Files
BallCrushBest_GP/Assets/Legend/Define/Model/Config/Game/SubscribePodcastModel.cs
T
2026-04-20 12:06:34 +08:00

26 lines
884 B
C#

using System.Collections.Generic;
using System.Linq;
using SGModule.ConfigLoader;
namespace BallKingdomCrush
{
// [ConfigKey("SubscribePodcast")]
// public class SubscribePodcast
// {
// public string user_name;
// public string Subscribe;
// }
// public class SubscribePodcastModel
// {
// private static SubscribePodcast _item = ConfigSystem.GetConfig<SubscribePodcast>().FirstOrDefault();
// public static List<string> config_name_list { get; private set; } = !string.IsNullOrEmpty(_item?.user_name)
// ? _item.user_name.Split(',').ToList()
// : new List<string>();
// public static List<string> config_vip_level_list { get; private set; } = !string.IsNullOrEmpty(_item?.Subscribe)
// ? _item.Subscribe.Split(',').ToList()
// : new List<string>();
// }
}