291 lines
6.6 KiB
C#
291 lines
6.6 KiB
C#
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using System;
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using BingoBrain.Core;
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using BingoBrain.HotFix;
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using FairyGUI;
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using FGUI.ACommon;
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using UnityEngine;
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using FGUI.JSettings;
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using BingoBrain.Core;
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using BingoBrain.HotFix;
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using UnityEngine.Device;
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namespace BingoBrain
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{
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public class SettingUI : BaseUI
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{
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private SettingUICtrl ctrl;
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private SettingModel model;
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private FGUI.G006_menu_animal.com_setting_ani ui;
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public SettingUI(SettingUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.SettingUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "G006_menu_animal";
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uiInfo.assetName = "com_setting_ani";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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model = ModuleBoardk.Instance.GetModel(ModelConst.SettingModel) as SettingModel;
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}
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protected override void OnClose()
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{
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GameHelper.showGameUI = true;
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.G006_menu_animal.com_setting_ani;
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}
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protected override void OnOpenBefore(object args)
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{
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GameHelper.showGameUI = false;
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InitView();
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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}
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protected override void RemoveListener()
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{
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}
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#endregion
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private void InitView()
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{
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if (GameHelper.IsGiftSwitch())
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{
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ui.switchgift.selectedIndex = 1;
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}
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else
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{
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ui.switchgift.selectedIndex = 0;
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}
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ui.btn_close.SetClick(OnCloseView);
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// var menuRedeem = (btn_tap)ui.list_tab.GetChild("menu_redeem");
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// menuRedeem.cont_button.selectedIndex = btn_tap.Button_record;
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// menuRedeem.visible = GameHelper.IsGiftSwitch();
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// menuRedeem.SetClick(OnClickRedeem);
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//
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// var menuLang = (btn_tap)ui.list_tab.GetChild("menu_lang");
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//
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// menuLang.cont_button.selectedIndex = btn_tap.Button_lang;
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// menuLang.SetClick(OnClickLanguage);
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//
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// var menuPrivacy = (btn_tap)ui.list_tab.GetChild("menu_privacy");
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// menuPrivacy.cont_button.selectedIndex = btn_tap.Button_privacy;
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// menuPrivacy.SetClick(OnClickPrivacy);
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//
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// var menuUser = (btn_tap)ui.list_tab.GetChild("menu_user");
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// menuUser.cont_button.selectedIndex = btn_tap.Button_user;
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// menuUser.SetClick(OnClickTerms);
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//
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// var menuContact = (btn_tap)ui.list_tab.GetChild("menu_contact");
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// menuContact.cont_button.selectedIndex = btn_tap.Button_contact;
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// menuContact.SetClick(OnClickContact);
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SetName();
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SetUID();
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SetAvatar();
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SetVersion();
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ui.btn_edit.SetClick(OnClickAvatar);
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ui.text_name.SetClick(OnClickProfile);
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ui.btn_music.SetClick(OnClickSetMusic);
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ui.btn_sound.SetClick(OnClickSoundBtn);
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RefreshMusicUI();
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ui.btn_pri.btn_state.selectedIndex =1;
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ui.btn_terms.btn_state.selectedIndex =2;
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ui.btn_contact.btn_state.selectedIndex = 3;
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ui.btn_record.SetClick(() =>
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MenuUI_Close);
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.MakeupRecordUI_Open);
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});
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ui.btn_pri.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(SkinInfo.JTermUI_Open); });
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ui.btn_terms.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(SkinInfo.JTermUI_Open, true); });
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ui.btn_contact.SetClick(() => { OnClickContact(); });
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}
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public override void OnSwitchLanguage()
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{
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base.OnSwitchLanguage();
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SetVersion();
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SetUID();
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SetName();
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}
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private void SetName()
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{
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GameHelper.SetName(ui.text_name);
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}
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private void SetAvatar()
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{
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}
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private void SetUID()
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{
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ui.text_uid.text = $"UID:{GameHelper.GetLoginModel().uid}";
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}
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private void SetVersion()
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{
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ui.text_version.text = $"Version:{UnityEngine.Application.version}";
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}
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private void CloseMenu(Action action = null)
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{
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CtrlCloseUI();
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action?.Invoke();
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}
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private void OnCloseView()
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{
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CloseMenu();
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}
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private void OnClickRedeem()
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{
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CloseMenu(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.MakeupRecordUI_Open); });
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}
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private void OnClickLanguage()
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{
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CloseMenu();
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.LanguageWinUI_Open);
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}
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private void OnClickAvatar()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ProfileUI_Open);
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}
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private void OnClickProfile()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.ProfileUI_Open);
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}
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private void OnClickPrivacy()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open);
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}
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private void OnClickTerms()
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{
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UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.PrivacyUI_Open, true);
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}
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private void OnClickContact()
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{
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GameHelper.OpenEmail();
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}
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private void OnClickSetMusic()
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{
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model.IsOpenMusic = !model.IsOpenMusic;
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RefreshMusicUI();
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}
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private void OnClickSoundBtn()
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{
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model.IsOpenEffect = !model.IsOpenEffect;
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RefreshMusicUI();
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}
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private void RefreshMusicUI()
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{
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ui.btn_music.cont_button.selectedIndex =
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model.IsOpenMusic ? 1 : 0;
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ui.btn_sound.cont_button.selectedIndex =
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model.IsOpenEffect ? 1 : 0;
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}
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}
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}
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