Files
BallCrushBest_GP/Assets/Scripts/ModuleUI/WebView/H5UICtrl.cs
T
2026-04-20 12:06:34 +08:00

126 lines
3.5 KiB
C#

using System;
using UnityEngine;
namespace BallKingdomCrush
{
public class H5UICtrl : BaseUICtrl
{
private readonly uint closeUIMsg = UICtrlMsg.H5UI_Close;
private H5Model model;
private readonly uint openUIMsg = UICtrlMsg.H5UI_Open;
private H5UI ui;
private void OnUpdateDollar(object obj)
{
if (obj == null) return;
var changeValue = (decimal)obj;
if (model != null)
{
model.show102 += changeValue;
ui?.SetCh(model.show102.ToString("N"));
}
}
private void OnUpdateCompletedDollar(object obj = null)
{
if ( DataMgr.IsShowRewardFly102.Value) return;
var value = DataMgr.Ticket.Value;
if (model != null) model.show102 = value;
ui?.SetCh();
}
private void OnDollarChange(object data)
{
}
private void OnWebviewFinish(object obj)
{
ui?.OnLoadFinish();
}
private void OnMakeupSuccess(object obj)
{
}
private void OnWebview_PageState(object args)
{
}
#region
protected override void OnInit()
{
model = moduleManager.GetModel(ModelConst.H5Model) as H5Model;
}
protected override void OnDispose()
{
}
public override void OpenUI(object args = null)
{
if (ui == null)
{
ui = new H5UI(this);
ui.Open(args);
}
}
public override void CloseUI(object args = null)
{
if (ui is { isClose: false }) ui.Close();
ui = null;
}
#endregion
#region
public override uint GetOpenUIMsg(string uiName)
{
return openUIMsg;
}
public override uint GetCloseUIMsg(string uiName)
{
return closeUIMsg;
}
protected override void AddListener()
{
uiCtrlDispatcher.AddListener(openUIMsg, OpenUI);
uiCtrlDispatcher.AddListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.AddListener(GameMsg.Update102, OnUpdateDollar);
GameDispatcher.Instance.AddListener(GameMsg.Update102Completed, OnUpdateCompletedDollar);
gameDispatcher.AddListener(GameMsg.MakeupSuccess, OnMakeupSuccess);
CtrlDispatcher.Instance.AddListener(CtrlMsg.Webview_PageState, OnWebview_PageState);
CtrlDispatcher.Instance.AddListener(CtrlMsg.Webview_PageFinish, OnWebviewFinish);
}
protected override void RemoveListener()
{
uiCtrlDispatcher.RemoveListener(openUIMsg, OpenUI);
uiCtrlDispatcher.RemoveListener(closeUIMsg, CloseUI);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102, OnUpdateDollar);
GameDispatcher.Instance.RemoveListener(GameMsg.Update102Completed, OnUpdateCompletedDollar);
gameDispatcher.RemoveListener(GameMsg.MakeupSuccess, OnMakeupSuccess);
CtrlDispatcher.Instance.RemoveListener(CtrlMsg.Webview_PageState, OnWebview_PageState);
CtrlDispatcher.Instance.RemoveListener(CtrlMsg.Webview_PageFinish, OnWebviewFinish);
}
protected override void AddServerListener()
{
}
protected override void RemoveServerListener()
{
}
#endregion
}
}