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BingoGrassland/Assets/Editor/Scripts/FGUIContollerConstantKit.cs
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2026-04-20 13:49:36 +08:00
using FairyGUI;
using System.IO;
using UnityEditor;
using UnityEngine;
using System.Collections.Generic;
namespace BingoBrain.Editor
{
public static class FGUIContollerConstantKit
{
private const string content =
@"
/// <summary>
/// FGUI控制器自动生成
/// </summary>
namespace FGUI.{0}
{
public partial class className
{
{1} }
}";
private static Dictionary<string, string> classDic = new();
private static Dictionary<string, string> constClassDic = new();
private static string C_DestFolderPath =
Application.dataPath + "/Comgreate/Logic/FGUI/ControlDefine/Common/";
private static string DestFolderPath =
Application.dataPath + "/Comgreate/Logic/FGUI/ControlDefine/Project/";
[MenuItem("Tools/CreateCtrl")]
public static void CreateAllControllerScripts()
{
UIPackage.RemoveAllPackages();
CreateControllerScripts(true);
CreateControllerScripts(false);
UIPackage.RemoveAllPackages();
var stage = GameObject.Find("Stage");
if (stage != null)
{
Object.DestroyImmediate(stage);
}
var stageCamera = GameObject.Find("Stage Camera");
if (stageCamera != null)
{
Object.DestroyImmediate(stageCamera);
}
}
public static void CreateController_ScriptsCommon()
{
UIPackage.RemoveAllPackages();
CreateControllerScripts(true);
UIPackage.RemoveAllPackages();
}
public static void CreateController_ScriptsProject()
{
UIPackage.RemoveAllPackages();
CreateControllerScripts(false);
UIPackage.RemoveAllPackages();
}
private static void CreateControllerScripts(bool isCreateCommon)
{
classDic.Clear();
constClassDic.Clear();
string[] ids = AssetDatabase.FindAssets("_fui t:textAsset");
foreach (var item in ids)
{
string assetPath = AssetDatabase.GUIDToAssetPath(item);
int pos = assetPath.LastIndexOf("_fui");
if (pos == -1)
continue;
assetPath = assetPath.Substring(0, pos);
LoadOneUI(assetPath, isCreateCommon);
}
CreateScripts(isCreateCommon);
}
private static void CreateScripts(bool isCreateCommon)
{
if (isCreateCommon)
{
}
else
{
if (Directory.Exists(DestFolderPath))
{
Directory.Delete(DestFolderPath, true);
}
Directory.CreateDirectory(DestFolderPath);
}
string startPre = isCreateCommon ? C_DestFolderPath : DestFolderPath;
foreach (var item in classDic)
{
if (item.Key.StartsWith(startPre))
FileKit.CreateTxt(item.Key, item.Value, true);
}
foreach (var item in constClassDic)
{
if (item.Key.StartsWith(startPre))
FileKit.CreateTxt(item.Key, item.Value, true);
}
AssetDatabase.SaveAssets();
AssetDatabase.Refresh();
}
private static void LoadOneUI(string resPath, bool isCreateCommon)
{
string objName = new FileInfo(Path.GetFullPath(resPath)).Name;
UIPackage pkg = UIPackage.GetByName(objName);
if (pkg == null)
{
pkg = UIPackage.AddPackage(resPath);
}
foreach (var item in pkg.GetItems())
{
if (item.type == PackageItemType.Component)
{
GComponent gComponent = null;
var tmpGomponent = pkg.CreateObject(item.name);
gComponent = tmpGomponent as GComponent;
if (gComponent == null)
{
DisposeGObject(tmpGomponent);
continue;
}
string tmpPropertyStr = "";
string constPropertyStr = "";
List<string> nameList = new List<string>();
foreach (var tmp in gComponent.Controllers)
{
nameList.Clear();
for (int i = 0; i < tmp.pageCount; i++)
{
string name = tmp.GetPageName(i).Replace(" ", "");
if (nameList.Contains(name))
{
continue;
}
nameList.Add(name);
string summary = @" /// <summary>
/// {0}:{1}
/// </summary>
";
summary = string.Format(summary, i, tmp.GetPageName(i));
tmpPropertyStr += summary;
constPropertyStr += summary;
string contName = tmp.name.Replace("cont_", "");
contName = FirstLetterToUpper(contName);
tmpPropertyStr += string.Format("public int _{0}_{1} = {2};\r\n", contName, name, i);
constPropertyStr += string.Format("public const int {0}_{1} = {2};\r\n", contName, name, i);
}
}
List<Controller> controllers = gComponent.Controllers;
DisposeGObject(gComponent);
if (controllers.Count != 0)
{
if (isCreateCommon)
{
if (!pkg.name.StartsWith("C"))
{
continue;
}
}
else
{
if (pkg.name.StartsWith("C"))
{
continue;
}
}
string objClassContent = content.Replace("{0}", pkg.name).Replace("{1}", tmpPropertyStr)
.Replace("className", item.name);
string constClassContent = content.Replace("{0}", pkg.name).Replace("{1}", constPropertyStr)
.Replace("className", item.name);
string prePath = pkg.name.StartsWith("C") ? C_DestFolderPath : DestFolderPath;
string path = prePath + pkg.name + "/" + item.name + "_AutoCreator.cs";
string constPath = prePath + pkg.name + "/" + item.name + "_Const.cs";
if (!classDic.ContainsKey(path))
{
classDic.Add(path, objClassContent);
constClassDic.Add(constPath, constClassContent);
}
}
}
}
}
private static void DisposeGObject(GObject gObject)
{
gObject.Dispose();
if (gObject.displayObject != null)
{
if (gObject.displayObject.gameObject)
{
Object.Destroy(gObject.displayObject.gameObject);
}
}
}
private static string FirstLetterToUpper(string str)
{
if (str == null)
return null;
if (str.Length > 1)
return char.ToUpper(str[0]) + str.Substring(1);
return str.ToUpper();
}
}
}