Files
BingoGrassland/Assets/BingoBrain/ModuleUI/Buygold/BuygoldUI.cs
T

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2026-04-20 13:49:36 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FairyGUI;
using BingoBrain.Core;
using BingoBrain;
using FGUI.G012_openReward_animal;
using FGUI.G003_play_animal;
using System;
using DG.Tweening;
using Newtonsoft.Json;
using BingoBrain.HotFix;
using DontConfuse;
namespace BingoBrain
{
public class BuygoldUI : BaseUI
{
private BuygoldUICtrl ctrl;
private BuygoldModel model;
private FGUI.G012_openReward_animal.com_buygold ui;
public BuygoldUI(BuygoldUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.BuygoldUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "G012_openReward_animal";
uiInfo.assetName = "com_buygold";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.BuygoldModel) as BuygoldModel;
}
protected override void OnClose()
{
GameHelper.showGameUI = true;
Hall.Instance.UpdateSecondEvent -= initList;
Hall.Instance.UpdateSecondEvent -= upWatchAdsBtn;
WebviewManager.Instance.SetDarkThough(true);
}
protected override void OnBind()
{
ui = baseUI as FGUI.G012_openReward_animal.com_buygold;
}
protected override void OnOpenBefore(object args)
{
if (Screen.safeArea.y != 0)
{//刘海屏
ui.top_gold.y += Screen.safeArea.y - 15;
}
NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.gold_show, 1);
WebviewManager.Instance.SetDarkThough(false);
ui.top_gold.GetChild("number_text").text = GameHelper.Get101Str(GameHelper.GetGoldNumber());
ui.pay_type.selectedIndex = !GameHelper.IsAdModelOfPay() ? 1 : 0;
InitView();
Hall.Instance.UpdateSecondEvent += initList;
Hall.Instance.UpdateSecondEvent += upWatchAdsBtn;
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
GameDispatcher.Instance.AddListener(GameMsg.apple_pay_success, pay_success);
}
protected override void RemoveListener()
{
GameDispatcher.Instance.RemoveListener(GameMsg.apple_pay_success, pay_success);
}
#endregion
void GetAward(decimal gold, int index)
{
var item = ui.list.GetChildAt(index);
var start = GameHelper.GetUICenterPosition(item);
var end = GameHelper.GetUICenterPosition(ui.top_gold.GetChild("number_text"));
var rewardData = new RewardData();
var rewardSingleData = new Goda(101, gold, RewardOrigin.BuyGold)
{
startPosition = start,
endPosition = end
};
rewardData.AddReward(rewardSingleData);
rewardData.displayType = RewardDisplayType.RewardFly | RewardDisplayType.ValueChange;
rewardData.AddCompleted((isScu) =>
{
DOVirtual.DelayedCall(0.5f, () =>
{
var startNum = PreferencesMgr.Instance.Currency101 - gold;
DOVirtual.Float((float)startNum, (float)GameHelper.GetGoldNumber(), 1f,
value => { ui.top_gold.GetChild("number_text").text = GameHelper.Get101Str((decimal)value); });
});
});
GameDispatcher.Instance.Dispatch(BingoInfo.GetReward, rewardData);
}
void pay_success(object str)
{
string type = (string)str;
string purch_number = "";
if (type.StartsWith("buy_gold"))
{
int startIndex = "buy_gold".Length;
string suffix = type[startIndex..]; // 截取 "gold" 后的所有字符
int suffix_num = int.Parse(suffix);
SaveData.GetSaveobject()._goldtime[suffix_num] = (int)GameHelper.GetNowTime();
SaveData.saveDataFunc();
GetAward(list[suffix_num].Actual_coins, suffix_num);
purch_number = list[suffix_num].Payment_amount.ToString();
}
// if (purch_number != "")
// {
// GameHelper.SendRevenueToAF(purch_number);
// }
SetTextString();
}
//初始化页面逻辑
private void InitView()
{
ui.top_gold.touchable = false;
ui.btn_close.SetClick(() => { UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.BuygoldUI_Close); });
initList();
upWatchAdsBtn();
ui.btn_watch.SetClick(() =>
{
NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, BuriedPointEvent.gold_click_ad, 1);
GameHelper.ShowVideoAd("BuyGold", (issuccess) =>
{
if (issuccess)
{
var ad_times = Convert.ToInt32(GameHelper.GetNowTime());
SaveData.GetSaveobject().look_ad_time = ad_times + GameHelper.GetCommonModel().exchangeCD;
initList();
}
});
});
}
private List<Paidcoins> list = ConfigSystem.GetConfig<PaidcoinsModel>().dataList;
void initList()
{
ui.list.itemRenderer = setRemaintime;
ui.list.numItems = list.Count;
SetTextString();
}
public void upWatchAdsBtn()
{
var lastTimes = SaveData.GetSaveobject().look_ad_time;
ui.btn_watch.img_saveingpot.visible = false;
if (GameHelper.GetNowTime() < lastTimes)
{
ui.btn_watch.enabled = false;
ui.btn_watch.can_buy.selectedIndex = 1;
ui.btn_watch.btn_text.text = GameHelper.TimeFormat(lastTimes - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
}
else
{
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) ui.btn_watch.img_saveingpot.visible = true;
ui.btn_watch.enabled = true;
ui.btn_watch.can_buy.selectedIndex = 0;
}
}
public void SetTextString()
{
var myAds = SaveData.GetSaveobject().look_ad_numbers;
ui.text_have.text = "Owner ADs: " + SaveData.GetSaveobject().look_ad_numbers;
}
void setRemaintime(int index, GObject obj)
{
buygold_item item = (buygold_item)obj;
int time = 0;
time = SaveData.GetSaveobject()._goldtime[index];
item.coin_text.text = GameHelper.Get101Str(list[index].Actual_coins);
item.index.selectedIndex = index > 4 ? 4 : index;
item.btn_buy.img_saveingpot.visible = false;
item.off_text.text = list[index].Discount_rate + "%";
item.discount.visible = !GameHelper.IsAdModelOfPay() && list[index].Discount_rate > 0;
item.btn_buy.img_saveingpot.visible = false;
if (time + list[index].receive_CD < GameHelper.GetNowTime())
{
if (index == 0)
{
item.btn_buy.btn_text.text = "Free";
item.discount.visible = false;
item.btn_buy.y = 331;
item.need_text.visible = true;
}
else
{
if (!GameHelper.IsAdModelOfPay())
{
decimal price = (decimal)list[index].Payment_amount2;
item.btn_buy.btn_text.text = GameHelper.Get102Str(price);
if (GameHelper.IsGiftSwitch() && ConfigSystem.GetConfig<CommonModel>().PiggyBankSwitch == 1) item.btn_buy.img_saveingpot.visible = true;
item.need_text.visible = false;
item.btn_buy.y = 364;
}
else
{
item.btn_buy.btn_text.text = "Exchange";
double gold_price1 = list[index].Payment_amount;
int needAds = (int)Math.Ceiling(gold_price1);
item.need_text.SetVar("num", needAds.ToString()).FlushVars();
}
}
item.btn_buy.can_buy.selectedIndex = 0;
item.btn_buy.SetClick(() =>
{
if (index == 0)
{
SaveData.GetSaveobject()._goldtime[0] = (int)GameHelper.GetNowTime();
SaveData.saveDataFunc();
GetAward(list[index].Actual_coins, 0);
InitView();
}
else
{
redeem_Gold(index);
}
});
}
else
{
item.btn_buy.can_buy.selectedIndex = 1;
if (!GameHelper.IsAdModelOfPay())
{
item.need_text.visible = false;
item.btn_buy.y = 364;
}
else
{
double gold_price1 = list[index].Payment_amount;
int needAds = (int)Math.Ceiling(gold_price1);
item.need_text.SetVar("num", needAds.ToString()).FlushVars();
}
item.btn_buy.btn_text.text = GameHelper.TimeFormat(time + list[index].receive_CD - Convert.ToInt32(GameHelper.GetNowTime()), CountDownType.Hour);
item.btn_buy.SetClick(() =>
{
});
}
}
private void redeem_Gold(int index)
{
string _type = "buy_gold" + index.ToString();
if (GameHelper.IsAdModelOfPay())
{
if (SaveData.GetSaveobject().look_ad_numbers >= list[index].Payment_amount)
{
ApplePayClass test = new()
{
sku = _type,
};
SaveData.GetSaveobject().look_ad_numbers -= (int)list[index].Payment_amount;
PurchasingManager.Instance.Purchase(PurchasingManager.pack_reward, test);
string eventName = $"gold_success_{index}";
NetworkKit.BuriedPoint(BuriedPointEvent.Apple_pay_event, eventName, 1);
}
else
{
GameHelper.ShowTips("Your AD count is insufficient!");
}
}
else
{
decimal price = (decimal)list[index].Payment_amount2;
MaxPayClass maxPayData = new()
{
amount = (int)Math.Round(price * 100),
sku = _type,
currency = "USD"
};
MaxPayManager.Instance.Buy(maxPayData);
}
}
}
public static partial class GameMsg
{
private static uint Cursor_BASE = 55555;
public static readonly uint OpenGame = ++Cursor_BASE;
public static readonly uint Update111Completed = ++Cursor_BASE;
public static readonly uint BackMainScene = ++Cursor_BASE;
public static readonly uint Update101Completed = ++Cursor_BASE;
public static readonly uint Update102Completed = ++Cursor_BASE;
public static uint Slot_refresh = ++Cursor_BASE;
public static uint Remake_state = ++Cursor_BASE;
public static readonly uint MakeupSuccess = ++Cursor_BASE;
public static uint Ad_success = ++Cursor_BASE;
public static uint UpdateHotFixMax = ++Cursor_BASE;
public static uint UpdateHotFixProgress = ++Cursor_BASE;
public static readonly uint RefreshTodoUI = ++Cursor_BASE;
public static readonly uint RefreshMakeupData = ++Cursor_BASE;
public static uint Gold_refresh = ++Cursor_BASE;
public static uint Sheep_item_refresh = ++Cursor_BASE;
public static uint card_click = ++Cursor_BASE;
public static uint RefreshADTask = ++Cursor_BASE;
public static readonly uint ProcessReward = ++Cursor_BASE;
public static readonly uint Update101 = ++Cursor_BASE;
public static readonly uint Update102 = ++Cursor_BASE;
public static readonly uint MakeUpConfirmUIClosed = ++Cursor_BASE;
public static readonly uint Update111 = ++Cursor_BASE;
public static uint reset_game = ++Cursor_BASE;
public static uint GetTaskReward = ++Cursor_BASE;
public static uint pack_close = ++Cursor_BASE;
public static uint RefreshRedDot = ++Cursor_BASE;
public static uint resetH5progress = ++Cursor_BASE;
public static uint RefreshGame = ++Cursor_BASE;
public static uint apple_pay_success = ++Cursor_BASE;
public static readonly uint H5ViewClickBtn = ++Cursor_BASE;
public static uint hideBroadCast = ++Cursor_BASE;
public static uint showBroadCast = ++Cursor_BASE;
public static uint backHall = ++Cursor_BASE;
public static uint sendLog = ++Cursor_BASE;
public static uint checkGameState = ++Cursor_BASE;
public static uint Network_reconnection = ++Cursor_BASE;
public static uint resurgence = ++Cursor_BASE;
public static uint resurgence_close = ++Cursor_BASE;
public static uint RefreshSaveingPot = ++Cursor_BASE;
public static uint updateRecordList = ++Cursor_BASE;
public static uint rewardMul_close = ++Cursor_BASE;
public static uint ThreeDaysGiftUIClose = ++Cursor_BASE;
}
}