2026-04-20 13:49:36 +08:00
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using FairyGUI;
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using UnityEngine;
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using BingoBrain.Core;
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using BingoBrain.HotFix;
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using Object = UnityEngine.Object;
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using DG.Tweening;
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using System.Collections;
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namespace BingoBrain
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{
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public class ReadyBingoUI : BaseUI
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{
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private ReadyBingoUICtrl ctrl;
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private ReadyBingoModel model;
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private FGUI.JLoading.com_loading ui;
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protected GProgressBar pb_loading;
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public ReadyBingoUI(ReadyBingoUICtrl ctrl) : base(ctrl)
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{
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uiName = UIConst.ReadyBingoUI;
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this.ctrl = ctrl;
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}
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protected override void SetUIInfo(UIInfo uiInfo)
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{
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uiInfo.packageName = "JLoading";
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uiInfo.assetName = "com_loading";
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uiInfo.layerType = UILayerType.Loading;
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uiInfo.isNeedOpenAnim = false;
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uiInfo.isNeedCloseAnim = false;
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uiInfo.isNeedUIMask = false;
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}
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#region 生命周期
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protected override void OnInit()
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{
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}
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protected override void OnClose()
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{
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}
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protected override void OnBind()
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{
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ui = baseUI as FGUI.JLoading.com_loading;
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}
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protected override void OnOpenBefore(object args)
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{
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UICtrlDispatcher.Instance.Dispatch(SkinInfo.ReadyBingoyUI_Open);
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ui.pb_loading.max = 100;
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ui.pb_loading.value = 0;
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if (!GameHelper.IsConnect())
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{
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return;
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}
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IsfvKit.StartCoroutine(SetProgress());
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var splashCanvas = GameObject.Find("SplashCanvas");
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if (splashCanvas != null)
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{
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splashCanvas.SetActive(false);
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Object.Destroy(splashCanvas);
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}
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}
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private Tweener tweener;
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public IEnumerator SetProgress()
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{
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tweener = DOTween.To(() => ui.pb_loading.value,
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x => ui.pb_loading.value = x, 97, 3.0f);
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yield return tweener;
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}
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protected override void OnOpen(object args)
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{
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}
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#endregion
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private void Reconnection(object obj = null)
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{
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IsfvKit.StartCoroutine(SetProgress());
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}
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#region 消息
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protected override void AddListener()
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{
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GameDispatcher.Instance.AddListener(BingoInfo.UpdateHotFixMax, OnUpdateHotFixMax);
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GameDispatcher.Instance.AddListener(BingoInfo.UpdateHotFixProgress, OnUpdateHotFixProgress);
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2026-05-08 11:03:00 +08:00
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GameDispatcher.Instance.AddListener(BingoInfo.Network_reconnection, Reconnection);
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2026-04-20 13:49:36 +08:00
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}
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protected override void RemoveListener()
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{
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GameDispatcher.Instance.RemoveListener(BingoInfo.UpdateHotFixMax, OnUpdateHotFixMax);
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GameDispatcher.Instance.RemoveListener(BingoInfo.UpdateHotFixProgress, OnUpdateHotFixProgress);
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2026-05-08 11:03:00 +08:00
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GameDispatcher.Instance.RemoveListener(BingoInfo.Network_reconnection, Reconnection);
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2026-04-20 13:49:36 +08:00
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}
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#endregion
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private bool isAgree = true;
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public void CheckAgree()
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{
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if (!isAgree) return;
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ctrl.CloseUI();
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}
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bool isShowed = false;
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private void OnUpdateHotFixMax(object obj)
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{
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if (obj == null) return;
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var max = (int)obj;
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ui.pb_loading.max = max;
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}
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private void OnUpdateHotFixProgress(object obj)
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{
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if (obj != null)
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{
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var value = (int)obj;
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pb_loading.value = value;
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}
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}
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}
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}
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