Files
BallCrushBest_GP/Assets/Legend/Plugins/ConsolePro/Remote/ConsoleProRemoteServer.cs
T
2026-04-20 12:06:34 +08:00

237 lines
4.6 KiB
C#

// Uncomment to use in Editor
// #define USECONSOLEPROREMOTESERVERINEDITOR
#if (!UNITY_EDITOR && DEBUG) || (UNITY_EDITOR && USECONSOLEPROREMOTESERVERINEDITOR)
#define USECONSOLEPROREMOTESERVER
#endif
#if (UNITY_WP_8_1 || UNITY_WSA)
#define UNSUPPORTEDCONSOLEPROREMOTESERVER
#endif
#if UNITY_EDITOR && !USECONSOLEPROREMOTESERVER
#elif UNSUPPORTEDCONSOLEPROREMOTESERVER
#elif !USECONSOLEPROREMOTESERVER
#else
using System;
using System.Collections.Generic;
#endif
using UnityEngine;
#if USECONSOLEPROREMOTESERVER
using FlyingWormConsole3.LiteNetLib;
using FlyingWormConsole3.LiteNetLib.Utils;
#endif
namespace FlyingWormConsole3
{
#if USECONSOLEPROREMOTESERVER
public class ConsoleProRemoteServer : MonoBehaviour, INetEventListener
#else
public class ConsoleProRemoteServer : MonoBehaviour
#endif
{
public bool useNATPunch = false;
public int port = 51000;
#if UNITY_EDITOR && !USECONSOLEPROREMOTESERVER
#elif UNSUPPORTEDCONSOLEPROREMOTESERVER
public void Awake()
{
Debug.Log("Console Pro Remote Server is not supported on this platform");
}
#elif !USECONSOLEPROREMOTESERVER
public void Awake()
{
Debug.Log("Console Pro Remote Server is disabled in release mode, please use a Development build or define DEBUG to use it");
}
#else
private NetManager _netServer;
private NetPeer _ourPeer;
private NetDataWriter _dataWriter;
[System.SerializableAttribute]
public class QueuedLog
{
public string message;
public string stackTrace;
public LogType type;
}
[NonSerializedAttribute]
public List<QueuedLog> logs = new List<QueuedLog>();
private static ConsoleProRemoteServer instance = null;
void Awake()
{
if(instance != null)
{
Destroy(gameObject);
}
instance = this;
DontDestroyOnLoad(gameObject);
Debug.Log("Starting Console Pro Server on port : " + port);
_dataWriter = new NetDataWriter();
_netServer = new NetManager(this, 100, "ConsolePro");
_netServer.Start(port);
_netServer.DiscoveryEnabled = true;
_netServer.UpdateTime = 15;
_netServer.MergeEnabled = true;
_netServer.NatPunchEnabled = useNATPunch;
}
void OnDestroy()
{
if(_netServer != null)
{
_netServer.Stop();
}
}
public void OnPeerConnected(NetPeer peer)
{
Debug.Log("Connected to " + peer.EndPoint);
_ourPeer = peer;
}
public void OnPeerDisconnected(NetPeer peer, DisconnectInfo disconnectInfo)
{
Debug.Log("Disconnected from " + peer.EndPoint + ", info: " + disconnectInfo.Reason);
if (peer == _ourPeer)
{
_ourPeer = null;
}
}
public void OnNetworkReceive(NetPeer peer, NetDataReader reader)
{
}
public void OnPeerDisconnected(NetPeer peer, DisconnectReason reason, int socketErrorCode)
{
}
public void OnNetworkError(NetEndPoint endPoint, int socketErrorCode)
{
}
public void OnNetworkReceiveUnconnected(NetEndPoint remoteEndPoint, NetDataReader reader, UnconnectedMessageType messageType)
{
if (messageType == UnconnectedMessageType.DiscoveryRequest)
{
// Debug.Log("[SERVER] Received discovery request. Send discovery response");
_netServer.SendDiscoveryResponse(new byte[] {1}, remoteEndPoint);
}
}
public void OnNetworkLatencyUpdate(NetPeer peer, int latency)
{
}
#if UNITY_4_0 || UNITY_4_0_1 || UNITY_4_1 || UNITY_4_2 || UNITY_4_3 || UNITY_4_5 || UNITY_4_6 || UNITY_4_7 || UNITY_4_8 || UNITY_4_9
void OnEnable()
{
Application.RegisterLogCallback(LogCallback);
}
void Update()
{
Application.RegisterLogCallback(LogCallback);
}
void OnDisable()
{
Application.RegisterLogCallback(null);
}
#else
void OnEnable()
{
Application.logMessageReceived += LogCallback;
}
void OnDisable()
{
Application.logMessageReceived -= LogCallback;
}
#endif
public void LogCallback(string logString, string stackTrace, LogType type)
{
if(!logString.StartsWith("CPIGNORE"))
{
QueueLog(logString, stackTrace, type);
}
}
void QueueLog(string logString, string stackTrace, LogType type)
{
if(logs.Count > 200)
{
while(logs.Count > 200)
{
logs.RemoveAt(0);
}
}
logs.Add(new QueuedLog() { message = logString, stackTrace = stackTrace, type = type } );
}
void LateUpdate()
{
if(_netServer == null)
{
return;
}
_netServer.PollEvents();
if(_ourPeer == null)
{
return;
}
if(logs.Count <= 0)
{
return;
}
string cMessage = "";
for(int i = 0; i < logs.Count; i++)
{
cMessage = "";
QueuedLog cLog = logs[i];
cMessage = "::::" + cLog.type + "::::" + cLog.message + "\n" + cLog.stackTrace;
_dataWriter.Reset();
_dataWriter.Put(cMessage);
_ourPeer.Send(_dataWriter, SendOptions.ReliableOrdered);
}
logs.Clear();
}
#endif
}
}