bingo 项目提交

This commit is contained in:
2026-04-20 13:49:36 +08:00
commit ad5920ac6a
5585 changed files with 1216243 additions and 0 deletions
@@ -0,0 +1,219 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
using UnityEngine;
namespace BingoBrain
{
public class MakeupModel : BingoBrainConfigModel<makeup>
{
}
public class makeup : BingoBrainConfigData
{
public int item_need;
public bool is_onetime;
public int task_need;
public int ad_need;
public int item;
public int levels_need;
public int AD_Down;
public int AD_Limit_times;
public int Login_Limit_times;
public int Active_time;
public int Active_time_Down;
public int Active_Limit_times;
}
public class MakeupModel_2 : BingoBrainConfigModel<makeup_2>
{
}
public class makeup_2 : BingoBrainConfigData
{
public int item_need;
public bool is_onetime;
public int task_need;
public int ad_need;
public int item;
public int levels_need;
public int AD_Down;
public int AD_Limit_times;
public int Login_Limit_times;
public int Active_time;
public int Active_time_Down;
public int Active_Limit_times;
public int PayIncrease;
public float ADIncrease;
public int Reset_time;
}
public class CardRedeemNewModel : BingoBrainConfigModel<cardRedeemNew>
{
}
public class cardRedeemNew : BingoBrainConfigData
{
public int item;
public int redeem_id;
public int fee_need;
public int ServerID_USD;
public int ServerID_BRL;
public int ServerID_IDR;
public int item_need;
public decimal redeem_num;
public int redeem_br;
public bool is_real;
public int task_need;
}
public class GameUrlsModel : BingoBrainConfigModel<GameUrls>
{
}
public class GameUrls : BingoBrainConfigData
{
public string[] countryCode;
public string[] excludedCountryCode;
public string webLink;
public int webType;
public int sectionalizerId;
public int userType;
public int probability;
public int[] webTimesCT;
public int[] hideWebTimesCT;
public int refreshMax;
public int darkWebTimesCT;
public int wvType;
public int wvthrough;
public int isMagic;
}
public class exBrPoolModel : BingoBrainConfigModel<exBrPool>
{
public static List<string> config_name_list;
public static List<string> config_money_list;
public static List<string> old_time_list;
public static List<string> new_time_list;
public static void getFaqData()
{
string[] b = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].user_name.Split(",");
int c = UnityEngine.Random.Range(0, b.Length - 30);
string[] a = new string[30];
config_money_list = new List<string>();
string[] d = ConfigSystem.GetConfig<exBrPoolModel>().dataList[0].amount.Split(",");
for (int i = 0; i < 30; i++)
{
a[i] = b[c + i];
config_money_list.Add(d[UnityEngine.Random.Range(0, 2)]);
}
config_name_list = a.ToList();
for (int i = 0; i < 5; i++)
{
config_name_list.Add(config_name_list[i]);
config_money_list.Add(config_money_list[i]);
}
DateTime nowtime = DateTime.Now;
DateTime oldtime;
DateTime newtime;
old_time_list = new List<string>();
new_time_list = new List<string>();
for (int i = 0; i < 30; i++)
{
oldtime = nowtime.AddSeconds(-UnityEngine.Random.Range(20 * 86400, 30 * 86400));
newtime = nowtime.AddSeconds(-UnityEngine.Random.Range(0, 86400));
old_time_list.Add(oldtime.Year + "." + oldtime.Month + "." + oldtime.Day);
new_time_list.Add(newtime.Year + "." + newtime.Month + "." + newtime.Day);
}
for (int i = 0; i < 5; i++)
{
old_time_list.Add(old_time_list[i]);
new_time_list.Add(new_time_list[i]);
}
Debug.Log(JsonConvert.SerializeObject(old_time_list));
Debug.Log(JsonConvert.SerializeObject(new_time_list));
}
}
public class exBrPool : BingoBrainConfigData
{
public string user_name;
public string amount;
}
public class exBrPoolModel_2 : BingoBrainConfigModel<exBrPool_2>
{
public static List<string> config_name_list;
public static List<string> config_money_list;
public static List<string> old_time_list;
public static List<string> new_time_list;
public static void getFaqData()
{
string[] b = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].user_name.Split(",");
int c = UnityEngine.Random.Range(0, b.Length - 30);
string[] a = new string[30];
config_money_list = new List<string>();
string[] d = ConfigSystem.GetConfig<exBrPoolModel_2>().dataList[0].amount.Split(",");
for (int i = 0; i < 30; i++)
{
a[i] = b[c + i];
config_money_list.Add(d[UnityEngine.Random.Range(0, 2)]);
}
config_name_list = a.ToList();
for (int i = 0; i < 5; i++)
{
config_name_list.Add(config_name_list[i]);
config_money_list.Add(config_money_list[i]);
}
DateTime nowtime = DateTime.Now;
DateTime oldtime;
DateTime newtime;
old_time_list = new List<string>();
new_time_list = new List<string>();
for (int i = 0; i < 30; i++)
{
oldtime = nowtime.AddSeconds(-UnityEngine.Random.Range(20 * 86400, 30 * 86400));
newtime = nowtime.AddSeconds(-UnityEngine.Random.Range(0, 86400));
old_time_list.Add(oldtime.Year + "." + oldtime.Month + "." + oldtime.Day);
new_time_list.Add(newtime.Year + "." + newtime.Month + "." + newtime.Day);
}
for (int i = 0; i < 5; i++)
{
old_time_list.Add(old_time_list[i]);
new_time_list.Add(new_time_list[i]);
}
Debug.Log(JsonConvert.SerializeObject(old_time_list));
Debug.Log(JsonConvert.SerializeObject(new_time_list));
}
}
public class exBrPool_2 : BingoBrainConfigData
{
public string user_name;
public string amount;
}
}