Files
BallCrushBest_GP/Assets/Scripts/ModuleUI/OpenGame/OpenGameUI.cs
T
2026-04-20 12:06:34 +08:00

123 lines
3.4 KiB
C#

using System;
using DG.Tweening;
using Newtonsoft.Json;
using Spine.Unity;
using UnityEngine;
namespace BallKingdomCrush
{
public class OpenGameUI : BaseUI
{
private OpenGameUICtrl ctrl;
private OpenGameModel model;
private FGUI.ZM_Game_04.com_open ui;
public OpenGameUI(OpenGameUICtrl ctrl) : base(ctrl)
{
uiName = UIConst.OpenGameUI;
this.ctrl = ctrl;
}
protected override void SetUIInfo(UIInfo uiInfo)
{
uiInfo.packageName = "ZM_Game_04";
uiInfo.assetName = "com_open";
uiInfo.layerType = UILayerType.Highest;
uiInfo.isNeedOpenAnim = false;
uiInfo.isNeedCloseAnim = false;
uiInfo.isNeedUIMask = false;
}
#region
protected override void OnInit()
{
// model = ModuleManager.Instance.GetModel(ModelConst.OpenGameModel) as OpenGameModel;
}
protected override void OnClose()
{
}
protected override void OnBind()
{
ui = baseUI as FGUI.ZM_Game_04.com_open;
}
protected override void OnOpenBefore(object args)
{
Debug.Log(JsonConvert.SerializeObject(DataMgr.LevelUnlockList.Value));
DOVirtual.DelayedCall(0.7f, () =>
{
GameDispatcher.Instance.Dispatch(GameMsg.reset_game, args);
});
InitView();
if (GameHelper.IsGiftSwitch())
{
DOVirtual.DelayedCall(0.2f, () =>
{
Debug.Log($"open 1 game------------------{GameHelper.GetLevel() - 1}");
if (GameHelper.GetLevel() - 1 < ConfigSystem.GetConfig<LevelUnlock>().Count)
{
LevelUnlock levelUnlock_ = ConfigSystem.GetConfig<LevelUnlock>()[GameHelper.GetLevel() - 1];
Debug.Log($"open 2 game------------------{levelUnlock_.LeveType}");
if (levelUnlock_.LeveType != 0)
{
Debug.Log($"open 3 game------------------{DataMgr.LevelUnlockList.Value.Count}");
if (!DataMgr.LevelUnlockList.Value.Contains(GameHelper.GetLevel() - 1))
{
uiCtrlDispatcher.Dispatch(UICtrlMsg.UnlockLevelUI_Open, GameHelper.GetLevel() - 1);
}
}
}
});
}
ui.t0.Play();
if (AudioManager.Instance.IsOpenEffect)
{
AudioManager.Instance.PlayDynamicEffect(AudioConst.game_open);
}
}
protected override void OnOpen(object args)
{
}
protected override void OnHide()
{
}
protected override void OnDisplay(object args)
{
}
#endregion
#region
protected override void AddListener()
{
}
protected override void RemoveListener()
{
}
#endregion
private Action closeCallback;
//初始化页面逻辑
private void InitView()
{
string stage = Language.GetContentParams("need_lv_text", GameHelper.GetLevel());
ui.text_level.text = stage;
DOVirtual.DelayedCall(1.2f, () => { CtrlCloseUI(); });
}
}
}