394 lines
14 KiB
C#
394 lines
14 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using FairyGUI;
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using BingoBrain.Core;
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using BingoBrain;
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using FGUI.G012_openReward_animal;
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using FGUI.G003_play_animal;
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using System;
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using DG.Tweening;
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using Newtonsoft.Json;
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using BingoBrain.HotFix;
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using DontConfuse;
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namespace BingoBrain
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{
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public class BuygoldUI : BaseUI
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{
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private BuygoldUICtrl ctrl;
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private BuygoldModel model;
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private FGUI.G012_openReward_animal.com_buygold ui;
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public BuygoldUI(BuygoldUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.BuygoldUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "G012_openReward_animal";
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uiInfo.assetName = "com_buygold";
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uiInfo.layerType = UILayerType.Popup;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = true;
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}
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#region 生命周期
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protected override void OnInit()
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{
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//model = ModuleManager.Instance.GetModel(ModelConst.BuygoldModel) as BuygoldModel;
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}
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protected override void OnClose()
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{
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GameHelper.showGameUI = true;
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Hall.Instance.UpdateSecondEvent -= initList;
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Hall.Instance.UpdateSecondEvent -= upWatchAdsBtn;
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WebviewManager.Instance.SetDarkThough(true);
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.G012_openReward_animal.com_buygold;
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}
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protected override void OnOpenBefore(object args)
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{
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if (Screen.safeArea.y != 0)
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{//刘海屏
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ui.top_gold.y += Screen.safeArea.y - 15;
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}
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NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.gold_show, 1);
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WebviewManager.Instance.SetDarkThough(false);
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ui.top_gold.GetChild("number_text").text = GameHelper.Get101Str(GameHelper.GetGoldNumber());
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ui.pay_type.selectedIndex = !GameHelper.IsAdModelOfPay() ? 1 : 0;
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InitView();
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Hall.Instance.UpdateSecondEvent += initList;
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Hall.Instance.UpdateSecondEvent += upWatchAdsBtn;
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}
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protected override void OnOpen(object args)
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{
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}
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protected override void OnHide()
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{
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}
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protected override void OnDisplay(object args)
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{
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}
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#endregion
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
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}
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#endregion
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void GetAward(decimal gold, int index)
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{
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var item = ui.list.GetChildAt(index);
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var start = GameHelper.GetUICenterPosition(item);
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var end = GameHelper.GetUICenterPosition(ui.top_gold.GetChild("number_text"));
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var rewardData = new RewardData();
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var rewardSingleData = new Goda(101, gold, RewardOrigin.BuyGold)
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{
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startPosition = start,
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endPosition = end
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};
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rewardData.AddReward(rewardSingleData);
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rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
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rewardData.AddCompleted((isScu) =>
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{
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DOVirtual.DelayedCall(0.5f, () =>
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{
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var startNum = PreferencesMgr.Instance.Currency101 - gold;
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DOVirtual.Float((float)startNum, (float)GameHelper.GetGoldNumber(), 1f,
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value => { ui.top_gold.GetChild("number_text").text = GameHelper.Get101Str((decimal)value); });
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});
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});
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GameDispatcher.Instance.Dispatch(BingoInfo.GetReward, rewardData);
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}
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void pay_success(object str)
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{
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string type = (string)str;
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string purch_number = "";
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if (type.StartsWith("buy_gold"))
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{
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int startIndex = "buy_gold".Length;
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string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
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int suffix_num = int.Parse(suffix);
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SaveData.GetSaveobject()._goldtime[suffix_num] = (int)GameHelper.GetNowTime();
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SaveData.saveDataFunc();
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GetAward(list[suffix_num].Actual_coins, suffix_num);
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purch_number = list[suffix_num].Payment_amount.ToString();
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}
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// if (purch_number != "")
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// {
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// GameHelper.SendRevenueToAF(purch_number);
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// }
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SetTextString();
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}
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//初始化页面逻辑
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private void InitView()
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{
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ui.top_gold.touchable = false;
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ui.btn_close.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Close); });
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initList();
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upWatchAdsBtn();
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ui.btn_watch.SetClick(() =>
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{
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NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.gold_click_ad, 1);
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GameHelper.ShowVideoAd("BuyGold", (issuccess) =>
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{
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if (issuccess)
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{
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var ad_times = Convert.ToInt32(GameHelper.GetNowTime());
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SaveData.GetSaveobject().look_ad_time = ad_times + GameHelper.GetCommonModel().exchangeCD;
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initList();
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}
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});
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});
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}
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private List<Paidcoins> list = ConfigSystem.GetConfig<PaidcoinsModel>().dataList;
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void initList()
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{
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ui.list.itemRenderer = setRemaintime;
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ui.list.numItems = list.Count;
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SetTextString();
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}
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public void upWatchAdsBtn()
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{
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var lastTimes = SaveData.GetSaveobject().look_ad_time;
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ui.btn_watch.img_saveingpot.visible = false;
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if (GameHelper.GetNowTime() < lastTimes)
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{
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ui.btn_watch.enabled = false;
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ui.btn_watch.can_buy.selectedIndex = 1;
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ui.btn_watch.btn_text.text = GameHelper.TimeFormat(lastTimes - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
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}
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else
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{
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) ui.btn_watch.img_saveingpot.visible = true;
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ui.btn_watch.enabled = true;
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ui.btn_watch.can_buy.selectedIndex = 0;
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}
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}
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public void SetTextString()
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{
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var myAds = SaveData.GetSaveobject().look_ad_numbers;
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ui.text_have.text = "Owner ADs: " + SaveData.GetSaveobject().look_ad_numbers;
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}
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void setRemaintime(int index, GObject obj)
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{
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buygold_item item = (buygold_item)obj;
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int time = 0;
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time = SaveData.GetSaveobject()._goldtime[index];
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item.coin_text.text = GameHelper.Get101Str(list[index].Actual_coins);
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item.index.selectedIndex = index > 4 ? 4 : index;
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item.btn_buy.img_saveingpot.visible = false;
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item.off_text.text = list[index].Discount_rate + "%";
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item.discount.visible = !GameHelper.IsAdModelOfPay() && list[index].Discount_rate > 0;
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item.btn_buy.img_saveingpot.visible = false;
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if (time + list[index].receive_CD < GameHelper.GetNowTime())
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{
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if (index == 0)
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{
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item.btn_buy.btn_text.text = "Free";
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item.discount.visible = false;
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item.btn_buy.y = 331;
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item.need_text.visible = true;
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}
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else
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{
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if (!GameHelper.IsAdModelOfPay())
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{
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decimal price = (decimal)list[index].Payment_amount2;
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item.btn_buy.btn_text.text = GameHelper.Get102Str(price);
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if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) item.btn_buy.img_saveingpot.visible = true;
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item.need_text.visible = false;
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item.btn_buy.y = 364;
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}
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else
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{
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item.btn_buy.btn_text.text = "Exchange";
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double gold_price1 = list[index].Payment_amount;
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int needAds = (int)Math.Ceiling(gold_price1);
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item.need_text.SetVar("num", needAds.ToString()).FlushVars();
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}
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}
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item.btn_buy.can_buy.selectedIndex = 0;
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item.btn_buy.SetClick(() =>
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{
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if (index == 0)
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{
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SaveData.GetSaveobject()._goldtime[0] = (int)GameHelper.GetNowTime();
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SaveData.saveDataFunc();
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GetAward(list[index].Actual_coins, 0);
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InitView();
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}
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else
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{
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redeem_Gold(index);
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}
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});
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}
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else
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{
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item.btn_buy.can_buy.selectedIndex = 1;
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if (!GameHelper.IsAdModelOfPay())
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{
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item.need_text.visible = false;
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item.btn_buy.y = 364;
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}
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else
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{
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double gold_price1 = list[index].Payment_amount;
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int needAds = (int)Math.Ceiling(gold_price1);
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item.need_text.SetVar("num", needAds.ToString()).FlushVars();
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}
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item.btn_buy.btn_text.text = GameHelper.TimeFormat(time + list[index].receive_CD - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
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item.btn_buy.SetClick(() =>
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{
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});
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}
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}
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private void redeem_Gold(int index)
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{
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string _type = "buy_gold" + index.ToString();
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if (GameHelper.IsAdModelOfPay())
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{
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if (SaveData.GetSaveobject().look_ad_numbers >= list[index].Payment_amount)
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{
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ApplePayClass test = new()
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{
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sku = _type,
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};
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SaveData.GetSaveobject().look_ad_numbers -= (int)list[index].Payment_amount;
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PurchasingManager.Instance.Purchase(PurchasingManager.pack_reward, test);
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string eventName = $"gold_success_{index}";
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NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, eventName, 1);
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}
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else
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{
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GameHelper.ShowTips("Your AD count is insufficient!");
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}
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}
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else
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{
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decimal price = (decimal)list[index].Payment_amount2;
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MaxPayClass maxPayData = new()
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{
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amount = (int)Math.Round(price * 100),
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sku = _type,
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currency = "USD"
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};
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MaxPayManager.Instance.Buy(maxPayData);
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}
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}
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}
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public static partial class GameMsg
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{
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private static uint Cursor_BASE = 55555;
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public static readonly uint OpenGame = ++Cursor_BASE;
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public static readonly uint Update111Completed = ++Cursor_BASE;
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public static readonly uint BackMainScene = ++Cursor_BASE;
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public static readonly uint Update101Completed = ++Cursor_BASE;
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public static readonly uint Update102Completed = ++Cursor_BASE;
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public static uint Slot_refresh = ++Cursor_BASE;
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public static uint Remake_state = ++Cursor_BASE;
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public static readonly uint MakeupSuccess = ++Cursor_BASE;
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public static uint Ad_success = ++Cursor_BASE;
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public static uint UpdateHotFixMax = ++Cursor_BASE;
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public static uint UpdateHotFixProgress = ++Cursor_BASE;
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public static readonly uint RefreshTodoUI = ++Cursor_BASE;
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public static readonly uint RefreshMakeupData = ++Cursor_BASE;
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public static uint Gold_refresh = ++Cursor_BASE;
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public static uint Sheep_item_refresh = ++Cursor_BASE;
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public static uint card_click = ++Cursor_BASE;
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public static uint RefreshADTask = ++Cursor_BASE;
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public static readonly uint ProcessReward = ++Cursor_BASE;
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public static readonly uint Update101 = ++Cursor_BASE;
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public static readonly uint Update102 = ++Cursor_BASE;
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public static readonly uint MakeUpConfirmUIClosed = ++Cursor_BASE;
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public static readonly uint Update111 = ++Cursor_BASE;
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public static uint reset_game = ++Cursor_BASE;
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public static uint GetTaskReward = ++Cursor_BASE;
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public static uint pack_close = ++Cursor_BASE;
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public static uint RefreshRedDot = ++Cursor_BASE;
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public static uint resetH5progress = ++Cursor_BASE;
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public static uint RefreshGame = ++Cursor_BASE;
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public static uint apple_pay_success = ++Cursor_BASE;
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public static readonly uint H5ViewClickBtn = ++Cursor_BASE;
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public static uint hideBroadCast = ++Cursor_BASE;
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||
|
|
public static uint showBroadCast = ++Cursor_BASE;
|
||
|
|
public static uint backHall = ++Cursor_BASE;
|
||
|
|
public static uint sendLog = ++Cursor_BASE;
|
||
|
|
public static uint checkGameState = ++Cursor_BASE;
|
||
|
|
public static uint Network_reconnection = ++Cursor_BASE;
|
||
|
|
public static uint resurgence = ++Cursor_BASE;
|
||
|
|
public static uint resurgence_close = ++Cursor_BASE;
|
||
|
|
public static uint RefreshSaveingPot = ++Cursor_BASE;
|
||
|
|
public static uint updateRecordList = ++Cursor_BASE;
|
||
|
|
public static uint rewardMul_close = ++Cursor_BASE;
|
||
|
|
public static uint ThreeDaysGiftUIClose = ++Cursor_BASE;
|
||
|
|
}
|
||
|
|
}
|