bingo 项目提交
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using System;
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using BingoBrain.Core;
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using BingoBrain.HotFix;
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using DG.Tweening;
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using FGUI.ACommon;
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using Spine.Unity;
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using UnityEngine;
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using FGUI.Common_animal;
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namespace BingoBrain
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{
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public class FirstRewardUI : BaseUI
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{
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private FirstRewardUICtrl ctrl;
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private FirstRewardModel model;
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private FGUI.JMain.com_firstreward ui;
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private Action closeCallback;
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public FirstRewardUI(FirstRewardUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.FirstRewardUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "JMain";
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uiInfo.assetName = "com_firstreward";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.FirstRewardModel) as FirstRewardModel;
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.JMain.com_firstreward;
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}
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protected override void OnOpenBefore(object args)
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{
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InitView();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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//初始化页面逻辑
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private void InitView()
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{
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if (Screen.safeArea.y != 0)
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{//刘海屏
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ui.end_point.y += Screen.safeArea.y;
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}
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ui.text_num.text = "$" + ConfigSystem.GetConfig<CommonModel>().InitialNum;
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// (ui.btn_get as btn_tabblue).cont_button.selectedIndex = 1;
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FX.Instance.SetFx<SkeletonAnimation>(ui.spine_parent, Fx_Type.fx_first_reward, sk =>
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{
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SkeletonAnimation cardSpine = sk;
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NAAVsa.PlayAnim(cardSpine, "newbie_reward_an01", false);
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NAAVsa.AddCompleteEvent(cardSpine, (sk) =>
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{
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NAAVsa.PlayAnim(cardSpine, "newbie_reward_an02", true);
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ui.btn_getreward.SetClick(() =>
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{
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NAAVsa.PlayAnim(cardSpine, "newbie_reward_an03", false);
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ui.btn_getreward.visible = false;
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NAAVsa.AddCompleteEvent(cardSpine, (sk) =>
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{
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ui.state.selectedIndex = 1;
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});
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});
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});
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// OnChangeCardFinish(null);
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}, closeCallback);
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ui.btn_get.SetClick(GetReward);
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ui.btn_close.SetClick(GetReward);
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// sk.state.SetAnimation(0, "newbie_reward_an01", false);
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// sk.state.Complete += (a) =>
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// {
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// sk.state.SetAnimation(0, "newbie_reward_an02", true);
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// ui.btn_getreward.SetClick(() =>
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// {
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// ui.btn_getreward.visible = false;
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// sk.state.SetAnimation(0, "newbie_reward_an03", false);
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// sk.state.Complete += (a) =>
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// {
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// ui.state.selectedIndex = com_firstreward.State_page;
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// };
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// });
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// };
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// ui.btn_get.SetClick(GetReward);
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// ui.btn_close.SetClick(GetReward);
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// ui.money.GetChild("number_text").text = GameHelper.Get101Str(PreferencesMgr.Instance.Currency101);
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}
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private void GetReward()
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{
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var startPot = GameHelper.GetUICenterPosition(ui.text_num);
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var endPos = GameHelper.GetUICenterPosition(ui.end_point);
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var rewardData = new RewardData
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{
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displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange
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};
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var rewardSingleData = new Goda(102, ConfigSystem.GetConfig<CommonModel>().InitialNum, RewardOrigin.Play)
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{
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startPosition = startPot,
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endPosition = endPos,
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};
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rewardData.AddReward(rewardSingleData);
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GameDispatcher.Instance.Dispatch(BingoInfo.GetReward, rewardData);
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.FirstRewardUI_Close);
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PlayerPrefs.SetInt("first_", 1);
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DOVirtual.DelayedCall(1, () =>
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{
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GameDispatcher.Instance.Dispatch(BingoInfo.RefreshMakeupData);
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});
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}
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}
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}
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