Files
BallCrushBest_GP/Assets/Scripts/ModuleUI/Rewardbox/RewardboxUI.cs
T
2026-04-20 12:06:34 +08:00

240 lines
8.1 KiB
C#

// using FGUI.A000_common;
using System.Collections.Generic;
using DG.Tweening;
using FairyGUI;
using FGUI.LG_Common;
using IgnoreOPS;
namespace BallKingdomCrush
{
public class RewardboxUI : BaseUI
{
private RewardboxUICtrl ctrl;
private RewardboxModel model;
private FGUI.ZM_Game_04.com_rewardbox ui;
public RewardboxUI(RewardboxUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.RewardboxUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Game_04";
uiInfo.assetName = "com_rewardbox";
uiInfo.layerType = UILayerType.Popup;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = true;
}
#region
protected override void OnInit()
{
//model = ModuleManager.Instance.GetModel(ModelConst.RewardboxModel) as RewardboxModel;
}
protected override void OnClose()
{
GameHelper.showGameUI = true;
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Game_04.com_rewardbox;
}
protected override void OnOpenBefore(object args)
{
if (GameHelper.IsGiftSwitch()) ui.switchgift.selectedIndex = 1;
else ui.switchgift.selectedIndex = 0;
// (ui.btn_lookad as btn_tabad).color.selectedIndex = btn_tabad.Color_green;
FGUI.ZM_Common_01.btn_claim4 btnlook = ui.btn_lookad as FGUI.ZM_Common_01.btn_claim4;
var lang = PlayerPrefsKit.ReadString("LangIdKey");
// if (lang == "en") btnlook.ad_icon.x += 50;
float[] ch_array = GameHelper.GetRewardValue(2);
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
{
(ui.btn_lookad as FGUI.ZM_Common_01.btn_claim4).state.selectedIndex = 1;
}
ui.btn_lookad.SetClick(() =>
{
if (SaveData.GetSaveObject().LargeRewardNum < ConfigSystem.GetCommonConf().FreeClaims)
{
StartScroll();
ui.btn_lookad.touchable = ui.btn_close.touchable = false;
}
else
{
GameHelper.ShowVideoAd("RewardBox", isSuccess =>
{
if (isSuccess)
{
StartScroll();
ui.btn_lookad.touchable = ui.btn_close.touchable = false;
}
});
}
});
ui.btn_close.SetClick(() =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
GameHelper.addInterAdnumber();
});
if (GameHelper.GetVipLevel() >= 1)
{
(ui.wheel as wheel).have_vip.selectedIndex = 1;
}
ch_num = (int)ch_array[0];
rate = (int)ch_array[1];
ui.gold_text.text = ch_num.ToString();
InitView();
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
//初始化页面逻辑
private void InitView()
{
boost_array = GameHelper.GetRewardBoost(2);
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
{
rate_idnex++;
ui.btn_lookad.title = "" + ch_num * boost_array[rate_idnex % 5];
});
ui.btn_lookad.title = "" + ch_num * boost_array[rate_idnex];
list_1 = new List<item_wheel>() { (ui.wheel.GetChild("wheel_") as wheel_).item_0, (ui.wheel.GetChild("wheel_") as wheel_).item_1, (ui.wheel.GetChild("wheel_") as wheel_).item_2, (ui.wheel.GetChild("wheel_") as wheel_).item_3, (ui.wheel.GetChild("wheel_") as wheel_).item_4, (ui.wheel.GetChild("wheel_") as wheel_).item_5, (ui.wheel.GetChild("wheel_") as wheel_).item_6, (ui.wheel.GetChild("wheel_") as wheel_).item_7, };
// list_1[2].img_light.visible = true;
for (int i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + boost_array[i % boost_array.Length];
}
}
private float ch_num;
private int[] boost_array;
List<item_wheel> list_1;
private int rate_idnex = 3;
private int scroll_number;
List<int> rate_list = new List<int>();
private int scroll_type = 1;
private int rate;
private void StartScroll()
{
ui.btn_lookad.SetClick(() => { });
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 5.0f;
scroll_type = 2;
}
private void Scroll()
{
if (scroll_type == 1)
{
scroll_number++;
rate_list.Clear();
for (int i = 0; i < 8; i++)
{
rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
}
for (int i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
{
rate_idnex++;
ui.btn_lookad.title = GameHelper.Get101Str((decimal)ch_num * boost_array[rate_idnex % boost_array.Length]);
});
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
}
else
{
scroll_number++;
rate_list.Clear();
for (int i = 0; i < 8; i++)
{
rate_list.Add(boost_array[(scroll_number + i) % boost_array.Length]);
}
// bool need_return = false;
if (((ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale < 2f) && (list_1[4].text_rate.text == ("X" + rate)))
{
//开始领取
float reward = ch_num * rate;
if (GameHelper.GetVipLevel() >= 1)
{
reward *= 2;
}
GameDispatcher.Instance.Dispatch(GameMsg.Ad_success, reward);
SaveData.GetSaveObject().LargeRewardNum++;
SaveData.SaveDataFunc();
DOVirtual.DelayedCall(1.5f, () =>
{
UICtrlDispatcher.Instance.Dispatch(UICtrlMsg.RewardboxUI_Close);
});
return;
}
for (int i = 0; i < list_1.Count; i++)
{
list_1[i].type.selectedIndex = (i + scroll_number) % 3;
list_1[i].text_rate.text = "X" + rate_list[i];
}
// if (need_return)
// {
// (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = 0;
// return;
// }
(ui.wheel.GetChild("wheel_") as wheel_).t1.Play(() =>
{
rate_idnex++;
ui.btn_lookad.title = GameHelper.Get101Str((decimal)ch_num * boost_array[rate_idnex % boost_array.Length]);
});
(ui.wheel.GetChild("wheel_") as wheel_).t0.Play(Scroll);
(ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale = (ui.wheel.GetChild("wheel_") as wheel_).t0.timeScale - 0.3f;
}
}
}
}