Files
BallCrushBest_GP/Assets/Scripts/Manager/Manager/GameIManager.cs
T
2026-04-20 12:06:34 +08:00

50 lines
891 B
C#

namespace BallKingdomCrush
{
public sealed class GameIManager : BaseInterfaceManager<GameIManager>
{
private float pauseCacheTimeScale = 1;
#region Scene
public void InitialMain()
{
SceneManager.Instance.InitialMain();
}
public void EnterMain()
{
SceneManager.Instance.SwitchScene(SceneManager.DefaultMainSceneIdx);
}
#endregion Scene
#region Msg
private void AddListener()
{
}
private void RemoveListener()
{
}
#endregion Msg
#region Private
public override void Init()
{
base.Init();
AddListener();
}
public override void Dispose()
{
base.Dispose();
RemoveListener();
}
#endregion Private
}
}