53 lines
1.8 KiB
C#
53 lines
1.8 KiB
C#
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/** This is an automatically generated class by FairyGUI. Please do not modify it. **/
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using FairyGUI;
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using FairyGUI.Utils;
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namespace FGUI.failpack
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{
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public partial class com_resurgence : GComponent
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{
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public Controller pay_type;
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public GImage bg;
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public GProgressBar progress_1;
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public GTextField text_have;
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public GTextField need_text;
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public GTextField text_remain;
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public GTextField text_progress;
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public GTextField text_refreshnum;
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public GTextField text_outnum;
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public GTextField text_backnum;
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public GTextField text_goldnum;
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public GTextField end_point;
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public GButton btn_back;
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public GButton btn_buy;
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public GButton btn_max_pay;
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public const string URL = "ui://fr2jeuh5upx737";
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public static com_resurgence CreateInstance()
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{
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return (com_resurgence)UIPackage.CreateObject("failpack", "com_resurgence");
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}
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public override void ConstructFromXML(XML xml)
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{
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base.ConstructFromXML(xml);
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pay_type = GetControllerAt(0);
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bg = (GImage)GetChildAt(2);
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progress_1 = (GProgressBar)GetChildAt(3);
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text_have = (GTextField)GetChildAt(4);
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need_text = (GTextField)GetChildAt(5);
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text_remain = (GTextField)GetChildAt(7);
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text_progress = (GTextField)GetChildAt(12);
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text_refreshnum = (GTextField)GetChildAt(13);
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text_outnum = (GTextField)GetChildAt(14);
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text_backnum = (GTextField)GetChildAt(15);
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text_goldnum = (GTextField)GetChildAt(17);
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end_point = (GTextField)GetChildAt(18);
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btn_back = (GButton)GetChildAt(19);
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btn_buy = (GButton)GetChildAt(20);
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btn_max_pay = (GButton)GetChildAt(21);
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}
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}
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}
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