ProcessReward, rewardData);
}
else
{
GetReward(rewardData);
}
}
}
public static bool IsRewardFly(RewardData rewardData)
{
return (RewardDisplayType.RewardFly & rewardData.displayType) == RewardDisplayType.RewardFly;
}
public static bool IsRewardValueChange(RewardData rewardData)
{
return (RewardDisplayType.ValueChange & rewardData.displayType) == RewardDisplayType.ValueChange;
}
public static bool IsRewardNumber(RewardData rewardData)
{
return (RewardDisplayType.Number & rewardData.displayType) == RewardDisplayType.Number;
}
public static bool IsRewardDialog(RewardData rewardData)
{
return (RewardDisplayType.Dialog & rewardData.displayType) == RewardDisplayType.Dialog;
}
public static void GetReward(RewardData rewardData)
{
PlayReward(rewardData);
GameDispatcher.Instance.Dispatch(BingoInfo.ProcessReward, rewardData);
}
private static void PlayReward(RewardData rewardData)
{
if (rewardData == null) return;
var completed = 0;
foreach (var rewardSingleData in rewardData.GetRewardDataList())
{
var id = rewardSingleData.id;
var sum = rewardSingleData.value;
if (sum <= 0)
{
continue;
}
switch (rewardSingleData.origin)
{
case RewardOrigin.Play:
case RewardOrigin.Slot:
case RewardOrigin.PickBox:
case RewardOrigin.PlayCard:
case RewardOrigin.MoreCard:
case RewardOrigin.PlayBallon:
BingoCell.AddReadSum(id, sum);
break;
}
var isValueChange = IsRewardValueChange(rewardData);
if (isValueChange)
{
if (rewardSingleData.endPosition == Vector2.zero && id is 101 or 102)
{
if (!UI.Instance.IsExistUI(UIConst.SmailUI))
{
if (_tween is { active: true })
{
_tween?.Kill();
}
}
}
else if (id == 111)
{
if (_tween is { active: true })
{
_tween?.Kill();
}
}
SetRewardValueChangeState(id, true);
}
if (!rewardSingleData.IsCanFly())
{
continue;
}
var isNeedFly = IsRewardFly(rewardData);
rewardSingleData.InitFlyPosition();
var rewardDisplayModel = new GodDa(rewardSingleData)
{
isSingle = rewardData.isSingle,
isPlayAudio = true,
isNeedFly = isNeedFly,
isNeedValueChange = isValueChange,
audioName = DoConst.CoinFly
};
rewardDisplayModel.SetUpdate(changeValue => { OnChangeValue(id, changeValue); });
rewardDisplayModel.SetUpdateComplete(() =>
{
completed++;
if (isValueChange)
{
SetRewardValueChangeState(id, false);
if (id is 101 or 102)
{
if (!UI.Instance.IsExistUI(UIConst.SmailUI))
{
_tween = DOVirtual.DelayedCall(0.5f, () => { });
}
}
}
if (completed >= rewardData.GetRewardFlyCount())
{
rewardData.OnCompleted(true);
}
});
UICtrlDispatcher.Instance.Dispatch(SkinInfo.GodPleAcUI_Open, rewardDisplayModel);
}
}
private static void SetRewardValueChangeState(int id, bool isShow)
{
switch (id)
{
case 101:
PreferencesMgr.Instance.IsShowRewardFly101 = isShow;
break;
case 102:
PreferencesMgr.Instance.IsShowRewardFly102 = isShow;
break;
case 105:
PreferencesMgr.Instance.IsShowRewardFly105 = isShow;
break;
case 106:
PreferencesMgr.Instance.IsShowRewardFly106 = isShow;
break;
}
}
private static void OnChangeValue(int id, decimal changeValue)
{
switch (id)
{
case 101:
GameDispatcher.Instance.Dispatch(BingoInfo.Update101, changeValue);
break;
case 102:
GameDispatcher.Instance.Dispatch(BingoInfo.Update102, changeValue);
break;
}
}
}
@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: b41a4be29284494880840871bb69070a
timeCreated: 1692696618